Player Matchup

Ne Zha
Ne Zha
KarolPath
Ne Zha
Level 69
God Stats
1W - 7L
1,231 SR
Queue Stats
308W - 317L
1,457 Elo+
Party 2
Atlas
Atlas
Sintax error960
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,462 Elo+
Party 2
Mulan
Mulan
SouthMoonUwU
Mulan
Level 29
God Stats
14W - 13L
1,561 SR
Queue Stats
70W - 97L
1,396 Elo+
Party 2
Merlin
Merlin
TsunamicScroll4
Merlin
Level 51
God Stats
2W - 2L
1,588 SR
Queue Stats
175W - 188L
1,438 Elo+
Party 2
Ullr
Ullr
XVillela
Ullr
Level 127
God Stats
1W - 2L
1,432 SR
Queue Stats
100W - 98L
1,433 Elo+
Solo
Team Averages
Level 68
1,462 SR
1,437 Elo+

VS

Team Averages
Level 85
1,526 SR
1,408 Elo+
Hades
Hades
Fatalis7775662
Hades
Level 149
God Stats
11W - 6L
1,605 SR
Queue Stats
304W - 292L
1,475 Elo+
Solo
Mulan
Mulan
HotPocket1247
Mulan
Level 66
God Stats
47W - 53L
1,589 SR
Queue Stats
210W - 258L
1,416 Elo+
Solo
Anhur
Anhur
Kickman7
Anhur
Level 63
God Stats
8W - 4L
1,439 SR
Queue Stats
368W - 365L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
RemixSZN
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 95L
1,298 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kaniixd
Morgan Le Fay
Level 119
God Stats
37W - 40L
1,499 SR
Queue Stats
341W - 326L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KarolPath
Ne Zha
9
0 / 3 / 1
4,934
493
2,756
9,836
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
4,787
479
1,583
4,824
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,021
502
2,896
7,580
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 6 / 0
5,428
543
2,214
6,235
1,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 1 / 0
4,994
499
1,703
4,368
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,336
634
3,862
6,020
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 0
6,496
650
4,323
7,151
4,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Kickman7
Anhur
10
1 / 0 / 1
5,147
515
1,409
4,229
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RemixSZN
Cthulhu
10
1 / 0 / 2
4,871
487
2,292
4,407
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
kaniixd
Morgan Le Fay
12
6 / 1 / 2
6,971
697
7,154
4,527
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
2
1
0
2
L
Ne Zha
KarolPath
Ne Zha
0
3
1
0.17
W
Anhur
Kickman7
Anhur
1
0
1
1.5
W
Cthulhu
RemixSZN
Cthulhu
1
0
2
2
L
0
2
0
0
L
1
2
0
0.5
L
1
6
0
0.17
L
Ullr
0
1
0
0
W
Morgan Le Fay
kaniixd
Morgan Le Fay
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,152
Damage
19,040
32,843
Taken
26,334
10,977
Mitigated
12,231
5,123
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,862
423
90
3,354
6,020
2,763
0
1,110
4,910
47,611
0
W
4,323
828
0
1,844
7,151
4,746
220
0
7,151
0
43,379
L
Ne Zha
KarolPath
Ne Zha
2,756
1,396
0
2,191
9,836
2,905
0
4,519
5,317
0
36,823
W
Anhur
Kickman7
Anhur
1,409
985
0
2,373
4,229
1,131
0
832
3,397
0
28,028
W
Cthulhu
RemixSZN
Cthulhu
2,292
162
0
832
4,407
2,216
0
751
3,656
16,925
1,531
L
1,583
502
0
634
4,824
2,636
0
1,764
2,826
14,521
0
L
2,896
579
0
731
7,580
3,093
0
571
7,009
0
25,496
L
2,214
192
0
567
6,235
1,212
0
5,067
1,168
29,039
908
L
Ullr
1,703
404
0
1,000
4,368
1,131
0
927
3,355
0
34,733
W
Morgan Le Fay
kaniixd
Morgan Le Fay
7,154
621
0
869
4,527
1,375
0
1,084
3,443
42,970
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
29,821
263
Minions Killed
356
0
Camps Cleared
0
899,945
Distance Traveled
984,481
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,336
634
88
9
0
211,116
4
W
Mulan
6,496
650
91
9
0
174,633
0
L
Ne Zha
4,934
493
66
7
0
214,390
0
W
Anhur
5,147
515
56
6
0
194,762
5
W
Cthulhu
4,871
487
37
4
0
202,229
2
L
Atlas
4,787
479
23
2
0
149,493
0
L
Mulan
5,021
502
41
4
0
172,229
0
L
Merlin
5,428
543
59
6
0
169,211
0
L
Ullr
4,994
499
74
7
0
194,622
0
W
Morgan Le Fay
6,971
697
84
8
0
201,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role