Player Matchup

Fenrir
Fenrir
DarkAsse-Warrior
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
DramaticLeech12
Hel
Level 143
God Stats
2W - 1L
1,556 SR
Queue Stats
59W - 55L
1,567 Elo+
Solo
Amaterasu
Amaterasu
ivane369
Amaterasu
Level 121
God Stats
0W - 1L
1,685 SR
Queue Stats
92W - 93L
1,527 Elo+
Solo
Neith
Neith
raygen_shi
Neith
Level 144
God Stats
3W - 1L
1,346 SR
Queue Stats
217W - 241L
1,523 Elo+
Solo
Nike
Nike
screwsh
Nike
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,505 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,524 Elo+

VS

Team Averages
Level 118
1,524 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IdoruTamashi
Aphrodite
Level 117
God Stats
5W - 2L
1,691 SR
Queue Stats
492W - 482L
1,436 Elo+
Party 1
Khepri
Khepri
KingCid35
Khepri
Level 46
God Stats
3W - 0L
1,783 SR
Queue Stats
178W - 167L
1,463 Elo+
Party 1
Neith
Neith
memewaffle
Neith
Level 127
God Stats
2W - 2L
1,485 SR
Queue Stats
34W - 35L
1,507 Elo+
Party 2
Geb
Geb
pleasegetmad
Geb
Level 146
God Stats
1W - 1L
1,162 SR
Queue Stats
35W - 45L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 7
7,288
729
5,829
14,602
14,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 2
7,146
715
3,197
3,735
1,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ivane369
Amaterasu
14
2 / 3 / 4
7,088
709
10,144
14,768
16,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
15
2 / 4 / 2
7,873
787
11,058
7,940
3,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
screwsh
Nike
12
2 / 3 / 3
7,326
733
6,482
8,862
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 3 / 11
9,284
928
10,069
10,027
4,872
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Aphrodite
IdoruTamashi
Aphrodite
16
5 / 1 / 14
9,736
974
9,485
9,939
6,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
KingCid35
Khepri
12
0 / 3 / 15
8,302
830
4,202
14,102
16,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
6 / 0 / 15
9,285
929
11,048
8,511
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 14
9,876
988
10,574
12,296
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
8
Kills
23
23
Deaths
9
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
11
3.83
L
1
10
7
0.45
L
1
3
2
0.67
W
Aphrodite
IdoruTamashi
Aphrodite
5
1
14
12
W
Khepri
KingCid35
Khepri
0
3
15
2.5
L
Amaterasu
ivane369
Amaterasu
2
3
4
1.33
W
Neith
6
0
15
13.5
W
6
2
14
6.5
L
Neith
2
4
2
0.75
L
Nike
screwsh
Nike
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
45,378
49,907
Taken
54,875
39,291
Mitigated
49,463
10,757
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,069
3,250
953
1,785
10,027
4,872
3,467
1,348
8,642
30,948
589
L
5,829
964
0
1,083
14,602
14,503
0
9,538
5,064
0
7,620
L
3,197
0
244
440
3,735
1,159
0
2,713
1,022
5,522
0
W
Aphrodite
IdoruTamashi
Aphrodite
9,485
1,808
6,688
4,134
9,939
6,403
919
1,143
8,704
23,034
958
W
Khepri
KingCid35
Khepri
4,202
656
2,437
1,678
14,102
16,016
478
784
13,068
7,611
0
L
Amaterasu
ivane369
Amaterasu
10,144
2,122
372
5,582
14,768
16,532
0
9,441
5,327
0
14,712
W
Neith
11,048
2,536
327
2,222
8,511
4,803
1,393
1,154
7,357
0
23,495
W
10,574
1,133
0
774
12,296
17,369
0
1,575
10,375
16,600
938
L
Neith
11,058
2,785
0
1,516
7,940
3,053
0
4,777
3,163
0
27,783
L
Nike
screwsh
Nike
6,482
101
352
1,168
8,862
4,044
0
6,830
2,032
4,346
12,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
46,483
65
Minions Killed
98
0
Camps Cleared
0
651,207
Distance Traveled
915,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,284
928
32
3
0
189,808
0
L
Fenrir
7,288
729
2
0
0
163,987
0
L
Hel
7,146
715
7
1
0
25,194
0
W
Aphrodite
9,736
974
27
3
0
182,697
0
W
Khepri
8,302
830
4
0
0
177,806
0
L
Amaterasu
7,088
709
11
1
0
185,470
0
W
Neith
9,285
929
18
2
0
170,901
0
W
Geb
9,876
988
17
2
0
194,105
0
L
Neith
7,873
787
29
3
0
163,702
0
L
Nike
7,326
733
16
2
0
112,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role