Player Matchup

Anubis
Anubis
Adrillou
Anubis
Level 127
God Stats
16W - 7L
1,613 SR
Queue Stats
303W - 305L
1,482 Elo+
Party 1
Charon
Charon
MoriEikyuu
Charon
Level 123
God Stats
3W - 3L
1,480 SR
Queue Stats
24W - 29L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Mysuzu
Danzaburou
Level 122
God Stats
22W - 17L
1,608 SR
Queue Stats
82W - 77L
1,518 Elo+
Party 1
Team Averages
Level 124
1,567 SR
1,479 Elo+

VS

Team Averages
Level 92
1,671 SR
1,549 Elo+
Kukulkan
Kukulkan
BagForLife69395
Kukulkan
Level 59
God Stats
1W - 1L
1,695 SR
Queue Stats
82W - 98L
1,404 Elo+
Party 2
Chaac
Chaac
LukeC1344
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,404 Elo+
Party 2
Serqet
Serqet
l-Cage-I
Serqet
Level 156
God Stats
59W - 10L
1,818 SR
Queue Stats
192W - 22L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adrillou
Anubis
16
5 / 1 / 7
10,106
919
12,063
8,691
4,104
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
MoriEikyuu
Charon
16
2 / 0 / 8
9,534
867
8,065
8,182
7,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Mysuzu
Danzaburou
16
6 / 1 / 4
9,987
908
9,513
10,494
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 4 / 0
8,460
769
7,810
7,661
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
LukeC1344
Chaac
14
0 / 5 / 1
7,852
714
4,852
14,002
12,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
l-Cage-I
Serqet
14
0 / 4 / 1
7,929
721
6,831
12,014
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adrillou
Anubis
5
1
7
8.5
L
Kukulkan
2
4
0
0.5
L
Chaac
LukeC1344
Chaac
0
5
1
0.1
W
Charon
MoriEikyuu
Charon
2
0
8
6
W
Danzaburou
Mysuzu
Danzaburou
6
1
4
8
L
Serqet
l-Cage-I
Serqet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,641
Damage
19,493
27,367
Taken
33,677
15,422
Mitigated
19,640
8,782
Healing
1,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adrillou
Anubis
12,063
259
0
4,001
8,691
4,104
0
1,395
6,605
48,136
920
L
Kukulkan
7,810
304
0
136
7,661
2,426
0
3,874
3,787
19,527
583
L
Chaac
LukeC1344
Chaac
4,852
524
0
922
14,002
12,605
0
6,376
7,577
0
25,459
W
Charon
MoriEikyuu
Charon
8,065
1,761
0
0
8,182
7,773
270
2,501
5,374
17,434
4,747
W
Danzaburou
Mysuzu
Danzaburou
9,513
2,774
0
4,781
10,494
3,545
567
2,868
7,006
0
26,973
L
Serqet
l-Cage-I
Serqet
6,831
2,079
0
330
12,014
4,609
0
7,743
4,271
0
24,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
24,241
145
Minions Killed
122
0
Camps Cleared
0
622,874
Distance Traveled
600,307
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,106
919
76
7
0
208,246
0
L
Kukulkan
8,460
769
55
5
0
167,374
0
L
Chaac
7,852
714
33
3
0
212,779
0
W
Charon
9,534
867
32
3
0
196,877
0
W
Danzaburou
9,987
908
37
3
0
217,751
0
L
Serqet
7,929
721
34
3
0
220,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role