Player Matchup

Ares
Ares
Cpt_v0kA
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,448 Elo+
Party 1
Anubis
Anubis
Koolguy65
Anubis
Level 46
God Stats
0W - 1L
1,337 SR
Queue Stats
7W - 20L
1,277 Elo+
Party 1
Merlin
Merlin
MarcoItachiKun
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,207 Elo+
Party 1
Nu Wa
Nu Wa
TheBritishBaron
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 1
Horus
Horus
Turan8888
Horus
Level 164
God Stats
8W - 6L
1,634 SR
Queue Stats
877W - 890L
1,471 Elo+
Solo
Team Averages
Level 65
1,494 SR
1,366 Elo+

VS

Team Averages
Level 85
1,528 SR
1,442 Elo+
Shiva
Shiva
BIossy
Shiva
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,484 Elo+
Solo
Ishtar
Ishtar
Matzero
Ishtar
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
VirVT
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 2
Hou Yi
Hou Yi
Yuels
Hou Yi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
foxi24017954
Sylvanus
Level 118
God Stats
1W - 0L
1,638 SR
Queue Stats
6W - 4L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 9 / 3
7,212
801
6,789
16,549
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Koolguy65
Anubis
13
2 / 9 / 2
7,351
817
6,832
11,812
5,986
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 9 / 0
7,569
841
4,484
8,995
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 6
6,631
737
6,687
9,807
3,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
Turan8888
Horus
15
3 / 5 / 5
8,477
942
7,184
15,699
13,942
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BIossy
Shiva
15
4 / 1 / 29
9,368
1,041
8,601
13,225
13,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
Matzero
Ishtar
14
4 / 3 / 22
9,054
1,006
8,669
7,828
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
VirVT
Nu Wa
17
13 / 1 / 21
11,067
1,230
14,007
5,528
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
Yuels
Hou Yi
16
15 / 2 / 15
10,783
1,198
18,974
10,955
4,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
foxi24017954
Sylvanus
15
4 / 2 / 28
9,684
1,076
7,958
15,082
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
155
8
Kills
40
40
Deaths
9
16
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Shiva
BIossy
Shiva
4
1
29
18.5
L
Ares
1
9
3
0.28
L
Anubis
Koolguy65
Anubis
2
9
2
0.33
L
2
9
0
0.22
W
Ishtar
Matzero
Ishtar
4
3
22
5
L
0
8
6
0.38
L
Horus
Turan8888
Horus
3
5
5
1.1
W
Nu Wa
VirVT
Nu Wa
13
1
21
23.5
W
Hou Yi
Yuels
Hou Yi
15
2
15
11.25
W
Sylvanus
foxi24017954
Sylvanus
4
2
28
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
58,209
62,862
Taken
52,618
39,792
Mitigated
34,349
8,219
Healing
29,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BIossy
Shiva
8,601
1,366
3,324
4,127
13,225
13,240
189
4,944
8,281
0
19,425
L
Ares
6,789
1,161
111
474
16,549
14,123
0
4,579
11,970
12,223
278
L
Anubis
Koolguy65
Anubis
6,832
727
0
1,411
11,812
5,986
0
3,986
7,826
17,272
0
L
4,484
678
0
0
8,995
2,393
0
3,836
5,159
12,131
0
W
Ishtar
Matzero
Ishtar
8,669
4,531
209
1,316
7,828
3,069
1,710
3,684
4,144
0
20,457
L
6,687
2,658
233
181
9,807
3,348
0
4,055
5,752
16,340
820
L
Horus
Turan8888
Horus
7,184
1,950
889
4,920
15,699
13,942
0
5,405
10,294
2,196
13,756
W
Nu Wa
VirVT
Nu Wa
14,007
5,196
1,116
1,114
5,528
2,386
1,944
2,506
3,022
30,152
979
W
Hou Yi
Yuels
Hou Yi
18,974
8,967
533
2,901
10,955
4,831
3,333
5,532
5,423
0
39,145
W
Sylvanus
foxi24017954
Sylvanus
7,958
1,253
7,037
7,439
15,082
10,823
812
8,814
6,268
13,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
49,956
93
Minions Killed
132
0
Camps Cleared
0
713,013
Distance Traveled
869,584
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,368
1,041
19
2
0
221,937
0
L
Ares
7,212
801
13
1
0
143,549
0
L
Anubis
7,351
817
18
2
0
131,811
0
L
Merlin
7,569
841
24
3
0
129,274
0
W
Ishtar
9,054
1,006
30
3
0
170,218
0
L
Nu Wa
6,631
737
16
2
0
129,254
0
L
Horus
8,477
942
22
2
0
179,125
0
W
Nu Wa
11,067
1,230
35
4
0
177,704
0
W
Hou Yi
10,783
1,198
39
4
0
145,892
4
W
Sylvanus
9,684
1,076
9
1
0
153,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role