Player Matchup

Ymir
Ymir
SureKiller2
Ymir
Level 144
God Stats
1W - 0L
1,323 SR
Queue Stats
58W - 60L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
WraithDaem
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,194 Elo+
Solo
Ganesha
Ganesha
Zaverene
Ganesha
Level 145
God Stats
3W - 0L
1,519 SR
Queue Stats
80W - 91L
1,463 Elo+
Party 1
Neith
Neith
Zayummm
Neith
Level 115
God Stats
2W - 1L
1,455 SR
Queue Stats
171W - 176L
1,445 Elo+
Party 2
Bellona
Bellona
kingsaltlife
Bellona
Level 88
God Stats
1W - 0L
1,906 SR
Queue Stats
191W - 193L
1,538 Elo+
Party 1
Team Averages
Level 102
1,540 SR
1,429 Elo+

VS

Team Averages
Level 106
1,470 SR
1,465 Elo+
Da Ji
Da Ji
DockingPickle
Da Ji
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,445 Elo+
Solo
Tyr
Tyr
Drakefeisboy
Tyr
Level 67
God Stats
3W - 2L
1,688 SR
Queue Stats
197W - 190L
1,445 Elo+
Solo
Lancelot
Lancelot
McLovin26
Lancelot
Level 80
God Stats
1W - 3L
1,388 SR
Queue Stats
200W - 209L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Spiderman2488
Erlang Shen
Level 147
God Stats
3W - 3L
1,456 SR
Queue Stats
176W - 177L
1,502 Elo+
Solo
Chiron
Chiron
theBIGSPANKY300
Chiron
Level 100
God Stats
2W - 7L
1,318 SR
Queue Stats
291W - 282L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
10,073
1,007
10,929
10,583
11,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
WraithDaem
Kukulkan
17
7 / 2 / 10
10,571
1,057
13,832
7,076
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Zaverene
Ganesha
14
0 / 4 / 23
9,135
914
6,021
14,673
21,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Zayummm
Neith
14
3 / 3 / 15
8,723
872
11,794
10,069
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kingsaltlife
Bellona
15
5 / 4 / 16
9,211
921
12,791
15,634
26,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
8,722
872
4,125
9,150
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 5 / 5
8,427
843
5,466
14,986
12,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Lancelot
McLovin26
Lancelot
15
1 / 4 / 7
8,060
806
7,982
12,948
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Spiderman2488
Erlang Shen
14
3 / 5 / 8
8,129
813
7,449
13,081
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 6
8,638
864
14,135
9,186
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
23
Kills
15
16
Deaths
23
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
3
5
5
1.1
L
Lancelot
McLovin26
Lancelot
1
4
7
1.13
L
Erlang Shen
Spiderman2488
Erlang Shen
3
5
8
1.4
W
8
3
11
4.5
W
Kukulkan
WraithDaem
Kukulkan
7
2
10
6
W
Ganesha
Zaverene
Ganesha
0
4
23
2.88
W
Neith
Zayummm
Neith
3
3
15
3.5
W
Bellona
kingsaltlife
Bellona
5
4
16
3.25
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,367
Damage
39,157
58,035
Taken
59,351
65,921
Mitigated
36,688
16,772
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,125
773
0
872
9,150
3,966
0
3,491
5,455
0
6,257
L
5,466
324
332
3,176
14,986
12,191
0
8,264
6,433
0
11,645
L
Lancelot
McLovin26
Lancelot
7,982
562
1,206
3,149
12,948
6,560
0
7,445
5,353
0
23,236
L
Erlang Shen
Spiderman2488
Erlang Shen
7,449
2,254
472
2,857
13,081
10,712
0
6,847
6,018
0
11,001
W
10,929
1,800
1,450
1,205
10,583
11,233
1,157
0
10,390
18,032
0
W
Kukulkan
WraithDaem
Kukulkan
13,832
1,761
904
759
7,076
3,063
2,020
0
7,036
36,441
0
W
Ganesha
Zaverene
Ganesha
6,021
568
2,120
2,152
14,673
21,343
313
0
14,331
14,559
0
W
Neith
Zayummm
Neith
11,794
3,482
1,686
2,785
10,069
4,240
727
0
9,886
0
17,608
W
Bellona
kingsaltlife
Bellona
12,791
3,726
802
2,909
15,634
26,042
617
0
15,519
845
19,322
L
14,135
2,551
518
1,809
9,186
3,259
0
5,148
3,917
0
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
41,976
120
Minions Killed
94
0
Camps Cleared
0
998,219
Distance Traveled
928,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,722
872
4
0
0
147,686
0
L
Tyr
8,427
843
12
1
0
201,912
0
L
Lancelot
8,060
806
30
3
0
213,700
0
L
Erlang Shen
8,129
813
10
1
0
191,766
0
W
Ymir
10,073
1,007
27
3
0
177,908
0
W
Kukulkan
10,571
1,057
58
6
0
213,128
0
W
Ganesha
9,135
914
0
0
0
190,647
0
W
Neith
8,723
872
21
2
0
214,496
0
W
Bellona
9,211
921
14
1
0
202,040
0
L
Chiron
8,638
864
38
4
0
173,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role