Player Matchup

Geb
Geb
MIGHTYGERBEN
Geb
Level 103
God Stats
6W - 3L
1,548 SR
Queue Stats
25W - 33L
1,283 Elo+
Solo
Chaac
Chaac
PVT MILLER879
Chaac
Level 122
God Stats
6W - 3L
1,678 SR
Queue Stats
51W - 48L
1,501 Elo+
Solo
Terra
Terra
Reddy2bPetty
Terra
Level 158
God Stats
25W - 20L
1,554 SR
Queue Stats
355W - 350L
1,571 Elo+
Solo
Tiamat
Tiamat
Slaughterpop96
Tiamat
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,470 Elo+
Solo
Artemis
Artemis
Telor28
Artemis
Level 159
God Stats
19W - 16L
1,547 SR
Queue Stats
133W - 129L
1,474 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,460 Elo+

VS

Team Averages
Level 97
1,466 SR
1,470 Elo+
King Arthur
King Arthur
BeastlyBSQ
King Arthur
Level 121
God Stats
5W - 13L
1,256 SR
Queue Stats
124W - 134L
1,473 Elo+
Party 1
Skadi
Skadi
PaperCutSrvivor
Skadi
Level 109
God Stats
74W - 59L
1,576 SR
Queue Stats
112W - 122L
1,447 Elo+
Party 1
Ra
Ra
Salty Pits9904
Ra
Level 158
God Stats
5W - 2L
1,701 SR
Queue Stats
266W - 249L
1,559 Elo+
Solo
Bakasura
Bakasura
White_Lion_777_
Bakasura
Level 43
God Stats
0W - 3L
1,249 SR
Queue Stats
63W - 83L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
itsDemeGoD
Baron Samedi
Level 53
God Stats
29W - 28L
1,549 SR
Queue Stats
247W - 261L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,938
588
945
2,037
1,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 1 / 0
4,210
842
2,943
5,509
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,323
665
727
3,355
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 0 / 0
3,855
771
500
2,097
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Telor28
Artemis
5
0 / 2 / 0
3,099
620
1,697
2,167
528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeastlyBSQ
King Arthur
7
1 / 2 / 0
3,845
769
3,428
5,638
3,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
1 / 0 / 1
3,597
719
2,604
2,416
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,906
781
915
3,002
1,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
1
0 / 0 / 0
972
194
0
0
0
Baron Samedi
itsDemeGoD
Baron Samedi
6
0 / 0 / 0
3,312
662
1,167
2,057
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeastlyBSQ
King Arthur
1
2
0
0.5
W
0
0
0
0
W
2
1
0
2
L
1
0
1
1.5
W
0
0
0
0
L
1
0
1
1.5
W
0
0
0
0
W
Artemis
Telor28
Artemis
0
2
0
0
L
Bakasura
0
0
0
0
L
Baron Samedi
itsDemeGoD
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,812
Damage
8,114
15,165
Taken
13,113
6,573
Mitigated
6,159
4,997
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeastlyBSQ
King Arthur
3,428
1,010
0
1,845
5,638
3,553
0
0
5,638
0
19,600
W
945
144
175
300
2,037
1,120
0
87
1,950
6,160
0
W
2,943
766
0
2,452
5,509
2,416
0
0
5,509
0
20,366
L
2,604
1,019
0
255
2,416
693
0
656
1,760
0
20,501
W
727
172
180
640
3,355
1,633
0
308
3,047
17,497
0
L
915
399
587
2,155
3,002
1,413
0
1,016
1,986
9,618
0
W
500
39
0
1,100
2,097
876
0
912
930
17,862
1,303
W
Artemis
Telor28
Artemis
1,697
243
0
150
2,167
528
0
520
1,647
0
14,569
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
itsDemeGoD
Baron Samedi
1,167
0
0
917
2,057
500
0
486
1,571
13,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,425
Gold Earned
15,632
143
Minions Killed
129
0
Camps Cleared
0
515,182
Distance Traveled
422,773
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,845
769
41
8
0
107,571
1
W
Geb
2,938
588
7
1
0
105,835
0
W
Chaac
4,210
842
35
7
0
97,069
0
L
Skadi
3,597
719
39
8
0
96,638
2
W
Terra
3,323
665
34
7
0
118,972
0
L
Ra
3,906
781
17
3
0
105,081
0
W
Tiamat
3,855
771
42
8
0
96,784
0
W
Artemis
3,099
620
25
5
0
96,522
0
L
Bakasura
972
194
0
0
0
0
0
L
Baron Samedi
3,312
662
32
6
0
113,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role