Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum IV
AprilStory
Persephone
Platinum IV
Level 173
God Stats
4W - 7L
1,416 SR
Queue Stats
157W - 162L
1,691 MMR
Solo
Medusa
Medusa
Gold V
Axum
Medusa
Gold V
Level 128
God Stats
2W - 0L
1,725 SR
Queue Stats
11W - 10L
1,592 MMR
Solo
Achilles
Achilles
Bronze II
ThEdR3w
Achilles
Bronze II
Level 122
God Stats
48W - 62L
1,428 SR
Queue Stats
87W - 123L
302 MMR
Solo
Camazotz
Camazotz
Platinum V
kindaokay
Camazotz
Platinum V
Level 64
God Stats
2W - 1L
1,611 SR
Queue Stats
30W - 23L
1,684 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,536 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,590 SR
1,380 MMR
Vulcan
Vulcan
Platinum V
COLTAM0R
Vulcan
Platinum V
Level 128
God Stats
33W - 32L
1,622 SR
Queue Stats
217W - 211L
1,632 MMR
Solo
Neith
Neith
Gold V
CygnusX12112R30
Neith
Gold V
Level 128
God Stats
44W - 42L
1,618 SR
Queue Stats
56W - 71L
1,557 MMR
Solo
Pele
Pele
Platinum III
HadesGunnaHate
Pele
Platinum III
Level 129
God Stats
15W - 10L
1,638 SR
Queue Stats
64W - 55L
1,742 MMR
Solo
Ares
Ares
Bronze IV
Paulo_Rossi_N
Ares
Bronze IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,089 MMR
Solo
Sylvanus
Sylvanus
Silver III
mojosodopebro15
Sylvanus
Silver III
Level 205
God Stats
19W - 15L
1,573 SR
Queue Stats
209W - 233L
880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 6
8,322
555
6,167
8,566
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
AprilStory
Persephone
13
2 / 1 / 1
8,479
565
8,216
6,196
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Axum
Medusa
15
4 / 2 / 1
8,821
588
8,099
7,709
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ThEdR3w
Achilles
12
1 / 4 / 0
7,198
480
2,780
10,279
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Camazotz
kindaokay
Camazotz
16
2 / 0 / 4
9,149
610
6,072
9,771
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisSusanoHeraPoseidonJormungandr

VS

Bans
CabrakanChironChang'eMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
COLTAM0R
Vulcan
15
0 / 3 / 0
8,085
539
5,728
7,744
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
6,870
458
4,642
4,928
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
3 / 0 / 0
7,781
519
4,921
10,795
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,890
459
1,067
12,144
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
15
2 / 2 / 3
8,295
553
7,133
10,481
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
7
7
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
W
Persephone
AprilStory
Persephone
2
1
1
2.5
W
Medusa
Axum
Medusa
4
2
1
2.25
L
Vulcan
COLTAM0R
Vulcan
0
3
0
0
L
2
1
0
2
L
3
0
0
3
L
0
4
0
0
W
Achilles
ThEdR3w
Achilles
1
4
0
0.25
W
Camazotz
kindaokay
Camazotz
2
0
4
4
L
Sylvanus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
23,491
42,521
Taken
46,092
22,936
Mitigated
26,341
18,993
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,167
543
0
3,207
8,566
9,522
93
2,749
5,817
29,264
1,439
W
Persephone
AprilStory
Persephone
8,216
458
0
3,157
6,196
1,557
224
2,534
3,657
61,183
0
W
Medusa
Axum
Medusa
8,099
3,671
0
2,153
7,709
3,067
541
1,750
5,959
0
71,003
L
Vulcan
COLTAM0R
Vulcan
5,728
67
0
962
7,744
2,478
0
4,175
3,307
62,429
250
L
4,642
796
0
1,706
4,928
1,643
262
1,146
3,782
0
49,207
L
4,921
917
0
1,681
10,795
3,998
0
3,288
7,353
0
65,259
L
1,067
33
105
1,602
12,144
9,132
189
3,302
8,671
19,164
0
W
Achilles
ThEdR3w
Achilles
2,780
660
0
2,100
10,279
5,305
0
4,602
5,677
0
33,879
W
Camazotz
kindaokay
Camazotz
6,072
1,636
0
8,376
9,771
3,485
257
1,916
7,855
0
77,223
L
Sylvanus
7,133
1,917
443
4,159
10,481
9,090
0
1,685
8,338
41,501
10,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
37,921
471
Minions Killed
441
0
Camps Cleared
0
1,542,784
Distance Traveled
1,437,676
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,322
555
39
3
0
335,080
3
W
Persephone
8,479
565
117
8
0
319,812
12
W
Medusa
8,821
588
113
8
0
303,057
1
L
Vulcan
8,085
539
139
9
0
323,398
4
L
Neith
6,870
458
91
6
0
185,531
0
L
Pele
7,781
519
100
7
0
377,096
1
L
Ares
6,890
459
32
2
0
287,818
4
W
Achilles
7,198
480
56
4
0
230,545
0
W
Camazotz
9,149
610
146
10
0
354,290
0
L
Sylvanus
8,295
553
79
5
0
263,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role