Player Matchup

Ares
Ares
Gëmînïs
Ares
Level 102
God Stats
3W - 2L
1,597 SR
Queue Stats
161W - 144L
1,553 Elo+
Solo
Bakasura
Bakasura
Ifr444s
Bakasura
Level 61
God Stats
4W - 4L
1,527 SR
Queue Stats
132W - 114L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
Papadannn
Hun Batz
Level 104
God Stats
1W - 8L
1,409 SR
Queue Stats
234W - 216L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
averagemay
Xbalanque
Level 157
God Stats
1W - 4L
1,596 SR
Queue Stats
92W - 88L
1,519 Elo+
Solo
Discordia
Discordia
lvlula
Discordia
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 73L
1,536 Elo+
Solo
Team Averages
Level 98
1,526 SR
1,530 Elo+

VS

Team Averages
Level 134
1,664 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kirishh-_
Kumbhakarna
Level 156
God Stats
14W - 14L
1,627 SR
Queue Stats
238W - 225L
1,530 Elo+
Party 2
Sobek
Sobek
lPepin-
Sobek
Level 157
God Stats
2W - 0L
1,737 SR
Queue Stats
75W - 72L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
niel29pR
Danzaburou
Level 170
God Stats
8W - 3L
1,831 SR
Queue Stats
157W - 145L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
vinilin123
Ne Zha
Level 65
God Stats
48W - 30L
1,624 SR
Queue Stats
252W - 235L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,306
531
5,417
9,183
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Ifr444s
Bakasura
8
0 / 5 / 0
4,283
428
2,241
9,005
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Papadannn
Hun Batz
8
0 / 2 / 0
4,504
450
1,586
5,517
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
averagemay
Xbalanque
9
0 / 0 / 0
5,279
528
5,333
4,426
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
lvlula
Discordia
10
1 / 0 / 0
5,700
570
2,333
4,265
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,577
558
1,674
3,897
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Kirishh-_
Kumbhakarna
10
2 / 0 / 4
5,248
525
2,638
5,598
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
lPepin-
Sobek
11
5 / 0 / 0
6,207
621
5,148
9,883
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
niel29pR
Danzaburou
11
3 / 0 / 3
6,036
604
5,144
4,082
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
vinilin123
Ne Zha
11
2 / 0 / 0
5,433
543
4,578
9,886
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
12
12
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
0
5
0
0
L
Bakasura
Ifr444s
Bakasura
0
5
0
0
W
Kumbhakarna
Kirishh-_
Kumbhakarna
2
0
4
4
L
Hun Batz
Papadannn
Hun Batz
0
2
0
0
L
Xbalanque
averagemay
Xbalanque
0
0
0
0
W
Sobek
lPepin-
Sobek
5
0
0
5
L
Discordia
lvlula
Discordia
1
0
0
1
W
Danzaburou
niel29pR
Danzaburou
3
0
3
4.5
W
Ne Zha
vinilin123
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
19,182
32,396
Taken
33,346
11,908
Mitigated
15,441
8,655
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,674
39
0
1,570
3,897
862
0
1,447
2,450
34,563
0
L
5,417
268
0
1,665
9,183
4,117
0
4,112
4,468
27,971
0
L
Bakasura
Ifr444s
Bakasura
2,241
1,451
53
2,552
9,005
4,053
0
2,033
6,781
0
13,258
W
Kumbhakarna
Kirishh-_
Kumbhakarna
2,638
476
0
1,500
5,598
2,619
0
0
5,553
16,882
865
L
Hun Batz
Papadannn
Hun Batz
1,586
308
0
2,050
5,517
1,541
0
414
5,063
0
21,873
L
Xbalanque
averagemay
Xbalanque
5,333
1,725
0
2,005
4,426
1,097
0
113
4,233
0
40,040
W
Sobek
lPepin-
Sobek
5,148
350
0
6,224
9,883
7,459
0
4,519
4,466
30,398
2,917
L
Discordia
lvlula
Discordia
2,333
178
0
330
4,265
1,100
0
1,430
2,835
34,615
1,046
W
Danzaburou
niel29pR
Danzaburou
5,144
1,545
0
1,136
4,082
1,333
0
0
4,082
0
47,786
W
Ne Zha
vinilin123
Ne Zha
4,578
2,501
0
5,306
9,886
3,168
0
787
8,768
0
46,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
28,501
285
Minions Killed
318
0
Camps Cleared
0
952,811
Distance Traveled
1,007,216
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,577
558
80
8
0
186,511
0
L
Ares
5,306
531
51
5
0
175,780
0
L
Bakasura
4,283
428
34
3
0
209,848
0
W
Kumbhakarna
5,248
525
39
4
0
214,315
4
L
Hun Batz
4,504
450
44
4
0
202,671
0
L
Xbalanque
5,279
528
84
8
0
172,115
2
W
Sobek
6,207
621
51
5
0
188,996
0
L
Discordia
5,700
570
72
7
0
192,397
2
W
Danzaburou
6,036
604
75
8
0
191,411
0
W
Ne Zha
5,433
543
73
7
0
225,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role