Player Matchup

Scylla
Scylla
 
Scylla
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigOatz
Sol
Level 126
God Stats
7W - 2L
1,780 SR
Queue Stats
211W - 213L
1,526 Elo+
Solo
Shiva
Shiva
burtonsniper
Shiva
Level 137
God Stats
5W - 5L
1,422 SR
Queue Stats
679W - 710L
1,586 Elo+
Solo
Chiron
Chiron
jystefanos
Chiron
Level 129
God Stats
2W - 3L
1,444 SR
Queue Stats
1,065W - 1,022L
1,591 Elo+
Solo
Thoth
Thoth
scarlingz
Thoth
Level 169
God Stats
11W - 10L
1,610 SR
Queue Stats
652W - 592L
1,576 Elo+
Solo
Team Averages
Level 124
1,551 SR
1,556 Elo+

VS

Team Averages
Level 125
1,498 SR
1,540 Elo+
Nox
Nox
 
Nox
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Banakulala
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,626 Elo+
Solo
Raijin
Raijin
F4LS3PR0PHET
Raijin
Level 134
God Stats
5W - 2L
1,416 SR
Queue Stats
192W - 172L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
ORLANDONOOB
Kumbhakarna
Level 169
God Stats
3W - 1L
1,582 SR
Queue Stats
153W - 154L
1,505 Elo+
Solo
Danzaburou
Danzaburou
bksbigboy69
Danzaburou
Level 105
God Stats
6W - 7L
1,492 SR
Queue Stats
401W - 415L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 3
5,656
943
1,963
4,658
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
13
4 / 0 / 2
6,686
1,114
7,127
3,002
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 5
6,299
1,050
3,662
6,531
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
jystefanos
Chiron
1
0 / 0 / 0
1,740
290
0
0
0
Thoth
scarlingz
Thoth
13
2 / 2 / 4
6,416
1,069
7,522
4,784
1,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 1 / 6
6,732
1,122
3,773
3,552
1,250
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Banakulala
Hercules
12
3 / 1 / 5
6,713
1,119
2,785
7,075
6,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
11
1 / 2 / 4
6,640
1,107
3,459
4,243
1,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
ORLANDONOOB
Kumbhakarna
11
2 / 2 / 5
7,017
1,170
3,026
7,491
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
bksbigboy69
Danzaburou
13
1 / 0 / 6
6,917
1,153
4,094
5,653
2,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
6
Kills
9
9
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
W
Nox
 
Nox
2
1
6
5
W
Hercules
Banakulala
Hercules
3
1
5
5.5
L
Sol
4
0
2
5
W
Raijin
1
2
4
1.5
W
Kumbhakarna
ORLANDONOOB
Kumbhakarna
2
2
5
2.25
W
Danzaburou
bksbigboy69
Danzaburou
1
0
6
4
L
0
3
5
0.83
L
Chiron
jystefanos
Chiron
0
0
0
0
L
Thoth
scarlingz
Thoth
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
17,137
18,975
Taken
28,014
11,114
Mitigated
17,775
4,211
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,963
286
0
59
4,658
1,588
0
2,872
1,786
10,284
0
W
Nox
 
Nox
3,773
185
664
1,025
3,552
1,250
295
2,521
911
9,579
0
W
Hercules
Banakulala
Hercules
2,785
153
819
3,583
7,075
6,179
25
3,976
2,853
0
5,047
L
Sol
7,127
1,629
0
890
3,002
1,216
0
715
2,287
14,816
627
W
Raijin
3,459
487
435
604
4,243
1,891
532
2,954
1,127
14,199
578
W
Kumbhakarna
ORLANDONOOB
Kumbhakarna
3,026
155
0
1,548
7,491
5,524
0
2,972
4,389
4,769
858
W
Danzaburou
bksbigboy69
Danzaburou
4,094
891
904
3,142
5,653
2,931
515
2,923
2,462
0
17,892
L
3,662
230
590
1,347
6,531
6,471
0
3,377
3,154
0
7,485
L
Chiron
jystefanos
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
scarlingz
Thoth
7,522
283
281
1,044
4,784
1,839
0
2,740
2,044
16,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
34,019
71
Minions Killed
84
0
Camps Cleared
0
496,862
Distance Traveled
637,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,656
943
26
4
0
129,377
0
W
Nox
6,732
1,122
15
3
0
127,072
0
W
Hercules
6,713
1,119
6
1
0
138,509
0
L
Sol
6,686
1,114
28
5
0
109,961
0
W
Raijin
6,640
1,107
34
6
0
117,529
0
W
Kumbhakarna
7,017
1,170
5
1
0
116,605
0
W
Danzaburou
6,917
1,153
24
4
0
137,858
0
L
Shiva
6,299
1,050
12
2
0
140,302
0
L
Chiron
1,740
290
0
0
0
0
0
L
Thoth
6,416
1,069
5
1
0
117,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role