Player Matchup

Nu Wa
Nu Wa
ITHappensB
Nu Wa
Level 166
God Stats
41W - 26L
1,623 SR
Queue Stats
164W - 158L
1,527 Elo+
Party 1
Ravana
Ravana
KyySoulo
Ravana
Level 240
God Stats
2W - 6L
1,312 SR
Queue Stats
222W - 198L
1,553 Elo+
Party 1
Artemis
Artemis
SlyCooperDiff
Artemis
Level 68
God Stats
0W - 2L
1,520 SR
Queue Stats
81W - 84L
1,521 Elo+
Solo
Bellona
Bellona
Xayvnr
Bellona
Level 128
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 9L
1,381 Elo+
Party 1
Anubis
Anubis
namechanged9291
Anubis
Level 83
God Stats
8W - 4L
1,771 SR
Queue Stats
262W - 213L
1,573 Elo+
Solo
Team Averages
Level 137
1,496 SR
1,511 Elo+

VS

Team Averages
Level 110
1,578 SR
1,510 Elo+
Horus
Horus
Behaviourr
Horus
Level 125
God Stats
5W - 3L
1,497 SR
Queue Stats
88W - 74L
1,505 Elo+
Party 2
Medusa
Medusa
LincolnMemorial
Medusa
Level 46
God Stats
9W - 8L
1,671 SR
Queue Stats
30W - 30L
1,547 Elo+
Solo
Serqet
Serqet
PondofFrogs
Serqet
Level 122
God Stats
6W - 7L
1,539 SR
Queue Stats
43W - 38L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Retro xReflex
Sun Wukong
Level 143
God Stats
7W - 5L
1,623 SR
Queue Stats
61W - 61L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
Twists TryH
Ah Puch
Level 113
God Stats
3W - 3L
1,560 SR
Queue Stats
146W - 130L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 4 / 7
8,299
553
7,272
8,873
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
KyySoulo
Ravana
12
1 / 7 / 0
6,859
457
6,226
11,079
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
10
3 / 6 / 2
6,842
456
4,114
8,820
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Xayvnr
Bellona
14
4 / 1 / 6
8,205
547
6,195
11,889
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 5 / 2
9,704
647
14,530
13,211
6,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 2 / 11
9,291
619
4,389
11,938
9,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 3 / 3
9,410
627
9,593
9,310
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
6 / 5 / 6
8,997
600
9,292
12,977
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Retro xReflex
Sun Wukong
14
6 / 5 / 4
8,155
544
7,844
12,146
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Twists TryH
Ah Puch
14
2 / 2 / 8
8,887
592
7,507
11,844
5,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
17
Kills
23
23
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
3
2
11
4.25
L
Nu Wa
1
4
7
1.13
L
Ravana
KyySoulo
Ravana
1
7
0
0.14
W
6
3
3
2.5
W
Serqet
6
5
6
1.8
W
Sun Wukong
Retro xReflex
Sun Wukong
6
5
4
1.6
L
Artemis
3
6
2
0.67
W
Ah Puch
Twists TryH
Ah Puch
2
2
8
3
L
Bellona
Xayvnr
Bellona
4
1
6
7
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
38,625
53,872
Taken
58,215
24,147
Mitigated
26,677
11,079
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,389
1,624
400
2,342
11,938
9,371
0
3,356
8,413
0
27,507
L
Nu Wa
7,272
2,409
286
1,665
8,873
2,937
1,368
1,267
7,606
54,821
0
L
Ravana
KyySoulo
Ravana
6,226
1,455
0
1,514
11,079
5,956
0
2,849
8,021
0
39,072
W
9,593
3,293
0
1,115
9,310
2,667
1,374
4,494
4,816
0
80,761
W
Serqet
9,292
3,013
0
4,018
12,977
4,273
0
3,004
9,936
0
55,294
W
Sun Wukong
Retro xReflex
Sun Wukong
7,844
1,611
0
715
12,146
4,708
0
7,220
4,884
0
44,453
L
Artemis
4,114
2,324
0
536
8,820
2,095
0
0
8,820
0
29,461
W
Ah Puch
Twists TryH
Ah Puch
7,507
515
0
5,073
11,844
5,658
0
4,170
7,432
65,064
2,524
L
Bellona
Xayvnr
Bellona
6,195
2,220
0
1,551
11,889
6,945
0
1,240
10,030
0
56,580
L
14,530
457
0
5,527
13,211
6,214
0
2,087
11,001
73,388
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
44,740
414
Minions Killed
441
0
Camps Cleared
0
1,289,600
Distance Traveled
1,518,967
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,291
619
57
4
0
338,308
2
L
Nu Wa
8,299
553
79
5
0
242,457
6
L
Ravana
6,859
457
76
5
0
256,375
2
W
Medusa
9,410
627
122
8
0
292,291
0
W
Serqet
8,997
600
89
6
0
325,043
0
W
Sun Wukong
8,155
544
55
4
0
295,739
0
L
Artemis
6,842
456
48
3
0
196,227
2
W
Ah Puch
8,887
592
118
8
0
267,586
1
L
Bellona
8,205
547
88
6
0
328,189
0
L
Anubis
9,704
647
123
8
0
266,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role