Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
UmbraHalcyon697
Chang'e
Level 119
God Stats
3W - 1L
1,573 SR
Queue Stats
213W - 199L
1,508 Elo+
Solo
Sobek
Sobek
XxL1oNxX5K
Sobek
Level 64
God Stats
3W - 1L
1,828 SR
Queue Stats
135W - 111L
1,594 Elo+
Solo
Artemis
Artemis
ochoazxt231
Artemis
Level 136
God Stats
1W - 1L
1,342 SR
Queue Stats
224W - 198L
1,606 Elo+
Solo
Team Averages
Level 112
1,549 SR
1,542 Elo+

VS

Team Averages
Level 124
1,608 SR
1,549 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HA1ku
Cupid
Level 146
God Stats
10W - 11L
1,532 SR
Queue Stats
160W - 152L
1,552 Elo+
Solo
Osiris
Osiris
Kryptonic Xeo
Osiris
Level 126
God Stats
4W - 2L
1,908 SR
Queue Stats
77W - 80L
1,582 Elo+
Solo
Hercules
Hercules
Skyfirefox4
Hercules
Level 64
God Stats
1W - 3L
1,410 SR
Queue Stats
102W - 113L
1,501 Elo+
Solo
Cabrakan
Cabrakan
gozinta4
Cabrakan
Level 137
God Stats
4W - 5L
1,690 SR
Queue Stats
196W - 183L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 0
4,134
827
2,371
3,909
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
 
Ravana
5
0 / 0 / 0
3,034
607
731
2,583
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,376
675
566
2,065
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
6
2 / 0 / 1
3,567
713
2,474
3,436
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ochoazxt231
Artemis
6
1 / 0 / 2
3,601
720
2,160
1,717
439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 1
3,496
699
473
870
325
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cupid
HA1ku
Cupid
2
0 / 2 / 0
2,576
515
469
1,670
320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 0
3,673
735
2,244
5,122
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Skyfirefox4
Hercules
4
0 / 1 / 0
3,055
611
744
5,439
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
gozinta4
Cabrakan
7
1 / 0 / 0
3,504
701
1,832
3,831
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
W
Ravana
 
Ravana
0
0
0
0
L
Tiamat
 
Tiamat
0
0
1
0.5
L
Cupid
HA1ku
Cupid
0
2
0
0
L
0
2
0
0
L
Hercules
Skyfirefox4
Hercules
0
1
0
0
W
0
1
0
0
W
Sobek
2
0
1
2.5
L
Cabrakan
gozinta4
Cabrakan
1
0
0
1
W
Artemis
ochoazxt231
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,302
Damage
5,762
13,710
Taken
16,932
4,732
Mitigated
7,351
6,121
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,371
949
0
1,104
3,909
1,739
0
0
3,909
0
20,690
W
Ravana
 
Ravana
731
222
0
2,052
2,583
627
0
527
2,050
0
13,811
L
Tiamat
 
Tiamat
473
75
0
265
870
325
0
208
662
14,255
0
L
Cupid
HA1ku
Cupid
469
260
288
255
1,670
320
0
370
1,189
0
5,748
L
2,244
759
0
2,204
5,122
2,654
0
0
5,122
0
20,750
L
Hercules
Skyfirefox4
Hercules
744
285
0
2,231
5,439
2,138
0
1,171
3,991
0
7,065
W
566
40
67
912
2,065
472
0
1,166
855
16,719
0
W
Sobek
2,474
158
0
1,486
3,436
1,455
0
302
3,134
10,148
0
L
Cabrakan
gozinta4
Cabrakan
1,832
285
0
2,001
3,831
1,914
0
813
2,928
16,326
370
W
Artemis
ochoazxt231
Artemis
2,160
637
0
500
1,717
439
0
186
1,531
0
16,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,712
Gold Earned
16,304
151
Minions Killed
141
0
Camps Cleared
0
519,026
Distance Traveled
442,765
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,134
827
33
7
0
101,335
0
W
Ravana
3,034
607
33
7
0
116,136
0
L
Tiamat
3,496
699
39
8
0
98,763
0
L
Cupid
2,576
515
8
2
0
45,327
0
L
Osiris
3,673
735
43
9
0
97,527
0
L
Hercules
3,055
611
11
2
0
99,453
1
W
Chang'e
3,376
675
38
8
0
96,586
1
W
Sobek
3,567
713
17
3
0
111,963
0
L
Cabrakan
3,504
701
40
8
0
101,695
1
W
Artemis
3,601
720
30
6
0
93,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role