Player Matchup

Anhur
Anhur
 
Anhur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Damarante
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,418 Elo+
Solo
Medusa
Medusa
Willomich
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 168L
1,461 Elo+
Party 1
Camazotz
Camazotz
YazzzoUU
Camazotz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,481 Elo+
Solo
Vamana
Vamana
bazingazu
Vamana
Level 157
God Stats
1W - 3L
1,336 SR
Queue Stats
262W - 298L
1,493 Elo+
Solo
Team Averages
Level 111
1,467 SR
1,471 Elo+

VS

Team Averages
Level 128
1,569 SR
1,471 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dark_Strangerr
Agni
Level 148
God Stats
7W - 4L
1,561 SR
Queue Stats
263W - 259L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Rikudaryda
Zhong Kui
Level 121
God Stats
2W - 1L
1,496 SR
Queue Stats
461W - 479L
1,404 Elo+
Party 2
Ratatoskr
Ratatoskr
shakadon09
Ratatoskr
Level 155
God Stats
12W - 4L
1,786 SR
Queue Stats
293W - 307L
1,523 Elo+
Party 2
Chaac
Chaac
vHaze420
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 110L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 3
5,056
1,011
3,212
3,147
1,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Damarante
Ne Zha
10
1 / 3 / 1
5,101
1,020
5,080
4,256
1,695
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Willomich
Medusa
10
0 / 2 / 2
5,031
1,006
3,200
4,139
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
YazzzoUU
Camazotz
9
2 / 1 / 1
5,206
1,041
3,075
3,887
1,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
bazingazu
Vamana
5
0 / 0 / 0
4,260
852
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 4
6,501
1,300
2,425
2,980
2,974
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 1 / 2
5,222
1,044
1,883
2,883
666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Rikudaryda
Zhong Kui
10
1 / 2 / 3
5,798
1,160
3,335
4,539
5,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
shakadon09
Ratatoskr
10
1 / 0 / 2
5,759
1,152
3,104
3,075
2,040
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chaac
vHaze420
Chaac
11
3 / 0 / 3
6,310
1,262
2,799
5,914
3,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
3
Kills
7
7
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
3
1.5
W
Ares
 
Ares
2
0
4
4
L
Ne Zha
Damarante
Ne Zha
1
3
1
0.5
W
0
1
2
1
W
Zhong Kui
Rikudaryda
Zhong Kui
1
2
3
1.25
L
Medusa
Willomich
Medusa
0
2
2
0.5
L
Camazotz
YazzzoUU
Camazotz
2
1
1
2.5
L
Vamana
bazingazu
Vamana
0
0
0
0
W
Ratatoskr
shakadon09
Ratatoskr
1
0
2
2
W
Chaac
vHaze420
Chaac
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,567
Damage
13,546
15,429
Taken
19,391
5,272
Mitigated
14,058
4,768
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,212
1,202
453
1,224
3,147
1,023
0
1,512
1,599
0
7,431
W
Ares
 
Ares
2,425
233
142
580
2,980
2,974
208
0
2,980
4,197
826
L
Ne Zha
Damarante
Ne Zha
5,080
913
0
548
4,256
1,695
0
2,359
1,822
0
9,838
W
1,883
108
520
1,124
2,883
666
210
0
2,883
7,339
0
W
Zhong Kui
Rikudaryda
Zhong Kui
3,335
57
77
655
4,539
5,254
0
0
4,539
7,932
752
L
Medusa
Willomich
Medusa
3,200
1,318
137
618
4,139
1,375
0
2,020
2,048
0
10,196
L
Camazotz
YazzzoUU
Camazotz
3,075
173
467
1,321
3,887
1,179
0
1,434
2,203
0
5,396
L
Vamana
bazingazu
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
shakadon09
Ratatoskr
3,104
380
0
885
3,075
2,040
388
0
3,075
0
8,276
W
Chaac
vHaze420
Chaac
2,799
158
93
2,609
5,914
3,124
40
0
5,914
0
9,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
29,590
40
Minions Killed
59
0
Camps Cleared
0
422,232
Distance Traveled
522,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,056
1,011
12
2
0
108,445
0
W
Ares
6,501
1,300
6
1
0
93,742
0
L
Ne Zha
5,101
1,020
7
1
0
104,567
0
W
Agni
5,222
1,044
13
3
0
109,308
0
W
Zhong Kui
5,798
1,160
8
2
0
92,530
0
L
Medusa
5,031
1,006
18
4
0
105,487
0
L
Camazotz
5,206
1,041
3
1
0
103,733
0
L
Vamana
4,260
852
0
0
0
0
0
W
Ratatoskr
5,759
1,152
12
2
0
107,411
0
W
Chaac
6,310
1,262
20
4
0
119,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role