Player Matchup

Cernunnos
Cernunnos
FadedTek
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,612 Elo+
Party 1
Horus
Horus
GamingNerdXRK
Horus
Level 158
God Stats
2W - 5L
1,450 SR
Queue Stats
476W - 471L
1,563 Elo+
Party 1
Sol
Sol
IncPredator
Sol
Level 129
God Stats
0W - 2L
1,435 SR
Queue Stats
86W - 78L
1,567 Elo+
Party 1
Chronos
Chronos
MistakenYair
Chronos
Level 179
God Stats
6W - 5L
1,552 SR
Queue Stats
637W - 651L
1,573 Elo+
Solo
Ishtar
Ishtar
sugaguerra
Ishtar
Level 107
God Stats
2W - 5L
1,436 SR
Queue Stats
561W - 568L
1,539 Elo+
Solo
Team Averages
Level 140
1,475 SR
1,571 Elo+

VS

Team Averages
Level 149
1,487 SR
1,583 Elo+
Pele
Pele
Consum3 Nut
Pele
Level 145
God Stats
1W - 4L
1,188 SR
Queue Stats
508W - 501L
1,588 Elo+
Solo
Zeus
Zeus
UnderReturns2
Zeus
Level 109
God Stats
1W - 3L
1,153 SR
Queue Stats
171W - 163L
1,497 Elo+
Solo
Poseidon
Poseidon
ernesale
Poseidon
Level 198
God Stats
4W - 3L
1,829 SR
Queue Stats
280W - 127L
1,645 Elo+
Solo
Sylvanus
Sylvanus
Аlder
Sylvanus
Level 147
God Stats
2W - 0L
1,762 SR
Queue Stats
85W - 60L
1,592 Elo+
Party 2
Chaac
Chaac
Еngo
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 53L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FadedTek
Cernunnos
15
2 / 3 / 3
8,069
672
7,527
9,895
3,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 7
7,987
666
7,313
13,784
14,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 6
8,046
671
9,511
7,423
2,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MistakenYair
Chronos
16
1 / 3 / 6
9,235
770
8,575
13,776
7,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
sugaguerra
Ishtar
15
4 / 5 / 4
8,826
736
6,936
9,886
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,208
851
10,786
12,559
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
2 / 1 / 13
10,227
852
14,731
6,221
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ernesale
Poseidon
16
6 / 3 / 5
10,150
846
10,506
9,561
3,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Аlder
Sylvanus
16
2 / 1 / 10
10,259
855
6,807
13,712
13,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Еngo
Chaac
17
3 / 2 / 9
9,891
824
9,588
17,271
14,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
10
Kills
18
18
Deaths
11
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Cernunnos
FadedTek
Cernunnos
2
3
3
1.17
L
2
5
7
1.1
L
1
2
6
2
L
Chronos
MistakenYair
Chronos
1
3
6
1.33
W
2
1
13
8.5
W
Poseidon
ernesale
Poseidon
6
3
5
2.83
L
Ishtar
sugaguerra
Ishtar
4
5
4
1.2
W
Sylvanus
Аlder
Sylvanus
2
1
10
7
W
Chaac
Еngo
Chaac
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,862
Damage
52,418
54,764
Taken
59,324
31,466
Mitigated
39,176
20,591
Healing
30,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,786
1,336
0
2,119
12,559
4,992
745
3,433
9,126
0
29,580
L
Cernunnos
FadedTek
Cernunnos
7,527
1,900
0
586
9,895
3,715
0
5,626
4,269
0
19,398
L
7,313
2,618
5,513
4,662
13,784
14,793
0
7,382
6,402
149
9,157
L
9,511
809
0
2,737
7,423
2,044
0
3,372
4,051
15,912
0
L
Chronos
MistakenYair
Chronos
8,575
1,661
1,287
4,211
13,776
7,671
0
9,953
3,823
28,368
0
W
14,731
768
1,381
1,521
6,221
2,152
2,277
1,235
4,986
29,149
0
W
Poseidon
ernesale
Poseidon
10,506
1,470
1,217
1,619
9,561
3,736
2,056
4,566
4,995
29,902
0
L
Ishtar
sugaguerra
Ishtar
6,936
3,495
923
672
9,886
3,243
0
5,274
4,612
0
19,648
W
Sylvanus
Аlder
Sylvanus
6,807
476
9,682
6,663
13,712
13,309
378
5,316
8,396
9,339
974
W
Chaac
Еngo
Chaac
9,588
503
1,224
5,379
17,271
14,987
843
3,685
13,586
0
18,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
50,735
123
Minions Killed
156
0
Camps Cleared
0
1,104,914
Distance Traveled
1,149,703
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,208
851
31
3
0
223,696
0
L
Cernunnos
8,069
672
21
2
0
226,310
0
L
Horus
7,987
666
4
0
0
195,036
0
L
Sol
8,046
671
21
2
0
230,693
0
L
Chronos
9,235
770
50
4
0
237,091
0
W
Zeus
10,227
852
43
4
0
236,402
0
W
Poseidon
10,150
846
58
5
0
225,598
0
L
Ishtar
8,826
736
27
2
0
215,784
0
W
Sylvanus
10,259
855
5
0
0
199,950
1
W
Chaac
9,891
824
19
2
0
264,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role