Player Matchup

Baron Samedi
Baron Samedi
Fluffymutton162
Baron Samedi
Level 106
God Stats
7W - 1L
1,731 SR
Queue Stats
32W - 33L
1,454 Elo+
Party 2
Mercury
Mercury
Idkmyemail
Mercury
Level 128
God Stats
1W - 1L
1,628 SR
Queue Stats
50W - 35L
1,638 Elo+
Party 1
Ymir
Ymir
Irish7317
Ymir
Level 82
God Stats
29W - 31L
1,516 SR
Queue Stats
110W - 120L
1,518 Elo+
Solo
Zeus
Zeus
MagmaWolf5899
Zeus
Level 102
God Stats
8W - 5L
1,433 SR
Queue Stats
47W - 49L
1,437 Elo+
Party 2
Bake Kujira
Bake Kujira
oonasaS
Bake Kujira
Level 66
God Stats
2W - 0L
1,510 SR
Queue Stats
12W - 11L
1,573 Elo+
Party 1
Team Averages
Level 97
1,564 SR
1,524 Elo+

VS

Team Averages
Level 131
1,521 SR
1,494 Elo+
Nut
Nut
 
Nut
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Raeleg7699
Cthulhu
Level 117
God Stats
57W - 58L
1,516 SR
Queue Stats
848W - 881L
1,475 Elo+
Solo
Lancelot
Lancelot
Umislixx
Lancelot
Level 87
God Stats
19W - 20L
1,532 SR
Queue Stats
227W - 226L
1,555 Elo+
Solo
Vulcan
Vulcan
ZombieCHICK3N13
Vulcan
Level 109
God Stats
17W - 15L
1,555 SR
Queue Stats
127W - 147L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fluffymutton162
Baron Samedi
12
2 / 1 / 3
7,019
1,170
5,864
4,226
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
Idkmyemail
Mercury
13
6 / 1 / 1
8,571
1,429
8,307
5,234
1,572
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
13
0 / 1 / 6
7,554
1,259
3,318
7,495
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 5
6,607
1,101
3,296
4,362
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
oonasaS
Bake Kujira
13
3 / 1 / 6
8,481
1,414
8,314
9,232
6,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

346

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 5 / 2
6,848
1,141
8,145
9,752
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
 
Serqet
11
0 / 0 / 3
6,221
1,037
2,894
3,225
1,291
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Raeleg7699
Cthulhu
12
3 / 3 / 2
7,842
1,307
4,628
9,172
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
Umislixx
Lancelot
11
1 / 2 / 3
6,708
1,118
4,424
5,305
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 5
7,235
1,206
6,691
3,554
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
11
Kills
6
6
Deaths
11
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
5
2
0.4
L
Serqet
 
Serqet
0
0
3
1.5
W
Baron Samedi
Fluffymutton162
Baron Samedi
2
1
3
3.5
W
Mercury
Idkmyemail
Mercury
6
1
1
6.5
W
Ymir
0
1
6
3
W
0
2
5
1.25
L
Cthulhu
Raeleg7699
Cthulhu
3
3
2
1.33
L
Lancelot
Umislixx
Lancelot
1
2
3
1.25
L
1
1
5
3.5
W
Bake Kujira
oonasaS
Bake Kujira
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
26,782
30,549
Taken
31,008
16,820
Mitigated
16,061
4,249
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,145
4,677
0
1,315
9,752
3,165
0
6,302
3,450
0
15,274
L
Serqet
 
Serqet
2,894
344
0
1,626
3,225
1,291
0
1,739
1,486
0
3,225
W
Baron Samedi
Fluffymutton162
Baron Samedi
5,864
617
462
978
4,226
1,688
0
1,336
2,890
12,972
451
W
Mercury
Idkmyemail
Mercury
8,307
3,875
0
152
5,234
1,572
0
2,052
3,107
0
24,754
W
Ymir
3,318
901
0
696
7,495
5,693
0
2,658
4,633
13,057
0
W
3,296
318
70
139
4,362
1,285
0
2,120
2,242
10,038
0
L
Cthulhu
Raeleg7699
Cthulhu
4,628
582
0
367
9,172
8,701
0
6,590
2,582
17,918
0
L
Lancelot
Umislixx
Lancelot
4,424
589
0
560
5,305
1,691
0
3,381
1,924
0
11,000
L
6,691
153
0
0
3,554
1,213
0
1,662
1,892
21,276
321
W
Bake Kujira
oonasaS
Bake Kujira
8,314
3,831
0
1,752
9,232
6,582
0
3,153
6,079
22,805
3,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
34,854
128
Minions Killed
113
8
Camps Cleared
3
672,163
Distance Traveled
600,693
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,848
1,141
15
3
0
104,062
0
L
Serqet
6,221
1,037
2
0
1
139,315
4
W
Baron Samedi
7,019
1,170
21
4
0
120,234
0
W
Mercury
8,571
1,429
46
8
8
151,375
0
W
Ymir
7,554
1,259
22
4
0
144,563
0
W
Zeus
6,607
1,101
17
3
0
111,108
0
L
Cthulhu
7,842
1,307
36
6
2
127,995
0
L
Lancelot
6,708
1,118
16
3
0
94,403
0
L
Vulcan
7,235
1,206
44
7
0
134,918
0
W
Bake Kujira
8,481
1,414
22
4
0
144,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role