Player Matchup

Danzaburou
Danzaburou
JPabloRon
Danzaburou
Level 138
God Stats
0W - 1L
1,543 SR
Queue Stats
59W - 60L
1,493 Elo+
Party 3
Thor
Thor
MartindaDeutsche
Thor
Level 86
God Stats
1W - 1L
1,713 SR
Queue Stats
26W - 26L
1,412 Elo+
Party 1
Hades
Hades
TheGaijin2516
Hades
Level 88
God Stats
0W - 3L
2,002 SR
Queue Stats
26W - 28L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSimpleChaos
Baron Samedi
Level 158
God Stats
8W - 6L
1,727 SR
Queue Stats
300W - 301L
1,508 Elo+
Solo
Geb
Geb
santysemo
Geb
Level 99
God Stats
4W - 4L
1,652 SR
Queue Stats
27W - 27L
1,503 Elo+
Party 3
Team Averages
Level 114
1,728 SR
1,458 Elo+

VS

Team Averages
Level 100
1,592 SR
1,506 Elo+
Ares
Ares
ChupiRod
Ares
Level 125
God Stats
15W - 9L
1,622 SR
Queue Stats
105W - 96L
1,536 Elo+
Party 4
Skadi
Skadi
Pope Basurto
Skadi
Level 108
God Stats
38W - 17L
1,634 SR
Queue Stats
88W - 70L
1,550 Elo+
Party 2
Poseidon
Poseidon
Pope Broussard
Poseidon
Level 114
God Stats
18W - 16L
1,624 SR
Queue Stats
135W - 133L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
TheNickofTime11
Hun Batz
Level 120
God Stats
9W - 9L
1,539 SR
Queue Stats
233W - 198L
1,534 Elo+
Party 4
Odin
Odin
myon10
Odin
Level 32
God Stats
4W - 4L
1,542 SR
Queue Stats
19W - 23L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JPabloRon
Danzaburou
15
3 / 2 / 1
9,317
518
10,352
12,255
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 1
10,000
556
8,012
14,266
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 3
9,399
522
7,419
15,872
13,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
TheSimpleChaos
Baron Samedi
1
0 / 0 / 0
4,919
273
0
0
0
13
1 / 4 / 7
8,371
465
7,079
14,389
11,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 4 / 4
8,477
471
9,487
15,362
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
1 / 2 / 4
8,746
486
7,470
9,588
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
11
0 / 0 / 2
6,996
389
1,288
2,117
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
20
7 / 2 / 1
11,397
633
14,446
16,781
7,394
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
myon10
Odin
17
3 / 2 / 2
10,413
579
8,999
9,525
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
13
13
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
4
1
L
Danzaburou
JPabloRon
Danzaburou
3
2
1
1.75
L
4
3
1
1.5
W
1
2
4
1.5
W
Poseidon
0
0
2
1
L
2
4
3
0.88
W
Hun Batz
7
2
1
3.75
L
Baron Samedi
TheSimpleChaos
Baron Samedi
0
0
0
0
W
Odin
myon10
Odin
3
2
2
2
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
41,690
56,782
Taken
53,373
35,857
Mitigated
34,141
25,159
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,487
651
0
3,057
15,362
14,929
0
4,293
11,069
25,466
0
L
Danzaburou
JPabloRon
Danzaburou
10,352
3,836
0
5,749
12,255
4,756
219
961
11,294
0
76,121
L
8,012
3,023
0
4,837
14,266
6,116
0
3,194
10,941
0
84,269
W
7,470
2,128
0
1,124
9,588
3,245
1,167
2,629
6,959
0
70,068
W
Poseidon
1,288
278
0
500
2,117
538
0
233
1,884
26,661
826
L
7,419
786
524
7,444
15,872
13,916
0
1,689
13,244
57,756
731
W
Hun Batz
14,446
4,419
0
7,573
16,781
7,394
0
2,378
14,403
0
128,705
L
Baron Samedi
TheSimpleChaos
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Odin
myon10
Odin
8,999
2,227
0
2,352
9,525
8,035
216
4,644
4,881
0
67,287
L
7,079
875
2,371
4,234
14,389
11,069
0
4,745
9,537
23,019
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
46,029
449
Minions Killed
509
0
Camps Cleared
0
1,300,234
Distance Traveled
1,538,903
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,477
471
29
2
0
342,868
0
L
Danzaburou
9,317
518
140
8
0
323,146
3
L
Thor
10,000
556
157
9
0
319,038
0
W
Skadi
8,746
486
122
7
0
335,326
4
W
Poseidon
6,996
389
45
3
0
144,103
0
L
Hades
9,399
522
133
7
0
278,920
4
W
Hun Batz
11,397
633
191
11
0
423,064
0
L
Baron Samedi
4,919
273
0
0
0
0
0
W
Odin
10,413
579
122
7
0
293,542
0
L
Geb
8,371
465
19
1
0
379,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role