Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FiFa_Rf8
Kuzenbo
Level 82
God Stats
8W - 8L
1,344 SR
Queue Stats
99W - 90L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
IkerPiru10
Nu Wa
Level 89
God Stats
18W - 7L
1,693 SR
Queue Stats
103W - 92L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
Norbyxyz
Ao Kuang
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 31L
1,398 Elo+
Solo
Tyr
Tyr
Yami_sensho
Tyr
Level 82
God Stats
10W - 5L
1,626 SR
Queue Stats
358W - 320L
1,465 Elo+
Solo
Team Averages
Level 84
1,532 SR
1,454 Elo+

VS

Team Averages
Level 101
1,500 SR
1,426 Elo+
Neith
Neith
DreadFFs
Neith
Level 138
God Stats
5W - 8L
1,557 SR
Queue Stats
245W - 249L
1,524 Elo+
Solo
Nemesis
Nemesis
Shardphoenix
Nemesis
Level 101
God Stats
2W - 4L
1,485 SR
Queue Stats
24W - 24L
1,472 Elo+
Solo
Zeus
Zeus
ablaze-rasher11
Zeus
Level 81
God Stats
2W - 3L
1,460 SR
Queue Stats
375W - 377L
1,368 Elo+
Solo
Cerberus
Cerberus
fonlegend
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,312 Elo+
Solo
Cu Chulainn
Cu Chulainn
soepele_Verhoor
Cu Chulainn
Level 147
God Stats
35W - 37L
1,497 SR
Queue Stats
673W - 678L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 1 / 3
5,127
570
4,601
4,362
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
FiFa_Rf8
Kuzenbo
8
1 / 2 / 4
5,237
582
4,096
7,487
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
11
1 / 1 / 0
5,747
639
3,388
4,027
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Norbyxyz
Ao Kuang
11
3 / 0 / 1
5,828
648
1,643
4,881
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 0 / 1
7,535
837
4,905
4,977
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DreadFFs
Neith
9
0 / 3 / 2
4,859
540
3,944
6,012
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Shardphoenix
Nemesis
8
1 / 2 / 0
4,538
504
2,891
5,399
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 1 / 0
5,441
605
2,301
4,309
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
fonlegend
Cerberus
8
2 / 2 / 1
5,113
568
3,484
7,915
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
soepele_Verhoor
Cu Chulainn
4
0 / 4 / 0
3,891
432
903
4,867
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
L
Neith
DreadFFs
Neith
0
3
2
0.33
W
Kuzenbo
FiFa_Rf8
Kuzenbo
1
2
4
1.5
W
Nu Wa
1
1
0
1
W
Ao Kuang
Norbyxyz
Ao Kuang
3
0
1
3.5
L
Nemesis
Shardphoenix
Nemesis
1
2
0
0.5
W
5
0
1
5.5
L
1
1
0
1
L
Cerberus
fonlegend
Cerberus
2
2
1
1.25
L
Cu Chulainn
soepele_Verhoor
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
13,523
25,734
Taken
28,502
10,410
Mitigated
10,241
7,515
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,601
2,147
0
1,043
4,362
1,328
0
1,108
3,254
0
23,175
L
Neith
DreadFFs
Neith
3,944
1,006
0
2,008
6,012
1,753
0
2,039
3,921
0
33,672
W
Kuzenbo
FiFa_Rf8
Kuzenbo
4,096
1,758
0
1,555
7,487
4,790
5
2,279
5,208
15,694
591
W
Nu Wa
3,388
741
0
1,020
4,027
907
0
1,799
1,878
33,795
1,040
W
Ao Kuang
Norbyxyz
Ao Kuang
1,643
368
0
1,541
4,881
1,760
0
205
4,632
39,933
0
L
Nemesis
Shardphoenix
Nemesis
2,891
1,158
0
2,179
5,399
1,343
0
916
4,435
0
23,580
W
4,905
502
0
2,356
4,977
1,625
315
0
4,977
0
53,150
L
2,301
136
0
2,117
4,309
999
0
2,705
1,411
32,612
0
L
Cerberus
fonlegend
Cerberus
3,484
422
0
3,544
7,915
4,901
0
2,869
4,994
13,649
0
L
Cu Chulainn
soepele_Verhoor
Cu Chulainn
903
191
0
594
4,867
1,245
0
172
4,661
0
9,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
23,842
318
Minions Killed
200
0
Camps Cleared
0
971,381
Distance Traveled
839,190
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,127
570
43
5
0
161,246
2
L
Neith
4,859
540
53
6
0
179,151
0
W
Kuzenbo
5,237
582
19
2
0
192,608
1
W
Nu Wa
5,747
639
77
9
0
183,234
0
W
Ao Kuang
5,828
648
82
9
0
236,893
0
L
Nemesis
4,538
504
46
5
0
217,067
0
W
Tyr
7,535
837
97
11
0
197,400
0
L
Zeus
5,441
605
63
7
0
177,273
0
L
Cerberus
5,113
568
22
2
0
180,955
0
L
Cu Chulainn
3,891
432
16
2
0
84,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role