Player Matchup

Nemesis
Nemesis
MrShiva_
Nemesis
Level 105
God Stats
3W - 2L
1,450 SR
Queue Stats
399W - 399L
1,473 Elo+
Party 2
Chang'e
Chang'e
Ravenplays0_0
Chang'e
Level 88
God Stats
11W - 9L
1,473 SR
Queue Stats
216W - 188L
1,448 Elo+
Party 2
Yemoja
Yemoja
Solar070
Yemoja
Level 75
God Stats
5W - 12L
1,329 SR
Queue Stats
258W - 298L
1,449 Elo+
Solo
Rama
Rama
Twister1290
Rama
Level 103
God Stats
2W - 0L
1,637 SR
Queue Stats
44W - 42L
1,380 Elo+
Solo
Nu Wa
Nu Wa
posh_hunt129
Nu Wa
Level 81
God Stats
48W - 17L
1,704 SR
Queue Stats
183W - 156L
1,470 Elo+
Party 2
Team Averages
Level 90
1,518 SR
1,444 Elo+

VS

Team Averages
Level 104
1,480 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 121
God Stats
452W - 447L
1,517 SR
Queue Stats
453W - 449L
1,462 Elo+
Solo
Danzaburou
Danzaburou
SMFC770
Danzaburou
Level 116
God Stats
14W - 25L
1,383 SR
Queue Stats
353W - 324L
1,516 Elo+
Solo
Amaterasu
Amaterasu
superkdarkness
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrShiva_
Nemesis
12
3 / 2 / 8
7,396
569
5,699
7,678
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
1 / 4 / 3
7,540
580
5,669
10,796
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
Solar070
Yemoja
13
4 / 0 / 8
7,713
593
4,227
11,009
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 0 / 4
7,207
554
8,059
8,589
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 6
8,550
658
11,958
5,307
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 3 / 0
7,938
611
8,486
14,756
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ra
 
Ra
11
0 / 6 / 1
6,209
478
3,114
8,772
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Jazzy81160
Vulcan
8
0 / 2 / 0
5,444
419
4,069
3,345
772
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SMFC770
Danzaburou
11
0 / 4 / 0
6,026
464
4,208
10,695
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
superkdarkness
Amaterasu
10
1 / 4 / 0
5,719
440
4,530
14,315
9,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
5
6
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
0
1.33
L
Ra
 
Ra
0
6
1
0.08
L
Vulcan
Jazzy81160
Vulcan
0
2
0
0
W
Nemesis
MrShiva_
Nemesis
3
2
8
3.5
W
Chang'e
1
4
3
0.63
L
Danzaburou
SMFC770
Danzaburou
0
4
0
0
W
Yemoja
Solar070
Yemoja
4
0
8
8
W
4
0
4
6
W
7
0
6
10
L
Amaterasu
superkdarkness
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
24,407
43,379
Taken
51,883
17,011
Mitigated
21,182
20,160
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,486
2,012
0
4,257
14,756
6,176
0
7,967
6,789
0
57,003
L
Ra
 
Ra
3,114
416
492
1,938
8,772
1,770
0
5,162
3,610
46,619
160
L
Vulcan
Jazzy81160
Vulcan
4,069
230
0
473
3,345
772
0
1,037
2,308
28,959
452
W
Nemesis
MrShiva_
Nemesis
5,699
2,048
0
1,296
7,678
2,754
0
1,324
6,289
0
47,982
W
Chang'e
5,669
554
92
5,119
10,796
3,839
684
0
10,796
47,801
0
L
Danzaburou
SMFC770
Danzaburou
4,208
997
0
2,209
10,695
3,334
0
3,403
7,292
0
49,901
W
Yemoja
Solar070
Yemoja
4,227
1,034
5,707
3,846
11,009
5,760
136
3,539
7,470
26,756
1,486
W
8,059
6,329
0
3,320
8,589
2,879
1,569
1,305
7,284
0
46,924
W
11,958
2,033
0
780
5,307
1,779
561
863
4,444
62,819
0
L
Amaterasu
superkdarkness
Amaterasu
4,530
2,663
0
4,679
14,315
9,130
0
4,073
10,242
0
22,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
31,336
405
Minions Killed
330
0
Camps Cleared
0
1,295,311
Distance Traveled
1,154,257
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,938
611
90
7
0
274,573
2
L
Ra
6,209
478
80
6
0
237,658
2
L
Vulcan
5,444
419
42
3
0
167,007
5
W
Nemesis
7,396
569
79
6
0
331,878
0
W
Chang'e
7,540
580
96
7
0
262,299
0
L
Danzaburou
6,026
464
86
7
0
234,103
0
W
Yemoja
7,713
593
41
3
0
238,623
2
W
Rama
7,207
554
79
6
0
224,625
1
W
Nu Wa
8,550
658
110
8
0
237,886
0
L
Amaterasu
5,719
440
32
2
0
240,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role