Player Matchup

Nox
Nox
SCharlesMx
Nox
Level 95
God Stats
2W - 3L
1,525 SR
Queue Stats
203W - 201L
1,527 Elo+
Party 2
Charybdis
Charybdis
TeeSwizzle69
Charybdis
Level 114
God Stats
9W - 12L
1,514 SR
Queue Stats
201W - 190L
1,489 Elo+
Party 3
Scylla
Scylla
WealthierStew18
Scylla
Level 123
God Stats
0W - 2L
1,270 SR
Queue Stats
28W - 31L
1,452 Elo+
Party 2
Freya
Freya
josejoestar12
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 2
Kumbhakarna
Kumbhakarna
trogdorr420
Kumbhakarna
Level 129
God Stats
14W - 10L
1,592 SR
Queue Stats
201W - 190L
1,489 Elo+
Party 3
Team Averages
Level 95
1,480 SR
1,469 Elo+

VS

Team Averages
Level 139
1,440 SR
1,458 Elo+
Nox
Nox
DHFalcon00
Nox
Level 129
God Stats
2W - 2L
1,394 SR
Queue Stats
137W - 122L
1,436 Elo+
Solo
Osiris
Osiris
DoctahDojo
Osiris
Level 126
God Stats
5W - 4L
1,383 SR
Queue Stats
142W - 174L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
FaLleN TuRky
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,421 Elo+
Party 1
Ganesha
Ganesha
Kumbha15Mahomes
Ganesha
Level 172
God Stats
2W - 1L
1,433 SR
Queue Stats
226W - 209L
1,472 Elo+
Party 1
Agni
Agni
hunter816sp
Agni
Level 146
God Stats
14W - 10L
1,489 SR
Queue Stats
230W - 222L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,912
691
4,161
8,109
3,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TeeSwizzle69
Charybdis
13
0 / 6 / 7
7,104
710
4,136
10,004
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 4 / 2
8,763
876
9,485
6,607
2,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 5
7,192
719
2,799
9,385
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
trogdorr420
Kumbhakarna
14
0 / 4 / 10
7,127
713
3,020
12,504
9,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
9,426
943
4,682
5,147
2,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Osiris
DoctahDojo
Osiris
16
8 / 3 / 10
9,709
971
10,235
14,272
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
FaLleN TuRky
Xbalanque
16
5 / 1 / 13
9,720
972
9,178
6,293
2,618
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 22
9,683
968
5,300
13,889
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 12
9,598
960
12,812
5,846
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
10
Kills
25
25
Deaths
11
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Osiris
DoctahDojo
Osiris
8
3
10
4.33
W
Xbalanque
FaLleN TuRky
Xbalanque
5
1
13
11.5
W
0
2
22
5.5
L
1
6
3
0.42
L
Charybdis
TeeSwizzle69
Charybdis
0
6
7
0.58
L
8
4
2
2.25
W
6
2
12
6
L
1
5
5
0.7
L
Kumbhakarna
trogdorr420
Kumbhakarna
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
42,207
46,609
Taken
45,447
22,188
Mitigated
33,703
6,774
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,682
127
166
629
5,147
2,232
224
1,960
3,115
13,955
2,052
W
Osiris
DoctahDojo
Osiris
10,235
2,441
335
3,677
14,272
12,102
104
4,065
10,112
0
15,938
W
Xbalanque
FaLleN TuRky
Xbalanque
9,178
2,813
459
1,058
6,293
2,618
3,511
2,865
3,428
0
21,006
W
5,300
121
653
4,556
13,889
14,358
246
5,785
7,892
13,267
0
L
4,161
0
840
287
8,109
3,026
0
3,973
3,991
14,481
204
L
Charybdis
TeeSwizzle69
Charybdis
4,136
2,376
68
1,378
10,004
3,696
0
5,468
4,370
0
14,648
L
9,485
982
568
886
6,607
2,441
0
4,407
2,159
15,567
0
W
12,812
320
2,132
1,087
5,846
2,393
1,791
3,809
1,895
23,980
0
L
2,799
633
0
610
9,385
3,298
0
4,984
4,228
4,229
896
L
Kumbhakarna
trogdorr420
Kumbhakarna
3,020
312
384
1,753
12,504
9,727
0
3,702
8,400
5,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
48,136
65
Minions Killed
113
0
Camps Cleared
0
714,904
Distance Traveled
900,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,426
943
24
2
0
118,055
0
W
Osiris
9,709
971
15
2
0
197,957
0
W
Xbalanque
9,720
972
43
4
0
190,089
0
W
Ganesha
9,683
968
0
0
0
192,081
0
L
Nox
6,912
691
11
1
0
129,071
0
L
Charybdis
7,104
710
29
3
0
131,441
0
L
Scylla
8,763
876
14
1
0
161,424
0
W
Agni
9,598
960
31
3
0
202,635
0
L
Freya
7,192
719
5
1
0
138,530
0
L
Kumbhakarna
7,127
713
6
1
0
154,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role