Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
JDKVolk
Eset
Level 40
God Stats
2W - 5L
1,218 SR
Queue Stats
46W - 39L
1,522 Elo+
Solo
Ares
Ares
Tipzter101
Ares
Level 123
God Stats
1W - 0L
1,726 SR
Queue Stats
26W - 26L
1,494 Elo+
Party 1
Team Averages
Level 124
1,489 SR
1,503 Elo+

VS

Team Averages
Level 141
1,535 SR
1,528 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DisPolar
Fafnir
Level 195
God Stats
1W - 1L
1,676 SR
Queue Stats
155W - 136L
1,584 Elo+
Solo
Bellona
Bellona
Farjacks
Bellona
Level 142
God Stats
7W - 8L
1,539 SR
Queue Stats
46W - 44L
1,514 Elo+
Solo
Fenrir
Fenrir
GruntLVS
Fenrir
Level 113
God Stats
5W - 5L
1,471 SR
Queue Stats
135W - 130L
1,542 Elo+
Solo
Olorun
Olorun
uguevara22
Olorun
Level 127
God Stats
1W - 1L
1,488 SR
Queue Stats
460W - 404L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 1 / 2
7,263
726
4,611
8,861
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
 
Jing Wei
11
1 / 0 / 3
6,317
632
5,468
6,089
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
10
1 / 1 / 3
5,620
562
3,103
5,658
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Eset
JDKVolk
Eset
12
8 / 0 / 1
7,203
720
6,664
5,885
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 3
6,219
622
6,071
8,366
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 3 / 1
5,000
500
2,353
4,865
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fafnir
DisPolar
Fafnir
9
0 / 4 / 1
5,504
550
3,001
9,711
8,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
Farjacks
Bellona
10
0 / 0 / 0
5,489
549
5,654
8,307
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
GruntLVS
Fenrir
10
1 / 4 / 1
5,208
521
3,685
10,461
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
uguevara22
Olorun
11
2 / 4 / 0
6,499
650
4,549
7,381
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
2
3
W
Jing Wei
 
Jing Wei
1
0
3
2.5
W
Scylla
 
Scylla
1
1
3
2.5
L
Chronos
 
Chronos
0
3
1
0.17
L
Fafnir
DisPolar
Fafnir
0
4
1
0.13
L
Bellona
Farjacks
Bellona
0
0
0
0
L
Fenrir
GruntLVS
Fenrir
1
4
1
0.38
W
Eset
JDKVolk
Eset
8
0
1
8.5
W
3
1
3
4.5
L
Olorun
uguevara22
Olorun
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,917
Damage
19,242
34,859
Taken
40,725
13,554
Mitigated
20,402
10,678
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,611
1,475
0
3,353
8,861
2,562
885
3,361
5,256
0
59,922
W
Jing Wei
 
Jing Wei
5,468
3,400
0
1,644
6,089
1,872
0
369
5,720
0
40,856
W
Scylla
 
Scylla
3,103
473
0
697
5,658
1,455
0
2,722
2,936
27,632
0
L
Chronos
 
Chronos
2,353
811
0
1,487
4,865
1,312
0
34
4,831
23,913
0
L
Fafnir
DisPolar
Fafnir
3,001
1,463
1,706
1,724
9,711
8,246
0
5,653
4,058
12,824
0
L
Bellona
Farjacks
Bellona
5,654
2,412
0
2,497
8,307
5,793
0
1,410
6,897
0
43,337
L
Fenrir
GruntLVS
Fenrir
3,685
1,195
0
4,523
10,461
3,053
0
3,655
6,806
0
34,607
W
Eset
JDKVolk
Eset
6,664
821
13
3,283
5,885
1,711
0
955
4,930
41,118
0
W
6,071
731
0
1,688
8,366
5,954
217
2,241
6,087
17,144
0
L
Olorun
uguevara22
Olorun
4,549
2,306
171
1,952
7,381
1,998
0
5,086
2,295
47,086
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
27,700
316
Minions Killed
310
0
Camps Cleared
0
1,035,910
Distance Traveled
1,012,478
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,263
726
95
10
0
174,233
6
W
Jing Wei
6,317
632
74
7
0
208,318
0
W
Scylla
5,620
562
55
6
0
210,196
0
L
Chronos
5,000
500
53
5
0
151,975
0
L
Fafnir
5,504
550
25
3
0
207,478
3
L
Bellona
5,489
549
72
7
0
234,813
0
L
Fenrir
5,208
521
67
7
0
231,978
0
W
Eset
7,203
720
75
8
0
231,916
4
W
Ares
6,219
622
17
2
0
211,247
0
L
Olorun
6,499
650
93
9
0
186,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role