Player Matchup

Thanatos
Thanatos
FDT_DennekyStark
Thanatos
Level 33
God Stats
1W - 1L
1,333 SR
Queue Stats
4W - 6L
1,338 Elo+
Solo
Raijin
Raijin
ScorpionReapR
Raijin
Level 124
God Stats
25W - 30L
1,427 SR
Queue Stats
327W - 323L
1,418 Elo+
Solo
Cabrakan
Cabrakan
beamerbum
Cabrakan
Level 113
God Stats
1W - 1L
1,273 SR
Queue Stats
300W - 280L
1,507 Elo+
Solo
Rama
Rama
greg1333
Rama
Level 96
God Stats
5W - 2L
1,580 SR
Queue Stats
73W - 75L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
xT1M3L0STANG3Lx
Ao Kuang
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 150L
1,477 Elo+
Party 1
Team Averages
Level 117
1,423 SR
1,434 Elo+

VS

Team Averages
Level 139
1,516 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DarkJoseC-
Ne Zha
Level 120
God Stats
9W - 10L
1,487 SR
Queue Stats
173W - 156L
1,496 Elo+
Solo
Jing Wei
Jing Wei
Drax02
Jing Wei
Level 157
God Stats
2W - 4L
1,568 SR
Queue Stats
134W - 138L
1,486 Elo+
Solo
Vulcan
Vulcan
PounDTrash52
Vulcan
Level 152
God Stats
0W - 3L
1,291 SR
Queue Stats
578W - 615L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Shadowninja1342
Cthulhu
Level 108
God Stats
0W - 2L
1,731 SR
Queue Stats
68W - 74L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,092
509
2,986
6,961
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 0
6,034
603
2,920
3,942
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
beamerbum
Cabrakan
8
0 / 0 / 3
5,056
506
3,548
7,676
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
0 / 0 / 1
4,610
461
4,682
5,731
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
11
8 / 0 / 0
7,557
756
5,403
6,535
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 6 / 0
4,725
473
2,029
8,463
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
DarkJoseC-
Ne Zha
8
0 / 1 / 0
4,431
443
1,129
6,845
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
Drax02
Jing Wei
9
0 / 1 / 0
5,160
516
3,063
7,525
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
1 / 0 / 0
5,671
567
4,189
4,293
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 2 / 0
5,206
521
5,793
8,512
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
0
0
L
Ne Zha
DarkJoseC-
Ne Zha
0
1
0
0
L
Jing Wei
Drax02
Jing Wei
0
1
0
0
W
1
0
2
2
L
Vulcan
1
0
0
1
W
1
1
0
1
L
0
2
0
0
W
Cabrakan
beamerbum
Cabrakan
0
0
3
1.5
W
Rama
0
0
1
0.5
W
Ao Kuang
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
16,203
30,845
Taken
35,638
15,563
Mitigated
14,346
10,085
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,029
328
0
554
8,463
3,532
0
4,080
4,013
0
24,214
L
Ne Zha
DarkJoseC-
Ne Zha
1,129
60
0
1,101
6,845
2,212
0
1,005
5,840
0
24,475
L
Jing Wei
Drax02
Jing Wei
3,063
2,270
0
1,342
7,525
2,291
0
2,038
5,487
0
35,046
W
2,986
1,084
0
4,266
6,961
2,343
0
2,506
4,455
0
31,148
L
Vulcan
4,189
272
0
668
4,293
1,318
0
1,793
2,500
42,100
0
W
2,920
43
0
0
3,942
1,091
123
2,231
1,711
38,936
1,078
L
5,793
941
1,448
2,250
8,512
4,993
0
2,119
6,309
19,091
1,107
W
Cabrakan
beamerbum
Cabrakan
3,548
840
0
2,092
7,676
5,532
0
2,834
4,842
10,237
0
W
Rama
4,682
3,415
0
1,027
5,731
1,795
0
2,344
3,387
0
26,230
W
Ao Kuang
5,403
913
0
2,700
6,535
4,802
66
0
6,535
37,777
6,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
25,193
252
Minions Killed
262
0
Camps Cleared
0
1,039,470
Distance Traveled
1,089,123
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,725
473
47
5
0
217,017
0
L
Ne Zha
4,431
443
39
4
0
238,388
2
L
Jing Wei
5,160
516
73
7
0
201,734
2
W
Thanatos
5,092
509
53
5
0
229,839
0
L
Vulcan
5,671
567
74
7
0
219,229
0
W
Raijin
6,034
603
77
8
0
193,606
4
L
Cthulhu
5,206
521
29
3
0
212,755
1
W
Cabrakan
5,056
506
10
1
0
214,126
6
W
Rama
4,610
461
42
4
0
215,465
1
W
Ao Kuang
7,557
756
70
7
0
186,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role