Player Matchup

Ishtar
Ishtar
Bangisto
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,587 Elo+
Party 1
Neith
Neith
Eddy447
Neith
Level 41
God Stats
1W - 1L
1,473 SR
Queue Stats
80W - 99L
1,445 Elo+
Solo
Shiva
Shiva
Le_Chevalier_El
Shiva
Level 134
God Stats
30W - 12L
1,729 SR
Queue Stats
919W - 938L
1,412 Elo+
Solo
Poseidon
Poseidon
Vaatdoek
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
charterzz
Kukulkan
Level 126
God Stats
2W - 2L
1,432 SR
Queue Stats
111W - 109L
1,474 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,468 Elo+

VS

Team Averages
Level 102
1,526 SR
1,444 Elo+
Charon
Charon
Frooosh
Charon
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 66L
1,321 Elo+
Solo
Sol
Sol
KING8MUCK
Sol
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
Killlagorillla6x
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,565 Elo+
Party 2
Ah Puch
Ah Puch
OffChaos
Ah Puch
Level 127
God Stats
5W - 3L
1,484 SR
Queue Stats
132W - 181L
1,406 Elo+
Party 2
Atlas
Atlas
bioazards
Atlas
Level 155
God Stats
6W - 4L
1,646 SR
Queue Stats
195W - 201L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bangisto
Ishtar
15
4 / 5 / 12
10,012
770
7,695
7,761
3,358
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Eddy447
Neith
20
10 / 3 / 9
12,116
932
18,564
13,792
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
12 / 2 / 12
12,401
954
19,787
15,789
19,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Vaatdoek
Poseidon
14
3 / 5 / 3
8,934
687
5,030
8,066
3,322
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
charterzz
Kukulkan
15
2 / 7 / 7
9,349
719
8,265
9,947
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Frooosh
Charon
19
8 / 6 / 11
12,070
928
13,556
17,097
10,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 9 / 6
8,876
683
2,245
13,086
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
14
3 / 8 / 14
9,476
729
6,813
12,814
5,201
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
OffChaos
Ah Puch
17
3 / 5 / 9
9,679
745
13,909
12,023
4,958
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
bioazards
Atlas
18
6 / 6 / 10
10,638
818
13,134
17,048
20,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
31
Kills
22
22
Deaths
34
43
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bangisto
Ishtar
4
5
12
2
W
Neith
Eddy447
Neith
10
3
9
4.83
L
Charon
Frooosh
Charon
8
6
11
2.25
L
2
9
6
0.56
L
Heimdallr
3
8
14
1.25
W
12
2
12
9
L
Ah Puch
OffChaos
Ah Puch
3
5
9
1.5
W
Poseidon
Vaatdoek
Poseidon
3
5
3
0.9
L
Atlas
bioazards
Atlas
6
6
10
1.83
W
Kukulkan
charterzz
Kukulkan
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,341
Damage
49,657
55,355
Taken
72,068
36,681
Mitigated
46,040
18,300
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bangisto
Ishtar
7,695
3,725
271
717
7,761
3,358
51
6,650
1,111
0
14,304
W
Neith
Eddy447
Neith
18,564
5,424
1,562
5,674
13,792
6,122
316
12,404
1,388
0
35,297
L
Charon
Frooosh
Charon
13,556
1,404
2,087
2,755
17,097
10,910
0
3,882
12,971
29,190
455
L
2,245
235
896
1,693
13,086
4,203
557
2,237
10,570
7,922
0
L
Heimdallr
6,813
2,465
512
1,086
12,814
5,201
1,100
3,316
9,164
0
14,186
W
19,787
888
1,091
7,120
15,789
19,158
391
9,099
6,690
0
36,044
L
Ah Puch
OffChaos
Ah Puch
13,909
33
1,089
3,789
12,023
4,958
31
1,730
10,193
30,827
0
W
Poseidon
Vaatdoek
Poseidon
5,030
585
102
1,043
8,066
3,322
84
5,702
2,361
10,503
0
L
Atlas
bioazards
Atlas
13,134
2,664
33
1,702
17,048
20,768
0
2,123
14,737
26,150
1,080
W
Kukulkan
charterzz
Kukulkan
8,265
144
394
326
9,947
4,721
392
7,597
2,350
23,524
93

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
50,739
176
Minions Killed
134
0
Camps Cleared
0
1,050,410
Distance Traveled
1,098,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,012
770
17
1
0
137,040
0
W
Neith
12,116
932
74
6
0
202,186
0
L
Charon
12,070
928
41
3
0
224,580
0
L
Sol
8,876
683
12
1
0
197,880
1
L
Heimdallr
9,476
729
16
1
0
211,860
0
W
Shiva
12,401
954
33
3
0
290,969
0
L
Ah Puch
9,679
745
35
3
0
244,777
0
W
Poseidon
8,934
687
19
1
0
229,412
0
L
Atlas
10,638
818
30
2
0
219,187
0
W
Kukulkan
9,349
719
33
3
0
190,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role