Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
OTC BeaR8107
Arachne
Level 105
God Stats
2W - 1L
1,506 SR
Queue Stats
82W - 86L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
X_BILLIE_BUS
Zhong Kui
Level 143
God Stats
3W - 3L
1,431 SR
Queue Stats
154W - 177L
1,457 Elo+
Party 2
Camazotz
Camazotz
Zcocco24
Camazotz
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Maui
Maui
xlRaazta
Maui
Level 121
God Stats
6W - 5L
1,499 SR
Queue Stats
123W - 133L
1,443 Elo+
Party 2
Team Averages
Level 110
1,487 SR
1,442 Elo+

VS

Team Averages
Level 149
1,466 SR
1,499 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigBoofed
Anubis
Level 127
God Stats
2W - 4L
1,506 SR
Queue Stats
217W - 245L
1,527 Elo+
Solo
Serqet
Serqet
DeadVikings
Serqet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,432 Elo+
Party 1
Sol
Sol
Flpsupaman
Sol
Level 159
God Stats
6W - 7L
1,619 SR
Queue Stats
388W - 414L
1,528 Elo+
Party 1
Ymir
Ymir
Ktone777
Ymir
Level 157
God Stats
7W - 19L
1,206 SR
Queue Stats
1,378W - 1,437L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 3 / 8
11,264
805
9,311
8,082
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
OTC BeaR8107
Arachne
13
1 / 5 / 6
9,392
671
6,154
9,990
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
X_BILLIE_BUS
Zhong Kui
20
5 / 2 / 11
12,572
898
17,817
10,564
9,270
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Camazotz
Zcocco24
Camazotz
19
7 / 5 / 7
11,417
816
11,585
15,744
7,143
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Maui
18
1 / 2 / 15
11,377
813
6,873
15,460
21,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 7 / 10
9,351
668
5,884
17,456
20,411
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
BigBoofed
Anubis
5
0 / 1 / 0
6,592
471
0
787
182
Serqet
15
2 / 6 / 11
9,103
650
8,249
10,588
5,270
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 8
11,953
854
25,964
10,775
4,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ymir
18
3 / 3 / 8
10,538
753
5,962
22,208
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
20
Kills
16
17
Deaths
20
47
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
3
8
3.33
L
Sobek
 
Sobek
3
7
10
1.14
L
Anubis
BigBoofed
Anubis
0
1
0
0
L
Serqet
2
6
11
1.25
L
8
3
8
4
L
Ymir
3
3
8
2.33
W
Arachne
OTC BeaR8107
Arachne
1
5
6
0.8
W
Zhong Kui
X_BILLIE_BUS
Zhong Kui
5
2
11
5.25
W
Camazotz
Zcocco24
Camazotz
7
5
7
2.1
W
Maui
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,740
Damage
46,059
59,840
Taken
61,814
45,717
Mitigated
48,754
21,668
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,311
1,091
1,065
1,639
8,082
3,276
620
6,067
2,015
29,967
0
L
Sobek
 
Sobek
5,884
259
739
2,008
17,456
20,411
0
8,293
9,163
8,030
0
L
Anubis
BigBoofed
Anubis
0
0
0
0
787
182
0
787
0
0
0
L
Serqet
8,249
1,170
842
1,014
10,588
5,270
0
7,188
3,400
0
9,882
L
25,964
7,159
747
2,866
10,775
4,336
262
6,267
4,508
63,869
3,154
L
Ymir
5,962
765
325
6,784
22,208
18,555
0
11,466
10,742
19,796
233
W
Arachne
OTC BeaR8107
Arachne
6,154
3,617
486
1,747
9,990
4,648
0
4,627
5,090
0
13,293
W
Zhong Kui
X_BILLIE_BUS
Zhong Kui
17,817
3,502
1,493
2,599
10,564
9,270
4,674
6,347
3,821
39,689
0
W
Camazotz
Zcocco24
Camazotz
11,585
2,568
1,276
5,610
15,744
7,143
935
10,988
4,444
0
26,516
W
Maui
6,873
1,062
1,869
3,884
15,460
21,380
956
8,722
6,492
16,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
47,537
151
Minions Killed
139
0
Camps Cleared
0
1,252,424
Distance Traveled
867,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,264
805
52
4
0
276,428
0
L
Sobek
9,351
668
7
1
0
178,431
0
L
Anubis
6,592
471
0
0
0
0
0
L
Serqet
9,103
650
10
1
0
239,357
1
L
Sol
11,953
854
96
7
0
253,294
0
L
Ymir
10,538
753
26
2
0
196,394
0
W
Arachne
9,392
671
12
1
0
194,800
0
W
Zhong Kui
12,572
898
49
4
0
226,755
0
W
Camazotz
11,417
816
17
1
0
267,666
0
W
Maui
11,377
813
21
2
0
286,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role