Player Matchup

Jing Wei
Jing Wei
GodOfSoul
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 2
Thor
Thor
Lucifer2N
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 2
Janus
Janus
Thearmy7
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 2
Ares
Ares
e2efeww
Ares
Level 25
God Stats
0W - 1L
1,877 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 2
Hercules
Hercules
xSunfire
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,575 SR
1,532 Elo+

VS

Team Averages
Level 82
1,612 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Mlecu
Baron Samedi
Level 30
God Stats
2W - 1L
1,547 SR
Queue Stats
48W - 28L
1,496 Elo+
Party 1
Nemesis
Nemesis
TheUnknownRounin
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,378 Elo+
Solo
Xing Tian
Xing Tian
fgftry123
Xing Tian
Level 81
God Stats
8W - 2L
1,708 SR
Queue Stats
63W - 42L
1,484 Elo+
Party 1
Anhur
Anhur
kogelol
Anhur
Level 30
God Stats
23W - 17L
1,552 SR
Queue Stats
50W - 37L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
psycoalexis
Cthulhu
Level 144
God Stats
5W - 2L
1,755 SR
Queue Stats
56W - 58L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GodOfSoul
Jing Wei
8
0 / 8 / 1
5,131
428
3,758
8,213
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 3 / 2
6,741
562
5,330
8,661
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Thearmy7
Janus
12
4 / 4 / 3
7,433
619
5,691
6,673
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
e2efeww
Ares
7
0 / 7 / 0
4,929
411
2,576
11,423
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
xSunfire
Hercules
10
0 / 4 / 0
5,835
486
1,840
7,561
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mlecu
Baron Samedi
14
5 / 3 / 0
8,003
667
5,865
5,849
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 3
7,167
597
5,083
8,547
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
fgftry123
Xing Tian
11
3 / 2 / 11
6,461
538
6,635
12,937
10,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
kogelol
Anhur
11
9 / 3 / 3
7,154
596
7,031
5,713
1,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
psycoalexis
Cthulhu
13
3 / 0 / 1
7,577
631
3,606
3,895
3,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
25
26
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GodOfSoul
Jing Wei
0
8
1
0.06
L
Thor
5
3
2
2
W
Baron Samedi
Mlecu
Baron Samedi
5
3
0
1.67
W
5
1
3
6.5
L
Janus
Thearmy7
Janus
4
4
3
1.38
L
Ares
e2efeww
Ares
0
7
0
0
W
Xing Tian
fgftry123
Xing Tian
3
2
11
4.25
W
Anhur
kogelol
Anhur
9
3
3
3.5
W
Cthulhu
psycoalexis
Cthulhu
3
0
1
3.5
L
Hercules
xSunfire
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,195
Damage
28,220
42,531
Taken
36,941
18,280
Mitigated
20,446
3,794
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GodOfSoul
Jing Wei
3,758
3,062
0
795
8,213
2,005
1
2,350
5,863
0
23,115
L
Thor
5,330
1,926
0
355
8,661
3,046
0
2,617
6,044
0
33,512
W
Baron Samedi
Mlecu
Baron Samedi
5,865
291
0
863
5,849
1,793
586
2,242
3,289
45,459
1,368
W
5,083
2,286
0
1,256
8,547
3,540
0
1,937
6,475
0
55,783
L
Janus
Thearmy7
Janus
5,691
925
0
250
6,673
2,342
763
4,387
2,286
39,948
582
L
Ares
e2efeww
Ares
2,576
285
0
680
11,423
5,890
0
3,160
8,263
10,532
0
W
Xing Tian
fgftry123
Xing Tian
6,635
978
0
1,564
12,937
10,126
250
2,681
10,092
22,490
606
W
Anhur
kogelol
Anhur
7,031
4,198
0
1,004
5,713
1,721
1,381
1,139
4,534
0
44,732
W
Cthulhu
psycoalexis
Cthulhu
3,606
218
0
1,143
3,895
3,266
0
0
3,634
45,832
631
L
Hercules
xSunfire
Hercules
1,840
208
0
1,714
7,561
4,997
0
3,301
4,260
0
26,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
36,362
243
Minions Killed
359
0
Camps Cleared
0
1,167,498
Distance Traveled
1,086,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,131
428
43
4
0
235,364
0
L
Thor
6,741
562
53
4
0
252,568
0
W
Baron Samedi
8,003
667
103
9
0
197,705
0
W
Nemesis
7,167
597
89
7
0
266,207
0
L
Janus
7,433
619
74
6
0
222,885
0
L
Ares
4,929
411
11
1
0
212,734
0
W
Xing Tian
6,461
538
21
2
0
226,496
0
W
Anhur
7,154
596
67
6
0
216,288
0
W
Cthulhu
7,577
631
79
7
0
179,338
0
L
Hercules
5,835
486
62
5
0
243,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role