Player Matchup

Morgan Le Fay
Morgan Le Fay
DaDragoone
Morgan Le Fay
Level 120
God Stats
1W - 1L
1,223 SR
Queue Stats
4W - 10L
1,494 Elo+
Party 1
Janus
Janus
HolyHotDog
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 66L
1,600 Elo+
Party 2
Discordia
Discordia
KyraKupcake
Discordia
Level 146
God Stats
1W - 2L
1,417 SR
Queue Stats
56W - 81L
1,392 Elo+
Party 1
Ishtar
Ishtar
SummonersLand
Ishtar
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,418 Elo+
Party 1
Neith
Neith
namechanged8337
Neith
Level 86
God Stats
5W - 5L
1,522 SR
Queue Stats
222W - 162L
1,525 Elo+
Party 2
Team Averages
Level 98
1,433 SR
1,486 Elo+

VS

Team Averages
Level 114
1,502 SR
1,469 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KaneKiraa
Sun Wukong
Level 101
God Stats
2W - 0L
1,702 SR
Queue Stats
52W - 60L
1,438 Elo+
Solo
Chiron
Chiron
KoolAid 4517
Chiron
Level 156
God Stats
5W - 5L
1,451 SR
Queue Stats
181W - 181L
1,474 Elo+
Solo
Anubis
Anubis
SIHWAINIK
Anubis
Level 140
God Stats
3W - 4L
1,356 SR
Queue Stats
399W - 381L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ZehBeast
Cthulhu
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 105L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaDragoone
Morgan Le Fay
16
3 / 6 / 4
8,642
864
8,456
10,445
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
9
0 / 8 / 4
6,229
623
2,914
7,614
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
KyraKupcake
Discordia
12
1 / 5 / 2
6,551
655
5,660
6,135
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 8 / 4
7,327
733
4,177
10,495
3,133
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 4 / 2
8,906
891
12,225
10,696
3,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 3 / 13
9,875
988
10,256
8,374
2,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KaneKiraa
Sun Wukong
16
2 / 1 / 21
9,199
920
5,612
10,946
9,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
17
9 / 2 / 12
10,267
1,027
8,644
9,381
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
SIHWAINIK
Anubis
16
8 / 3 / 11
10,483
1,048
7,699
7,379
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZehBeast
Cthulhu
15
5 / 4 / 15
9,136
914
10,506
11,465
5,544
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
13
Kills
31
31
Deaths
13
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
13
4.5
L
Morgan Le Fay
DaDragoone
Morgan Le Fay
3
6
4
0.83
L
Janus
0
8
4
0.25
W
Sun Wukong
KaneKiraa
Sun Wukong
2
1
21
12.5
W
Chiron
9
2
12
7.5
L
Discordia
KyraKupcake
Discordia
1
5
2
0.4
W
Anubis
SIHWAINIK
Anubis
8
3
11
4.5
L
1
8
4
0.38
W
Cthulhu
ZehBeast
Cthulhu
5
4
15
3.13
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
42,717
45,385
Taken
47,545
13,610
Mitigated
25,530
7,710
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,256
529
671
1,053
8,374
2,938
703
2,729
5,645
22,509
456
L
Morgan Le Fay
DaDragoone
Morgan Le Fay
8,456
294
143
1,421
10,445
3,655
0
4,782
5,663
26,567
0
L
Janus
2,914
137
69
230
7,614
1,825
0
5,831
1,783
4,803
0
W
Sun Wukong
KaneKiraa
Sun Wukong
5,612
497
839
2,460
10,946
9,943
288
3,529
7,417
0
12,653
W
Chiron
8,644
1,363
2,481
2,919
9,381
3,666
3,657
3,846
5,535
0
24,042
L
Discordia
KyraKupcake
Discordia
5,660
47
579
594
6,135
1,554
0
4,132
2,003
11,619
0
W
Anubis
SIHWAINIK
Anubis
7,699
243
834
1,377
7,379
3,439
1,120
2,166
5,213
16,949
1,384
L
4,177
1,259
0
280
10,495
3,133
0
6,599
3,896
0
10,457
W
Cthulhu
ZehBeast
Cthulhu
10,506
288
1,109
699
11,465
5,544
336
4,760
6,705
18,558
530
L
12,225
3,820
427
3,967
10,696
3,443
0
6,705
3,991
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
48,960
82
Minions Killed
126
0
Camps Cleared
0
809,869
Distance Traveled
994,667
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,875
988
24
2
0
207,464
0
L
Morgan Le Fay
8,642
864
45
5
0
180,567
0
L
Janus
6,229
623
4
0
0
157,407
0
W
Sun Wukong
9,199
920
16
2
0
223,962
0
W
Chiron
10,267
1,027
36
4
0
194,509
1
L
Discordia
6,551
655
5
1
0
147,440
0
W
Anubis
10,483
1,048
23
2
0
186,854
0
L
Ishtar
7,327
733
13
1
0
141,522
0
W
Cthulhu
9,136
914
27
3
0
181,878
0
L
Neith
8,906
891
15
2
0
182,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role