Player Matchup

Pele
Pele
KaosKoronado
Pele
Level 106
God Stats
3W - 2L
1,662 SR
Queue Stats
35W - 39L
1,479 Elo+
Party 1
Neith
Neith
KrimsonxRose
Neith
Level 68
God Stats
7W - 5L
1,538 SR
Queue Stats
24W - 25L
1,459 Elo+
Party 1
Surtr
Surtr
LittleBigHawk17
Surtr
Level 61
God Stats
9W - 5L
1,593 SR
Queue Stats
39W - 31L
1,541 Elo+
Party 1
Merlin
Merlin
SniloTheOg
Merlin
Level 83
God Stats
2W - 5L
1,427 SR
Queue Stats
60W - 51L
1,494 Elo+
Solo
Cerberus
Cerberus
XHaviHavilowlowX
Cerberus
Level 81
God Stats
3W - 2L
1,846 SR
Queue Stats
276W - 297L
1,512 Elo+
Solo
Team Averages
Level 80
1,613 SR
1,497 Elo+

VS

Team Averages
Level 133
1,514 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DoubtingThomas23
Nike
Level 109
God Stats
549W - 499L
1,587 SR
Queue Stats
635W - 640L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
LaughnCoffin533
Zhong Kui
Level 148
God Stats
43W - 59L
1,413 SR
Queue Stats
332W - 333L
1,403 Elo+
Solo
Nu Wa
Nu Wa
XxLabioAguirrexX
Nu Wa
Level 102
God Stats
1W - 1L
1,707 SR
Queue Stats
36W - 28L
1,512 Elo+
Solo
Bellona
Bellona
i420 Ninjalo
Bellona
Level 156
God Stats
4W - 4L
1,362 SR
Queue Stats
17W - 24L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,649
541
6,633
12,849
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 6 / 1
6,910
432
1,219
9,872
3,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 2 / 3
9,680
605
11,916
16,878
10,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
SniloTheOg
Merlin
13
1 / 2 / 2
8,085
505
4,227
7,404
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 4
7,389
462
2,483
10,337
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 3
8,960
560
7,481
7,471
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

4
0 / 1 / 0
5,208
326
1,352
2,541
1,067
Zhong Kui
LaughnCoffin533
Zhong Kui
15
5 / 2 / 2
8,981
561
9,742
9,084
5,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
0 / 4 / 4
8,091
506
8,299
8,238
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
i420 Ninjalo
Bellona
13
4 / 4 / 2
8,057
504
8,564
13,850
10,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
15
17
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
1
3
7.5
L
0
1
0
0
W
2
4
3
0.88
W
0
6
1
0.08
L
Zhong Kui
LaughnCoffin533
Zhong Kui
5
2
2
3
W
7
2
3
4.25
W
Merlin
SniloTheOg
Merlin
1
2
2
1
W
2
3
4
1.33
L
0
4
4
0.5
L
Bellona
i420 Ninjalo
Bellona
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
35,438
57,340
Taken
41,184
25,682
Mitigated
23,468
17,292
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,481
348
296
1,645
7,471
3,301
0
1,007
6,387
59,055
0
L
1,352
260
0
256
2,541
1,067
0
0
2,541
0
9,361
W
6,633
1,570
0
4,375
12,849
5,065
322
4,518
8,134
0
61,857
W
1,219
442
106
2,239
9,872
3,079
0
5,806
3,972
0
36,358
L
Zhong Kui
LaughnCoffin533
Zhong Kui
9,742
1,023
0
5,189
9,084
5,935
390
500
8,584
63,888
3,826
W
11,916
6,034
0
7,709
16,878
10,689
1,505
4,649
12,127
1,366
58,831
W
Merlin
SniloTheOg
Merlin
4,227
72
0
1,788
7,404
2,061
658
4,469
2,551
44,771
1,921
W
2,483
216
0
1,075
10,337
4,788
399
4,722
5,397
28,055
0
L
8,299
1,702
0
1,892
8,238
2,372
771
2,600
5,266
48,669
0
L
Bellona
i420 Ninjalo
Bellona
8,564
5,442
0
3,076
13,850
10,793
113
2,637
11,115
0
52,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
39,297
447
Minions Killed
384
0
Camps Cleared
0
1,526,910
Distance Traveled
1,250,067
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,960
560
85
5
0
317,910
0
L
Nike
5,208
326
16
1
0
60,899
0
W
Pele
8,649
541
88
6
0
330,023
0
W
Neith
6,910
432
70
4
0
285,668
0
L
Zhong Kui
8,981
561
117
7
0
281,716
1
W
Surtr
9,680
605
117
7
0
321,707
1
W
Merlin
8,085
505
97
6
0
279,932
0
W
Cerberus
7,389
462
75
5
0
309,580
0
L
Nu Wa
8,091
506
88
6
0
275,908
0
L
Bellona
8,057
504
78
5
0
313,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role