Player Matchup

Nu Wa
Nu Wa
Funkadelia
Nu Wa
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 20L
1,328 Elo+
Solo
Ishtar
Ishtar
IGumihoI
Ishtar
Level 77
God Stats
73W - 72L
1,471 SR
Queue Stats
199W - 185L
1,401 Elo+
Party 1
Vulcan
Vulcan
PounDTrash52
Vulcan
Level 152
God Stats
0W - 3L
1,185 SR
Queue Stats
590W - 624L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
WerewolfKi2
Kuzenbo
Level 82
God Stats
12W - 12L
1,459 SR
Queue Stats
232W - 226L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
giancarlosxg
Sun Wukong
Level 66
God Stats
1W - 3L
1,385 SR
Queue Stats
143W - 146L
1,491 Elo+
Solo
Team Averages
Level 100
1,400 SR
1,417 Elo+

VS

Team Averages
Level 98
1,539 SR
1,440 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EngageRain12295
Ymir
Level 79
God Stats
6W - 2L
1,769 SR
Queue Stats
107W - 109L
1,394 Elo+
Party 2
Vulcan
Vulcan
SENh13
Vulcan
Level 49
God Stats
2W - 0L
1,460 SR
Queue Stats
63W - 68L
1,378 Elo+
Party 2
Mercury
Mercury
Wolfy whales
Mercury
Level 69
God Stats
7W - 7L
1,466 SR
Queue Stats
115W - 110L
1,401 Elo+
Party 2
Ishtar
Ishtar
yellowdragons68
Ishtar
Level 162
God Stats
20W - 28L
1,500 SR
Queue Stats
396W - 386L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 2 / 6
7,942
567
8,788
5,067
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
IGumihoI
Ishtar
11
2 / 6 / 0
6,465
462
6,607
9,278
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
14
5 / 2 / 4
7,979
570
11,023
7,730
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
WerewolfKi2
Kuzenbo
12
4 / 7 / 2
7,405
529
5,826
15,841
12,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
giancarlosxg
Sun Wukong
14
2 / 0 / 2
7,988
571
12,384
14,404
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 2 / 1
7,003
500
8,117
18,766
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 4 / 6
8,006
572
8,830
12,241
9,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
SENh13
Vulcan
13
0 / 6 / 0
6,852
489
2,545
7,355
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Wolfy whales
Mercury
14
3 / 1 / 1
7,267
519
4,682
12,723
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 2 / 8
8,453
604
13,110
12,277
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
15
Kills
17
17
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
1
0.25
W
8
4
6
2.75
L
Nu Wa
2
2
6
2.5
L
Ishtar
IGumihoI
Ishtar
2
6
0
0.33
L
Vulcan
5
2
4
3.5
W
Vulcan
SENh13
Vulcan
0
6
0
0
L
Kuzenbo
WerewolfKi2
Kuzenbo
4
7
2
0.71
W
Mercury
Wolfy whales
Mercury
3
1
1
3.5
L
Sun Wukong
giancarlosxg
Sun Wukong
2
0
2
3
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,628
Damage
37,284
52,320
Taken
63,362
31,946
Mitigated
33,801
14,338
Healing
23,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,117
1,056
240
8,292
18,766
14,149
0
2,822
14,781
46,352
422
W
8,830
1,595
0
980
12,241
9,392
90
6,085
6,122
35,283
0
L
Nu Wa
8,788
1,012
0
585
5,067
1,866
233
1,336
3,475
45,661
1,463
L
Ishtar
IGumihoI
Ishtar
6,607
3,351
0
2,171
9,278
3,323
657
2,346
6,932
0
42,634
L
Vulcan
11,023
438
0
3,475
7,730
2,588
0
2,393
5,213
56,577
1,450
W
Vulcan
SENh13
Vulcan
2,545
45
0
667
7,355
2,256
0
4,340
2,973
47,007
0
L
Kuzenbo
WerewolfKi2
Kuzenbo
5,826
2,554
0
2,280
15,841
12,455
231
4,356
11,485
20,717
3,520
W
Mercury
Wolfy whales
Mercury
4,682
2,602
0
7,760
12,723
3,919
0
4,951
7,732
0
53,445
L
Sun Wukong
giancarlosxg
Sun Wukong
12,384
3,706
0
5,827
14,404
11,714
56
7,108
6,145
0
56,462
W
13,110
7,614
0
5,217
12,277
4,085
447
6,511
5,726
0
60,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
37,581
367
Minions Killed
435
0
Camps Cleared
0
1,263,667
Distance Traveled
1,412,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,003
500
90
6
0
267,995
0
W
Ymir
8,006
572
68
5
0
268,805
0
L
Nu Wa
7,942
567
94
7
0
248,133
2
L
Ishtar
6,465
462
61
4
0
182,998
0
L
Vulcan
7,979
570
84
6
0
318,274
0
W
Vulcan
6,852
489
96
7
0
267,439
0
L
Kuzenbo
7,405
529
39
3
0
235,069
0
W
Mercury
7,267
519
93
7
0
351,979
0
L
Sun Wukong
7,988
571
89
6
0
279,193
0
W
Ishtar
8,453
604
88
6
0
256,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role