Player Matchup

Sobek
Sobek
Diamond III
Hazy2028
Sobek
Diamond III
Level 157
God Stats
21W - 26L
1,522 SR
Queue Stats
377W - 363L
2,185 MMR
Solo
Ra
Ra
Platinum I
IwillTouchYouu
Ra
Platinum I
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 4L
2,280 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
b2k_76beast_
Sun Wukong
Diamond IV
Level 148
God Stats
129W - 100L
1,709 SR
Queue Stats
391W - 376L
2,225 MMR
Solo
Neith
Neith
Diamond IV
darwineitor
Neith
Diamond IV
Level 182
God Stats
3W - 1L
1,658 SR
Queue Stats
201W - 181L
2,200 MMR
Solo
Shiva
Shiva
Diamond IV
Çryo
Shiva
Diamond IV
Level 151
God Stats
2W - 0L
1,814 SR
Queue Stats
23W - 7L
2,251 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,641 SR
2,228 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,627 SR
2,228 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
CeIavie
Tsukuyomi
Diamond IV
Level 188
God Stats
22W - 19L
1,598 SR
Queue Stats
431W - 411L
2,174 MMR
Solo
Amaterasu
Amaterasu
Diamond V
DrGollic
Amaterasu
Diamond V
Level 183
God Stats
3W - 3L
1,656 SR
Queue Stats
434W - 415L
2,146 MMR
Solo
Medusa
Medusa
Diamond II
FakeLogan
Medusa
Diamond II
Level 159
God Stats
1W - 2L
1,463 SR
Queue Stats
87W - 64L
2,307 MMR
Solo
Sylvanus
Sylvanus
Diamond V
MightyWall
Sylvanus
Diamond V
Level 166
God Stats
34W - 17L
1,698 SR
Queue Stats
213W - 202L
2,104 MMR
Solo
Zeus
Zeus
Masters
ViolentGirlscout
Zeus
Masters
Level 159
God Stats
9W - 6L
1,722 SR
Queue Stats
413W - 399L
2,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hazy2028
Sobek
9
0 / 1 / 3
4,938
617
2,584
5,434
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 2
5,687
711
4,640
4,172
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
b2k_76beast_
Sun Wukong
10
1 / 0 / 0
5,532
692
5,916
5,956
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 2
5,407
676
3,069
2,907
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
Çryo
Shiva
11
4 / 0 / 1
5,764
721
2,820
4,886
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
BacchusZhong KuiTerraChang'e

VS

Bans
Cu ChulainnJanusSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CeIavie
Tsukuyomi
9
0 / 4 / 1
4,491
561
1,558
6,510
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
DrGollic
Amaterasu
10
0 / 1 / 0
5,039
630
3,065
9,262
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
FakeLogan
Medusa
7
0 / 0 / 0
4,097
512
1,212
2,953
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
MightyWall
Sylvanus
9
0 / 0 / 1
4,796
600
2,108
6,235
3,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
5,119
640
5,250
4,501
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CeIavie
Tsukuyomi
0
4
1
0.13
L
Amaterasu
DrGollic
Amaterasu
0
1
0
0
L
Medusa
FakeLogan
Medusa
0
0
0
0
W
Sobek
Hazy2028
Sobek
0
1
3
1.5
W
4
1
2
5
L
Sylvanus
MightyWall
Sylvanus
0
0
1
0.5
L
2
4
0
0.5
W
Sun Wukong
b2k_76beast_
Sun Wukong
1
0
0
1
W
0
0
2
1
W
Shiva
Çryo
Shiva
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
13,193
23,355
Taken
29,461
12,041
Mitigated
12,373
7,406
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CeIavie
Tsukuyomi
1,558
530
0
2,245
6,510
1,593
0
2,531
3,855
0
26,034
L
Amaterasu
DrGollic
Amaterasu
3,065
1,365
0
5,197
9,262
5,618
0
445
8,817
0
33,527
L
Medusa
FakeLogan
Medusa
1,212
623
0
713
2,953
755
0
641
2,312
0
20,639
W
Sobek
Hazy2028
Sobek
2,584
317
0
3,041
5,434
3,853
0
2,777
2,657
12,905
0
W
4,640
205
213
1,081
4,172
1,290
0
2,090
2,082
35,437
0
L
Sylvanus
MightyWall
Sylvanus
2,108
604
454
2,579
6,235
3,390
0
1,548
4,479
19,904
0
L
5,250
665
0
510
4,501
1,017
0
1,710
2,571
31,496
230
W
Sun Wukong
b2k_76beast_
Sun Wukong
5,916
1,411
0
1,530
5,956
4,198
0
0
5,956
365
37,720
W
3,069
669
0
1,121
2,907
849
0
584
2,323
0
47,006
W
Shiva
Çryo
Shiva
2,820
336
0
420
4,886
1,851
0
1,801
3,085
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
23,542
293
Minions Killed
275
0
Camps Cleared
0
898,551
Distance Traveled
853,721
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,491
561
52
7
0
193,704
0
L
Amaterasu
5,039
630
68
9
0
159,750
0
L
Medusa
4,097
512
52
7
0
148,936
0
W
Sobek
4,938
617
17
2
0
185,056
2
W
Ra
5,687
711
63
8
0
207,194
0
L
Sylvanus
4,796
600
23
3
0
175,113
0
L
Zeus
5,119
640
80
10
0
176,218
1
W
Sun Wukong
5,532
692
58
7
0
155,507
2
W
Neith
5,407
676
86
11
0
145,718
0
W
Shiva
5,764
721
69
9
0
205,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role