Player Matchup

Nike
Nike
Gold IV
Abaxity
Nike
Gold IV
Level 61
God Stats
0W - 6L
1,572 SR
Queue Stats
74W - 92L
1,590 MMR
Solo
Chaac
Chaac
Silver II
CATRACHO 5O4
Chaac
Silver II
Level 106
God Stats
37W - 49L
1,522 SR
Queue Stats
52W - 77L
1,309 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
TheMaximus994
Baron Samedi
Platinum III
Level 144
God Stats
7W - 5L
1,688 SR
Queue Stats
153W - 163L
1,829 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,594 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,659 SR
1,842 MMR
Hun Batz
Hun Batz
Silver II
MV Rango
Hun Batz
Silver II
Level 157
God Stats
36W - 28L
1,624 SR
Queue Stats
190W - 254L
1,252 MMR
Solo
Discordia
Discordia
Masters
OneofEvil
Discordia
Masters
Level 159
God Stats
39W - 16L
1,847 SR
Queue Stats
63W - 25L
2,975 MMR
Solo
Amaterasu
Amaterasu
Silver I
ixChips
Amaterasu
Silver I
Level 126
God Stats
19W - 19L
1,507 SR
Queue Stats
114W - 128L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Abaxity
Nike
16
0 / 3 / 1
9,391
671
9,056
17,735
15,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 0
9,985
713
9,190
19,780
18,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
TheMaximus994
Baron Samedi
16
1 / 6 / 1
9,913
708
11,851
13,510
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
FafnirNe ZhaCthulhuSerqetMulan

VS

Bans
CerberusAtlasAresHou YiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MV Rango
Hun Batz
16
4 / 2 / 6
11,482
820
8,749
14,095
8,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
OneofEvil
Discordia
20
7 / 0 / 6
12,388
885
29,569
7,788
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ixChips
Amaterasu
17
2 / 0 / 10
10,671
762
6,342
15,199
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
Abaxity
Nike
0
3
1
0.17
L
1
4
0
0.25
W
Hun Batz
MV Rango
Hun Batz
4
2
6
3.5
W
Discordia
OneofEvil
Discordia
7
0
6
10
L
Baron Samedi
TheMaximus994
Baron Samedi
1
6
1
0.25
W
Amaterasu
ixChips
Amaterasu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
44,660
51,025
Taken
37,082
37,798
Mitigated
26,215
11,990
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Abaxity
Nike
9,056
675
0
3,860
17,735
15,188
0
10,492
6,338
0
31,375
L
9,190
1,028
0
4,437
19,780
18,377
0
10,402
8,111
0
29,716
W
Hun Batz
MV Rango
Hun Batz
8,749
1,255
0
3,011
14,095
8,476
2,198
4,166
9,486
0
37,673
W
Discordia
OneofEvil
Discordia
29,569
1,623
0
781
7,788
2,750
985
1,617
6,031
73,153
0
L
Baron Samedi
TheMaximus994
Baron Samedi
11,851
644
879
2,814
13,510
4,233
0
6,684
6,212
34,934
0
W
Amaterasu
ixChips
Amaterasu
6,342
2,931
0
4,793
15,199
14,989
678
4,931
9,609
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
34,541
155
Minions Killed
168
0
Camps Cleared
0
805,859
Distance Traveled
911,492
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,391
671
33
2
0
276,903
0
L
Chaac
9,985
713
42
3
0
272,956
3
W
Hun Batz
11,482
820
60
4
0
282,482
0
W
Discordia
12,388
885
93
7
0
311,001
2
L
Baron Samedi
9,913
708
80
6
0
256,000
0
W
Amaterasu
10,671
762
15
1
0
318,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role