Player Matchup

Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aehxi
Terra
Level 158
God Stats
2W - 0L
1,694 SR
Queue Stats
88W - 80L
1,474 Elo+
Solo
Arachne
Arachne
JanaJe
Arachne
Level 128
God Stats
19W - 20L
1,499 SR
Queue Stats
325W - 304L
1,486 Elo+
Party 2
Medusa
Medusa
Jerfi50
Medusa
Level 65
God Stats
5W - 4L
1,512 SR
Queue Stats
95W - 103L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
OilUpForMeBaby
Sun Wukong
Level 26
God Stats
4W - 10L
1,232 SR
Queue Stats
12W - 14L
1,312 Elo+
Party 2
Team Averages
Level 99
1,487 SR
1,444 Elo+

VS

Team Averages
Level 60
1,516 SR
1,412 Elo+
Amaterasu
Amaterasu
Lockwood4343
Amaterasu
Level 25
God Stats
2W - 9L
1,156 SR
Queue Stats
10W - 23L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
Lovely0Unicon0
Danzaburou
Level 43
God Stats
24W - 30L
1,470 SR
Queue Stats
52W - 60L
1,440 Elo+
Solo
Awilix
Awilix
Natnat102
Awilix
Level 63
God Stats
56W - 55L
1,484 SR
Queue Stats
74W - 83L
1,404 Elo+
Party 1
Hera
Hera
goico
Hera
Level 63
God Stats
1W - 2L
1,701 SR
Queue Stats
74W - 83L
1,404 Elo+
Party 1
Nike
Nike
xiki89
Nike
Level 105
God Stats
32W - 13L
1,769 SR
Queue Stats
293W - 283L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 0 / 4
6,928
495
948
1,411
555
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Aehxi
Terra
12
4 / 0 / 5
7,918
566
5,481
15,237
10,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
JanaJe
Arachne
13
5 / 2 / 4
7,725
552
7,353
14,811
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Jerfi50
Medusa
13
1 / 3 / 7
7,810
558
8,704
9,943
4,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
OilUpForMeBaby
Sun Wukong
15
7 / 0 / 1
9,670
691
10,129
10,751
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lockwood4343
Amaterasu
11
0 / 3 / 0
6,347
453
2,173
10,913
6,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Lovely0Unicon0
Danzaburou
13
3 / 3 / 2
7,589
542
6,697
8,045
2,944
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
Natnat102
Awilix
10
0 / 4 / 1
6,073
434
4,218
9,250
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
goico
Hera
12
2 / 3 / 1
7,020
501
6,803
5,650
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
xiki89
Nike
9
0 / 4 / 3
6,206
443
7,303
13,946
9,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
5
5
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
4
2
W
Terra
Aehxi
Terra
4
0
5
6.5
W
Arachne
JanaJe
Arachne
5
2
4
3.5
W
Medusa
Jerfi50
Medusa
1
3
7
1.5
L
Amaterasu
Lockwood4343
Amaterasu
0
3
0
0
L
Danzaburou
Lovely0Unicon0
Danzaburou
3
3
2
1.33
L
Awilix
Natnat102
Awilix
0
4
1
0.13
W
Sun Wukong
OilUpForMeBaby
Sun Wukong
7
0
1
7.5
L
Hera
goico
Hera
2
3
1
0.83
L
Nike
xiki89
Nike
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
27,194
52,153
Taken
47,804
29,013
Mitigated
24,980
15,322
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
948
285
0
0
1,411
555
0
111
1,266
0
24,514
W
Terra
Aehxi
Terra
5,481
478
2,846
5,191
15,237
10,107
174
2,107
12,955
23,733
0
W
Arachne
JanaJe
Arachne
7,353
6,180
0
3,805
14,811
5,767
0
1,443
13,201
0
58,368
W
Medusa
Jerfi50
Medusa
8,704
4,857
0
1,497
9,943
4,099
50
644
9,273
0
52,776
L
Amaterasu
Lockwood4343
Amaterasu
2,173
951
0
4,822
10,913
6,986
199
975
9,405
0
30,993
L
Danzaburou
Lovely0Unicon0
Danzaburou
6,697
2,962
0
2,862
8,045
2,944
651
1,471
6,489
0
43,302
L
Awilix
Natnat102
Awilix
4,218
1,446
0
0
9,250
3,665
0
1,014
8,164
0
46,625
W
Sun Wukong
OilUpForMeBaby
Sun Wukong
10,129
2,124
0
1,983
10,751
8,485
0
1,974
8,660
8,432
56,642
L
Hera
goico
Hera
6,803
1,871
0
660
5,650
1,869
0
681
4,927
41,495
2,105
L
Nike
xiki89
Nike
7,303
509
0
1,370
13,946
9,516
0
2,258
11,550
0
31,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
33,235
361
Minions Killed
337
0
Camps Cleared
0
1,467,580
Distance Traveled
1,441,138
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,928
495
47
3
0
265,403
1
W
Terra
7,918
566
18
1
0
318,272
5
W
Arachne
7,725
552
82
6
0
299,493
3
W
Medusa
7,810
558
103
7
0
274,796
0
L
Amaterasu
6,347
453
50
4
0
304,110
0
L
Danzaburou
7,589
542
68
5
0
260,576
1
L
Awilix
6,073
434
76
5
0
325,618
0
W
Sun Wukong
9,670
691
111
8
0
309,616
0
L
Hera
7,020
501
85
6
0
265,584
1
L
Nike
6,206
443
58
4
0
285,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role