Player Matchup

Artemis
Artemis
Bird Up
Artemis
Level 85
God Stats
1W - 0L
1,143 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 2
Janus
Janus
dR Cragon
Janus
Level 139
God Stats
5W - 4L
1,538 SR
Queue Stats
158W - 159L
1,478 Elo+
Solo
Maui
Maui
iColdest
Maui
Level 157
God Stats
3W - 0L
1,589 SR
Queue Stats
49W - 41L
1,598 Elo+
Party 2
Ravana
Ravana
yumihiki_doji
Ravana
Level 86
God Stats
1W - 4L
1,273 SR
Queue Stats
545W - 560L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
zMavericko
Ao Kuang
Level 159
God Stats
3W - 2L
1,287 SR
Queue Stats
118W - 118L
1,587 Elo+
Party 2
Team Averages
Level 125
1,366 SR
1,492 Elo+

VS

Team Averages
Level 89
1,500 SR
1,483 Elo+
Tiamat
Tiamat
Aboyfromnowhere
Tiamat
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
BigBarnacle
Cabrakan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,568 Elo+
Party 1
Neith
Neith
Eveready09
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ItsWyett
Thor
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
l Shadd l
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bird Up
Artemis
19
7 / 2 / 12
11,666
778
16,773
10,188
5,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
dR Cragon
Janus
20
9 / 1 / 16
13,162
877
20,394
11,769
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
17
2 / 2 / 26
11,641
776
9,608
19,597
23,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 1 / 23
10,498
700
10,296
13,200
13,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
zMavericko
Ao Kuang
18
11 / 4 / 12
12,108
807
16,367
18,203
17,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
8,823
588
14,428
12,827
8,706
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
BigBarnacle
Cabrakan
14
2 / 6 / 4
9,163
611
5,270
15,343
20,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
0 / 7 / 6
8,599
573
7,969
15,258
5,558
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
3 / 7 / 4
9,154
610
12,222
14,614
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
l Shadd l
Gilgamesh
17
2 / 5 / 7
9,633
642
14,528
20,122
20,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
30
Kills
10
10
Deaths
30
89
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Cabrakan
BigBarnacle
Cabrakan
2
6
4
0.67
W
Artemis
Bird Up
Artemis
7
2
12
6.5
L
Neith
0
7
6
0.43
L
Thor
3
7
4
0.71
W
Janus
dR Cragon
Janus
9
1
16
17
W
Maui
2
2
26
7.5
L
Gilgamesh
l Shadd l
Gilgamesh
2
5
7
1.1
W
1
1
23
12.5
W
Ao Kuang
zMavericko
Ao Kuang
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,438
Damage
54,417
72,957
Taken
78,164
67,061
Mitigated
61,356
23,127
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,428
1,049
2,701
2,809
12,827
8,706
0
8,552
3,886
25,929
0
L
Cabrakan
BigBarnacle
Cabrakan
5,270
1,385
707
1,143
15,343
20,544
0
9,385
5,581
6,844
0
W
Artemis
Bird Up
Artemis
16,773
7,064
575
1,331
10,188
5,691
2,249
1,765
8,280
0
30,354
L
Neith
7,969
2,484
641
3,571
15,258
5,558
0
10,469
4,567
0
25,491
L
Thor
12,222
1,195
1,788
835
14,614
6,007
0
7,160
7,170
0
25,914
W
Janus
dR Cragon
Janus
20,394
795
0
1,484
11,769
6,598
2,112
2,779
8,671
57,146
504
W
Maui
9,608
1,800
3,352
5,622
19,597
23,849
782
5,390
13,222
15,254
1,050
L
Gilgamesh
l Shadd l
Gilgamesh
14,528
2,595
1,592
2,840
20,122
20,541
0
9,813
9,687
0
27,185
W
10,296
566
2,878
1,523
13,200
13,506
1,425
3,891
8,774
3,413
15,515
W
Ao Kuang
zMavericko
Ao Kuang
16,367
4,687
1,423
4,939
18,203
17,417
653
4,496
13,148
20,508
1,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,075
Gold Earned
45,372
193
Minions Killed
135
0
Camps Cleared
0
1,430,233
Distance Traveled
1,191,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,823
588
32
2
0
232,204
0
L
Cabrakan
9,163
611
7
0
0
242,279
0
W
Artemis
11,666
778
48
3
0
271,709
0
L
Neith
8,599
573
28
2
0
237,554
0
L
Thor
9,154
610
35
2
0
223,299
0
W
Janus
13,162
877
90
6
0
299,276
0
W
Maui
11,641
776
21
1
0
268,111
0
L
Gilgamesh
9,633
642
33
2
0
256,378
0
W
Ravana
10,498
700
16
1
0
301,884
0
W
Ao Kuang
12,108
807
18
1
0
289,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role