Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
HadesTBoomer
Scylla
Gold V
Level 108
God Stats
9W - 7L
1,618 SR
Queue Stats
39W - 47L
1,316 MMR
Party 1
Sylvanus
Sylvanus
Silver I
bingbing4140
Sylvanus
Silver I
Level 110
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 6L
1,385 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,479 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,460 SR
1,522 MMR
Hou Yi
Hou Yi
Gold V
Counteronion
Hou Yi
Gold V
Level 127
God Stats
9W - 5L
1,540 SR
Queue Stats
20W - 23L
1,310 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Elder_God_Eli
Baron Samedi
Platinum IV
Level 174
God Stats
3W - 2L
1,706 SR
Queue Stats
35W - 32L
1,958 MMR
Solo
Ganesha
Ganesha
Silver V
xlYuyinlx
Ganesha
Silver V
Level 156
God Stats
1W - 0L
1,134 SR
Queue Stats
7W - 21L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 5 / 1
8,110
737
6,940
11,211
12,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
15
1 / 1 / 2
8,502
773
11,414
6,615
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
bingbing4140
Sylvanus
12
2 / 7 / 0
7,470
679
4,670
14,213
11,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesKuzenboZeusNe ZhaHera

VS

Bans
JormungandrChaacThothCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 1 / 7
9,681
880
10,164
8,317
3,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Baron Samedi
Elder_God_Eli
Baron Samedi
17
7 / 1 / 5
10,253
932
13,153
8,179
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
xlYuyinlx
Ganesha
14
0 / 3 / 10
8,167
742
3,146
14,251
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
13
13
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
1
0.5
W
Hou Yi
6
1
7
9.5
W
Baron Samedi
Elder_God_Eli
Baron Samedi
7
1
5
9.5
L
Scylla
1
1
2
2
L
Sylvanus
bingbing4140
Sylvanus
2
7
0
0.29
W
Ganesha
xlYuyinlx
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
26,463
32,039
Taken
30,747
25,427
Mitigated
19,736
5,152
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,940
994
0
3,017
11,211
12,311
0
5,926
4,983
0
12,848
W
Hou Yi
10,164
5,270
0
1,660
8,317
3,078
1,071
4,180
3,585
0
35,898
W
Baron Samedi
Elder_God_Eli
Baron Samedi
13,153
1,013
4,017
3,413
8,179
4,082
382
3,448
4,345
45,460
0
L
Scylla
11,414
1,000
0
682
6,615
1,832
0
3,866
2,612
35,408
0
L
Sylvanus
bingbing4140
Sylvanus
4,670
747
477
976
14,213
11,284
0
5,768
8,109
9,988
0
W
Ganesha
xlYuyinlx
Ganesha
3,146
252
330
2,709
14,251
12,576
321
6,466
6,709
13,072
325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
28,101
88
Minions Killed
149
0
Camps Cleared
0
496,593
Distance Traveled
603,791
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,110
737
10
1
0
167,128
0
W
Hou Yi
9,681
880
59
5
0
203,030
0
W
Baron Samedi
10,253
932
85
8
0
213,199
3
L
Scylla
8,502
773
69
6
0
192,100
4
L
Sylvanus
7,470
679
9
1
0
137,365
2
W
Ganesha
8,167
742
5
0
0
187,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role