Player Matchup

Cerberus
Cerberus
AngelOfCourage
Cerberus
Level 128
God Stats
2W - 3L
1,637 SR
Queue Stats
45W - 45L
1,552 Elo+
Party 2
Ra
Ra
DroppedNutria29
Ra
Level 170
God Stats
6W - 4L
1,668 SR
Queue Stats
471W - 468L
1,599 Elo+
Solo
He Bo
He Bo
F0xyKn0xy
He Bo
Level 142
God Stats
1W - 2L
1,562 SR
Queue Stats
144W - 127L
1,552 Elo+
Party 2
Osiris
Osiris
Ravenx Kox
Osiris
Level 128
God Stats
3W - 5L
1,408 SR
Queue Stats
543W - 548L
1,501 Elo+
Solo
King Arthur
King Arthur
SteamyRayVonn
King Arthur
Level 157
God Stats
2W - 6L
1,371 SR
Queue Stats
664W - 648L
1,484 Elo+
Solo
Team Averages
Level 145
1,529 SR
1,538 Elo+

VS

Team Averages
Level 192
1,656 SR
1,556 Elo+
Vulcan
Vulcan
 
Vulcan
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
GebsGenocide
Susano
Level 169
God Stats
2W - 0L
1,653 SR
Queue Stats
99W - 105L
1,496 Elo+
Party 1
Osiris
Osiris
HRJaxy
Osiris
Level 185
God Stats
2W - 2L
1,496 SR
Queue Stats
489W - 482L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
Halfghost
Ix Chel
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
113W - 68L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lahthel
Morgan Le Fay
Level 215
God Stats
7W - 0L
1,899 SR
Queue Stats
234W - 180L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 7 / 7
7,182
718
3,887
13,541
9,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 3
8,012
801
5,227
9,678
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
F0xyKn0xy
He Bo
13
4 / 9 / 4
8,563
856
7,194
10,902
2,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
Ravenx Kox
Osiris
14
0 / 4 / 7
6,903
690
4,817
15,283
11,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SteamyRayVonn
King Arthur
13
2 / 4 / 4
7,016
702
6,239
10,417
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 2 / 15
8,697
870
11,271
5,681
2,004
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
12
5 / 5 / 9
8,042
804
8,938
7,699
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
HRJaxy
Osiris
15
6 / 2 / 13
9,008
901
11,614
10,680
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Halfghost
Ix Chel
16
5 / 2 / 9
9,489
949
11,824
9,499
4,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Lahthel
Morgan Le Fay
16
7 / 2 / 18
9,966
997
13,667
8,600
3,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
10
Kills
28
28
Deaths
13
25
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
15
6.25
L
Cerberus
1
7
7
0.64
L
3
4
3
1.13
L
He Bo
F0xyKn0xy
He Bo
4
9
4
0.67
W
Susano
5
5
9
1.9
W
Osiris
HRJaxy
Osiris
6
2
13
6.25
W
Ix Chel
Halfghost
Ix Chel
5
2
9
4.75
W
Morgan Le Fay
Lahthel
Morgan Le Fay
7
2
18
8
L
Osiris
Ravenx Kox
Osiris
0
4
7
0.88
L
King Arthur
SteamyRayVonn
King Arthur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
57,314
59,821
Taken
42,159
38,524
Mitigated
24,701
15,957
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,271
203
153
562
5,681
2,004
306
2,538
3,143
25,157
0
L
Cerberus
3,887
38
1,298
1,877
13,541
9,136
0
10,652
2,649
7,573
0
L
5,227
287
3,651
2,825
9,678
5,504
0
4,711
4,741
29,814
0
L
He Bo
F0xyKn0xy
He Bo
7,194
132
85
460
10,902
2,783
0
6,930
3,844
10,452
481
W
Susano
8,938
1,027
0
122
7,699
2,609
0
2,184
5,515
0
13,688
W
Osiris
HRJaxy
Osiris
11,614
3,278
0
1,713
10,680
12,468
207
3,486
7,131
0
21,045
W
Ix Chel
Halfghost
Ix Chel
11,824
2,194
3,401
4,565
9,499
4,236
362
4,856
4,643
24,656
505
W
Morgan Le Fay
Lahthel
Morgan Le Fay
13,667
1,148
542
2,684
8,600
3,384
1,278
2,737
5,809
22,641
0
L
Osiris
Ravenx Kox
Osiris
4,817
1,075
656
4,284
15,283
11,987
0
8,050
6,892
0
12,387
L
King Arthur
SteamyRayVonn
King Arthur
6,239
180
465
356
10,417
9,114
0
6,306
4,002
0
11,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
45,202
96
Minions Killed
126
0
Camps Cleared
0
888,116
Distance Traveled
1,079,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,697
870
26
3
0
224,580
0
L
Cerberus
7,182
718
14
1
0
181,613
0
L
Ra
8,012
801
43
4
0
180,838
0
L
He Bo
8,563
856
8
1
0
170,688
0
W
Susano
8,042
804
8
1
0
200,922
0
W
Osiris
9,008
901
26
3
0
219,067
0
W
Ix Chel
9,489
949
27
3
0
210,358
0
W
Morgan Le Fay
9,966
997
39
4
0
224,963
0
L
Osiris
6,903
690
14
1
0
183,796
0
L
King Arthur
7,016
702
17
2
0
171,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role