Player Matchup

Thanatos
Thanatos
ChiefKeefOmen
Thanatos
Level 62
God Stats
3W - 2L
1,766 SR
Queue Stats
105W - 64L
1,687 Elo+
Party 3
Ymir
Ymir
DaddysGirlOmen
Ymir
Level 25
God Stats
13W - 7L
1,746 SR
Queue Stats
94W - 40L
1,768 Elo+
Party 3
Eset
Eset
KillOmen
Eset
Level 147
God Stats
7W - 6L
1,801 SR
Queue Stats
284W - 165L
1,614 Elo+
Party 3
Hou Yi
Hou Yi
VulcanCDI
Hou Yi
Level 149
God Stats
9W - 10L
1,498 SR
Queue Stats
526W - 523L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
iReVamPz
Sun Wukong
Level 121
God Stats
10W - 10L
1,569 SR
Queue Stats
192W - 198L
1,494 Elo+
Party 2
Team Averages
Level 101
1,676 SR
1,611 Elo+

VS

Team Averages
Level 132
1,573 SR
1,529 Elo+
Hel
Hel
 
Hel
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FatChubsleftNut
Jing Wei
Level 114
God Stats
12W - 5L
1,684 SR
Queue Stats
494W - 405L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
I Bag Threes
Gilgamesh
Level 81
God Stats
6W - 2L
1,547 SR
Queue Stats
72W - 80L
1,577 Elo+
Solo
Xing Tian
Xing Tian
VwAstro
Xing Tian
Level 123
God Stats
32W - 19L
1,634 SR
Queue Stats
582W - 493L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChiefKeefOmen
Thanatos
11
2 / 3 / 1
5,785
579
8,828
10,920
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
4,977
498
3,343
9,891
6,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
10
0 / 3 / 2
5,353
535
3,375
5,410
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
VulcanCDI
Hou Yi
9
0 / 3 / 0
4,929
493
3,468
6,016
1,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Sun Wukong
iReVamPz
Sun Wukong
12
1 / 1 / 0
6,423
642
2,777
6,994
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 2 / 2
6,611
661
4,046
9,236
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
 
Erlang Shen
11
4 / 0 / 8
6,225
623
5,048
8,201
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
12
2 / 0 / 2
6,393
639
5,178
3,948
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilgamesh
I Bag Threes
Gilgamesh
12
1 / 1 / 0
6,501
650
3,718
6,555
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
VwAstro
Xing Tian
12
5 / 0 / 7
6,779
678
6,015
9,612
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
2
1.5
W
Erlang Shen
 
Erlang Shen
4
0
8
8
L
Thanatos
ChiefKeefOmen
Thanatos
2
3
1
0.83
L
0
5
2
0.2
W
Jing Wei
2
0
2
3
W
Gilgamesh
I Bag Threes
Gilgamesh
1
1
0
1
L
Eset
0
3
2
0.33
L
Hou Yi
VulcanCDI
Hou Yi
0
3
0
0
W
Xing Tian
VwAstro
Xing Tian
5
0
7
8.5
L
Sun Wukong
iReVamPz
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
24,005
39,231
Taken
37,552
17,177
Mitigated
14,582
14,149
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,046
0
855
3,545
9,236
3,071
0
2,706
6,274
50,994
0
W
Erlang Shen
 
Erlang Shen
5,048
2,487
0
3,575
8,201
2,900
0
1,101
7,055
0
38,966
L
Thanatos
ChiefKeefOmen
Thanatos
8,828
2,097
0
6,993
10,920
3,971
0
2,650
8,172
0
41,547
L
3,343
324
405
2,417
9,891
6,084
0
2,785
7,040
15,003
0
W
Jing Wei
5,178
4,347
0
2,121
3,948
1,147
0
683
3,265
0
50,639
W
Gilgamesh
I Bag Threes
Gilgamesh
3,718
1,384
0
3,138
6,555
3,361
0
0
6,555
0
44,767
L
Eset
3,375
163
375
535
5,410
1,378
13
2,675
2,399
33,260
0
L
Hou Yi
VulcanCDI
Hou Yi
3,468
2,437
0
1,791
6,016
1,565
0
1,292
4,724
0
32,551
W
Xing Tian
VwAstro
Xing Tian
6,015
615
1,967
3,967
9,612
4,103
0
1,845
7,685
17,705
1,532
L
Sun Wukong
iReVamPz
Sun Wukong
2,777
670
0
1,633
6,994
4,179
0
0
6,617
0
45,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
32,509
310
Minions Killed
363
0
Camps Cleared
0
1,033,727
Distance Traveled
1,067,824
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,611
661
95
10
0
208,763
2
W
Erlang Shen
6,225
623
59
6
0
254,941
2
L
Thanatos
5,785
579
74
7
0
230,029
0
L
Ymir
4,977
498
12
1
0
192,614
0
W
Jing Wei
6,393
639
96
10
0
191,967
0
W
Gilgamesh
6,501
650
89
9
0
193,324
0
L
Eset
5,353
535
73
7
0
201,998
0
L
Hou Yi
4,929
493
54
5
0
192,622
1
W
Xing Tian
6,779
678
24
2
0
218,829
4
L
Sun Wukong
6,423
642
97
10
0
216,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role