Player Matchup

Osiris
Osiris
Silver II
CRICKEYMATE
Osiris
Silver II
Level 62
God Stats
3W - 2L
1,551 SR
Queue Stats
9W - 12L
1,416 MMR
Solo
Freya
Freya
Gold V
DarkevolDracko97
Freya
Gold V
Level 78
God Stats
26W - 20L
1,737 SR
Queue Stats
98W - 103L
1,384 MMR
Solo
Ymir
Ymir
Silver I
Lutzyyy
Ymir
Silver I
Level 63
God Stats
1W - 0L
1,757 SR
Queue Stats
36W - 52L
1,352 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Sweet86
Hun Batz
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,415 MMR
Solo
Ah Puch
Ah Puch
Silver I
ftmaximo
Ah Puch
Silver I
Level 121
God Stats
5W - 7L
1,457 SR
Queue Stats
117W - 125L
1,299 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,600 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,469 SR
1,427 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Silver I
Flash2810silver
Hel
Silver I
Level 138
God Stats
0W - 1L
1,274 SR
Queue Stats
315W - 325L
1,343 MMR
Solo
Merlin
Merlin
Silver II
umonkey3
Merlin
Silver II
Level 153
God Stats
6W - 6L
1,571 SR
Queue Stats
157W - 178L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
3 / 1 / 0
5,046
721
1,794
3,343
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,631
519
2,318
3,666
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Lutzyyy
Ymir
7
0 / 0 / 0
4,048
578
1,781
4,943
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Sweet86
Hun Batz
8
4 / 1 / 1
4,913
702
3,098
6,014
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
ftmaximo
Ah Puch
8
1 / 1 / 4
4,734
676
2,218
2,873
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusNu WaLokiNemesis

VS

Bans
AchillesArtemisDiscordiaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 5 / 0
4,618
660
3,926
6,037
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
8
0 / 0 / 1
4,509
644
2,751
5,374
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
 
Skadi
8
1 / 0 / 0
4,188
598
2,323
1,926
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 1 / 0
2,876
411
0
626
82
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
umonkey3
Merlin
8
0 / 2 / 1
4,151
593
1,623
4,264
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
5
0
0.6
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Skadi
 
Skadi
1
0
0
1
W
Osiris
3
1
0
3
W
0
1
0
0
L
0
1
0
0
W
Ymir
Lutzyyy
Ymir
0
0
0
0
W
Hun Batz
Sweet86
Hun Batz
4
1
1
4.5
W
Ah Puch
ftmaximo
Ah Puch
1
1
4
3
L
Merlin
umonkey3
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,209
Damage
10,623
20,839
Taken
18,227
7,091
Mitigated
7,233
6,097
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,926
1,320
0
1,589
6,037
1,755
0
1
6,036
0
22,097
L
Fafnir
 
Fafnir
2,751
785
0
2,493
5,374
3,630
0
3,041
2,333
12,183
0
L
Skadi
 
Skadi
2,323
499
0
467
1,926
530
0
823
1,103
0
31,336
W
Osiris
1,794
419
0
1,612
3,343
1,204
0
230
3,094
0
22,626
W
2,318
1,139
0
1,075
3,666
1,014
0
1,830
1,836
16,918
3,224
L
0
0
0
0
626
82
0
0
626
0
0
W
Ymir
Lutzyyy
Ymir
1,781
773
0
1,940
4,943
2,263
0
921
4,022
12,870
0
W
Hun Batz
Sweet86
Hun Batz
3,098
1,555
0
750
6,014
1,874
0
113
5,893
0
25,643
W
Ah Puch
ftmaximo
Ah Puch
2,218
86
0
720
2,873
736
0
1,234
1,620
26,026
0
L
Merlin
umonkey3
Merlin
1,623
0
0
867
4,264
1,236
0
2,217
2,047
22,282
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,372
Gold Earned
20,342
177
Minions Killed
163
0
Camps Cleared
0
730,105
Distance Traveled
581,780
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,618
660
47
7
0
155,821
0
L
Fafnir
4,509
644
18
3
0
155,815
0
L
Skadi
4,188
598
55
8
0
145,750
0
W
Osiris
5,046
721
48
7
0
155,577
2
W
Freya
3,631
519
31
4
0
144,625
0
L
Hel
2,876
411
0
0
0
0
0
W
Ymir
4,048
578
17
2
0
142,718
2
W
Hun Batz
4,913
702
40
6
0
151,243
3
W
Ah Puch
4,734
676
41
6
0
135,942
2
L
Merlin
4,151
593
43
6
0
124,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role