Player Matchup

Bellona
Bellona
Viciouskickz
Bellona
Level 143
God Stats
3W - 3L
1,477 SR
Queue Stats
74W - 66L
1,602 Elo+
Party 2
Atlas
Atlas
WickedInstincz
Atlas
Level 126
God Stats
3W - 1L
1,408 SR
Queue Stats
73W - 67L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
lDREIDl
Danzaburou
Level 109
God Stats
1W - 0L
1,633 SR
Queue Stats
26W - 24L
1,484 Elo+
Party 2
Team Averages
Level 126
1,506 SR
1,561 Elo+

VS

Team Averages
Level 118
1,437 SR
1,567 Elo+
Charybdis
Charybdis
Dennis93Reap
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
Dillthekill
Baron Samedi
Level 118
God Stats
10W - 11L
1,577 SR
Queue Stats
158W - 124L
1,595 Elo+
Solo
Fafnir
Fafnir
RespktisErnd
Fafnir
Level 108
God Stats
0W - 1L
1,235 SR
Queue Stats
196W - 178L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Viciouskickz
Bellona
16
3 / 1 / 5
10,135
845
10,729
15,096
14,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 7
9,789
816
8,326
10,344
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
lDREIDl
Danzaburou
17
4 / 2 / 4
10,597
883
10,095
8,761
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dennis93Reap
Charybdis
14
1 / 4 / 3
8,668
722
5,330
8,910
3,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Dillthekill
Baron Samedi
15
1 / 2 / 5
9,161
763
12,572
9,615
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
14
3 / 2 / 3
9,029
752
5,742
14,800
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
5
6
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dennis93Reap
Charybdis
1
4
3
0.63
L
Baron Samedi
Dillthekill
Baron Samedi
1
2
5
1.75
L
Fafnir
3
2
3
2.25
W
Bellona
Viciouskickz
Bellona
3
1
5
5.5
W
1
3
7
1.5
W
Danzaburou
lDREIDl
Danzaburou
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,150
Damage
23,644
34,201
Taken
33,325
25,757
Mitigated
27,154
6,440
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dennis93Reap
Charybdis
5,330
2,472
0
923
8,910
3,576
834
2,829
6,081
0
20,991
L
Baron Samedi
Dillthekill
Baron Samedi
12,572
760
1,255
2,808
9,615
4,902
455
1,957
7,635
43,563
0
L
Fafnir
5,742
1,944
128
3,344
14,800
18,676
189
3,315
11,477
12,989
1,988
W
Bellona
Viciouskickz
Bellona
10,729
2,093
0
1,886
15,096
14,780
186
5,821
8,342
320
39,105
W
8,326
3,427
0
2,619
10,344
7,788
636
4,813
4,832
27,728
6,510
W
Danzaburou
lDREIDl
Danzaburou
10,095
3,194
0
1,935
8,761
3,189
2,435
4,974
3,272
0
49,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
26,858
169
Minions Killed
128
0
Camps Cleared
0
649,868
Distance Traveled
559,609
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,668
722
48
4
0
176,699
0
L
Baron Samedi
9,161
763
64
5
0
205,384
2
L
Fafnir
9,029
752
16
1
0
177,526
0
W
Bellona
10,135
845
38
3
0
230,827
0
W
Atlas
9,789
816
49
4
0
217,443
0
W
Danzaburou
10,597
883
82
7
0
201,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role