Player Matchup

Hel
Hel
AltoHitoshi
Hel
Level 144
God Stats
2W - 0L
1,451 SR
Queue Stats
189W - 213L
1,499 Elo+
Solo
Chiron
Chiron
BR1984
Chiron
Level 146
God Stats
10W - 11L
1,495 SR
Queue Stats
426W - 423L
1,497 Elo+
Solo
Surtr
Surtr
josege2000
Surtr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,323 Elo+
Party 1
Poseidon
Poseidon
mimopi10
Poseidon
Level 129
God Stats
11W - 8L
1,596 SR
Queue Stats
68W - 85L
1,483 Elo+
Party 1
Bastet
Bastet
ninetailedjosh
Bastet
Level 186
God Stats
12W - 16L
1,474 SR
Queue Stats
175W - 164L
1,487 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,458 Elo+

VS

Team Averages
Level 113
1,553 SR
1,477 Elo+
Susano
Susano
Lēon
Susano
Level 141
God Stats
3W - 9L
1,387 SR
Queue Stats
232W - 214L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
OPPATOPPA
Jing Wei
Level 42
God Stats
3W - 2L
1,716 SR
Queue Stats
146W - 125L
1,460 Elo+
Party 2
Terra
Terra
PhD REAPER
Terra
Level 181
God Stats
34W - 34L
1,623 SR
Queue Stats
316W - 298L
1,509 Elo+
Solo
Eset
Eset
Yggdmillenia
Eset
Level 154
God Stats
8W - 5L
1,646 SR
Queue Stats
290W - 262L
1,546 Elo+
Solo
Amaterasu
Amaterasu
bebopp123
Amaterasu
Level 45
God Stats
2W - 5L
1,394 SR
Queue Stats
31W - 42L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,293
521
7,177
14,823
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
BR1984
Chiron
15
4 / 0 / 1
8,819
630
9,656
8,689
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Surtr
14
1 / 1 / 4
8,396
600
9,388
9,928
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
mimopi10
Poseidon
13
3 / 2 / 0
7,847
561
7,075
7,220
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 0
7,427
531
6,784
12,267
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Lēon
Susano
13
1 / 4 / 2
6,806
486
8,440
12,995
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
OPPATOPPA
Jing Wei
13
0 / 3 / 1
6,874
491
5,008
10,867
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
12
3 / 0 / 2
7,719
551
8,804
11,658
8,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 2
7,429
531
9,154
7,889
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
bebopp123
Amaterasu
10
0 / 3 / 1
6,281
449
2,348
12,610
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
6
6
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Chiron
BR1984
Chiron
4
0
1
4.5
L
Susano
Lēon
Susano
1
4
2
0.5
L
Jing Wei
OPPATOPPA
Jing Wei
0
3
1
0.17
L
Terra
3
0
2
4
L
2
1
2
3
L
Amaterasu
bebopp123
Amaterasu
0
3
1
0.17
W
Surtr
1
1
4
3
W
Poseidon
mimopi10
Poseidon
3
2
0
1.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
33,754
52,927
Taken
56,019
25,993
Mitigated
27,053
21,587
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,177
190
5,417
6,718
14,823
9,943
0
6,996
7,546
28,942
903
W
Chiron
BR1984
Chiron
9,656
2,992
441
3,523
8,689
2,963
350
845
7,844
0
70,494
L
Susano
Lēon
Susano
8,440
2,547
0
4,641
12,995
4,383
0
2,296
10,625
0
48,253
L
Jing Wei
OPPATOPPA
Jing Wei
5,008
3,746
0
4,362
10,867
3,447
0
1,478
9,389
0
51,397
L
Terra
8,804
683
930
5,707
11,658
8,259
241
4,149
7,509
29,626
2,126
L
9,154
1,154
447
945
7,889
2,497
712
4,803
3,040
54,573
0
L
Amaterasu
bebopp123
Amaterasu
2,348
592
0
2,206
12,610
8,467
0
2,145
9,566
0
30,946
W
Surtr
9,388
3,635
0
2,488
9,928
6,101
208
1,973
7,879
2,988
58,268
W
Poseidon
mimopi10
Poseidon
7,075
1,253
0
725
7,220
2,163
247
4,608
2,390
61,999
408
W
6,784
1,269
0
2,275
12,267
4,823
216
2,255
9,860
0
62,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
35,109
503
Minions Killed
406
0
Camps Cleared
0
1,452,719
Distance Traveled
1,500,080
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,293
521
46
3
0
282,831
0
W
Chiron
8,819
630
138
10
0
264,922
0
L
Susano
6,806
486
82
6
0
345,692
0
L
Jing Wei
6,874
491
99
7
0
293,336
0
L
Terra
7,719
551
50
4
0
317,968
2
L
Eset
7,429
531
116
8
0
282,106
2
L
Amaterasu
6,281
449
59
4
0
260,978
0
W
Surtr
8,396
600
94
7
0
305,262
0
W
Poseidon
7,847
561
131
9
0
278,212
5
W
Bastet
7,427
531
94
7
0
321,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role