Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AngelV1001
Anubis
Level 155
God Stats
14W - 9L
1,535 SR
Queue Stats
164W - 176L
1,453 Elo+
Party 1
Da Ji
Da Ji
Emiliano759MX
Da Ji
Level 135
God Stats
5W - 3L
1,690 SR
Queue Stats
172W - 186L
1,494 Elo+
Party 1
Cupid
Cupid
UninstallSMT
Cupid
Level 63
God Stats
24W - 14L
1,733 SR
Queue Stats
188W - 174L
1,543 Elo+
Solo
Ymir
Ymir
gozinta4
Ymir
Level 137
God Stats
5W - 2L
1,558 SR
Queue Stats
197W - 184L
1,600 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,518 Elo+

VS

Team Averages
Level 79
1,427 SR
1,517 Elo+
Thoth
Thoth
CamFromFlatbush
Thoth
Level 107
God Stats
0W - 3L
1,187 SR
Queue Stats
54W - 62L
1,482 Elo+
Party 2
Mercury
Mercury
JAYDONTPLAYYYY
Mercury
Level 108
God Stats
1W - 3L
1,445 SR
Queue Stats
23W - 27L
1,502 Elo+
Party 2
Athena
Athena
KING_CHRIS00
Athena
Level 75
God Stats
5W - 8L
1,432 SR
Queue Stats
24W - 30L
1,474 Elo+
Party 2
Cu Chulainn
Cu Chulainn
llWrath0fGoDll
Cu Chulainn
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,561 Elo+
Party 2
Heimdallr
Heimdallr
oonasaS
Heimdallr
Level 66
God Stats
6W - 6L
1,570 SR
Queue Stats
71W - 54L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 1
6,403
640
6,262
9,837
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
AngelV1001
Anubis
13
2 / 0 / 3
6,901
690
3,375
2,693
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
9 / 3 / 2
6,697
670
6,751
7,085
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 6
6,763
676
5,916
4,637
1,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
3 / 2 / 6
6,310
631
4,821
8,245
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,608
461
1,660
5,423
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
5,921
592
1,510
8,261
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
7
2 / 4 / 2
5,081
508
1,879
8,695
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
llWrath0fGoDll
Cu Chulainn
10
3 / 2 / 0
6,216
622
7,189
10,816
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
oonasaS
Heimdallr
9
1 / 5 / 3
5,389
539
5,236
6,553
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
8
8
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
1
1.25
W
Anubis
AngelV1001
Anubis
2
0
3
3.5
L
0
5
0
0
W
9
3
2
3.33
L
2
4
2
0.75
L
Athena
2
4
2
0.75
W
4
1
6
7
W
Ymir
3
2
6
3
L
Cu Chulainn
llWrath0fGoDll
Cu Chulainn
3
2
0
1.5
L
Heimdallr
oonasaS
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
17,474
32,497
Taken
39,748
16,109
Mitigated
16,894
9,932
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,262
1,146
0
1,727
9,837
6,644
0
1,232
8,605
0
44,537
W
Anubis
AngelV1001
Anubis
3,375
68
0
1,326
2,693
1,268
0
925
1,768
50,250
921
L
1,660
365
0
1,219
5,423
968
0
1,313
4,020
21,654
0
W
6,751
1,705
0
2,627
7,085
2,241
0
1,111
5,974
0
30,194
L
1,510
346
0
1,593
8,261
2,735
0
1,396
6,753
0
47,703
L
Athena
1,879
564
0
1,194
8,695
4,490
0
3,091
5,544
6,165
0
W
5,916
3,658
172
2,063
4,637
1,285
2,545
219
4,418
0
44,875
W
Ymir
4,821
1,151
0
2,017
8,245
4,671
530
1,424
6,821
19,761
1,322
L
Cu Chulainn
llWrath0fGoDll
Cu Chulainn
7,189
1,150
0
3,679
10,816
6,858
0
487
10,325
7,981
36,945
L
Heimdallr
oonasaS
Heimdallr
5,236
1,822
0
557
6,553
1,843
0
1,128
5,383
0
31,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
27,215
354
Minions Killed
259
0
Camps Cleared
0
1,033,709
Distance Traveled
1,002,144
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,403
640
79
8
0
205,528
3
W
Anubis
6,901
690
115
12
0
215,494
3
L
Thoth
4,608
461
37
4
0
181,137
0
W
Da Ji
6,697
670
43
4
0
238,137
0
L
Mercury
5,921
592
83
8
0
236,846
0
L
Athena
5,081
508
9
1
0
207,672
0
W
Cupid
6,763
676
92
9
0
193,705
0
W
Ymir
6,310
631
25
3
0
180,845
2
L
Cu Chulainn
6,216
622
77
8
0
178,999
3
L
Heimdallr
5,389
539
53
5
0
197,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role