Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold IV
Its Trashest
Mulan
Gold IV
Level 207
God Stats
22W - 22L
1,572 SR
Queue Stats
530W - 545L
1,544 MMR
Party 1
Nemesis
Nemesis
Gold IV
LEONBP
Nemesis
Gold IV
Level 137
God Stats
28W - 24L
1,573 SR
Queue Stats
189W - 200L
1,517 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
RoB eL TrrOr
Baron Samedi
Gold I
Level 153
God Stats
12W - 13L
1,517 SR
Queue Stats
226W - 223L
1,610 MMR
Party 2
Maui
Maui
Bronze III
Yuri no soma
Maui
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,532 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,601 SR
1,522 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
B0N3LESSPIZZA
Guan Yu
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold III
LGasMonkeyL
Agni
Gold III
Level 158
God Stats
18W - 12L
1,645 SR
Queue Stats
350W - 364L
1,528 MMR
Solo
Atlas
Atlas
Gold IV
Tap17ee
Atlas
Gold IV
Level 199
God Stats
10W - 4L
1,731 SR
Queue Stats
323W - 337L
1,476 MMR
Party 3
Skadi
Skadi
Gold I
spikerslol
Skadi
Gold I
Level 161
God Stats
0W - 2L
1,628 SR
Queue Stats
237W - 222L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 2 / 3
5,516
552
5,693
8,462
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 0
6,618
662
3,841
5,401
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
LEONBP
Nemesis
12
2 / 1 / 3
6,236
624
2,616
7,003
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
RoB eL TrrOr
Baron Samedi
11
3 / 0 / 2
6,520
652
2,136
3,440
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 3
5,384
538
2,114
7,152
2,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangCupidTiamatAwilix

VS

Bans
Maman BrigitteNe ZhaSurtrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 2 / 1
4,361
436
987
3,693
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
5
0 / 3 / 0
4,018
402
491
5,447
1,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 0
4,581
458
1,668
2,527
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
Tap17ee
Atlas
8
2 / 1 / 1
5,346
535
4,142
5,712
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
8
0 / 4 / 2
4,852
485
6,441
7,154
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
3
1.75
L
Bastet
 
Bastet
1
2
1
0.75
L
Guan Yu
0
3
0
0
W
3
0
0
3
W
Nemesis
LEONBP
Nemesis
2
1
3
3.5
L
0
1
0
0
W
Baron Samedi
RoB eL TrrOr
Baron Samedi
3
0
2
4
L
Atlas
Tap17ee
Atlas
2
1
1
2.5
W
1
1
3
2.5
L
Skadi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
13,729
31,458
Taken
24,533
12,239
Mitigated
9,025
8,307
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,693
1,752
0
1,542
8,462
2,557
0
1,776
6,686
0
34,512
L
Bastet
 
Bastet
987
517
0
423
3,693
1,069
0
709
2,984
0
16,651
L
Guan Yu
491
127
0
783
5,447
1,806
0
349
5,098
0
9,072
W
3,841
624
0
1,299
5,401
3,384
361
824
4,525
0
45,744
W
Nemesis
LEONBP
Nemesis
2,616
998
0
1,632
7,003
2,401
0
613
6,326
0
45,021
L
1,668
188
0
650
2,527
616
0
373
2,154
17,993
519
W
Baron Samedi
RoB eL TrrOr
Baron Samedi
2,136
253
172
1,363
3,440
1,224
0
735
2,607
42,677
797
L
Atlas
Tap17ee
Atlas
4,142
1,746
0
1,271
5,712
3,544
0
1,679
4,033
16,478
0
W
2,114
912
1,350
949
7,152
2,673
0
1,766
5,386
15,839
0
L
Skadi
6,441
2,951
0
490
7,154
1,990
0
1,140
6,014
0
42,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
23,158
327
Minions Killed
175
0
Camps Cleared
0
1,064,261
Distance Traveled
815,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,516
552
59
6
0
214,918
0
L
Bastet
4,361
436
35
4
0
136,879
0
L
Guan Yu
4,018
402
14
1
0
161,980
0
W
Mulan
6,618
662
91
9
0
183,776
0
W
Nemesis
6,236
624
85
9
0
245,236
0
L
Agni
4,581
458
39
4
0
128,318
0
W
Baron Samedi
6,520
652
74
7
0
213,277
0
L
Atlas
5,346
535
17
2
0
205,609
0
W
Maui
5,384
538
18
2
0
207,054
0
L
Skadi
4,852
485
70
7
0
182,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role