Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AllProfanity
Ishtar
Level 128
God Stats
4W - 2L
1,810 SR
Queue Stats
167W - 169L
1,517 Elo+
Party 2
Yemoja
Yemoja
Grojmeir93
Yemoja
Level 143
God Stats
2W - 2L
1,464 SR
Queue Stats
162W - 178L
1,478 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vorlash24
Ah Muzen Cab
Level 97
God Stats
3W - 1L
1,837 SR
Queue Stats
29W - 36L
1,427 Elo+
Party 2
Agni
Agni
xmistressofravex
Agni
Level 156
God Stats
2W - 4L
1,412 SR
Queue Stats
169W - 166L
1,505 Elo+
Party 2
Team Averages
Level 131
1,605 SR
1,485 Elo+

VS

Team Averages
Level 115
1,466 SR
1,504 Elo+
Xbalanque
Xbalanque
Schlieren
Xbalanque
Level 123
God Stats
1W - 1L
1,309 SR
Queue Stats
77W - 84L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
StitchEX626-
Erlang Shen
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 233L
1,486 Elo+
Solo
Yemoja
Yemoja
ZeMeekerz
Yemoja
Level 73
God Stats
5W - 1L
1,738 SR
Queue Stats
191W - 168L
1,574 Elo+
Solo
Sol
Sol
iFALL3N
Sol
Level 159
God Stats
16W - 10L
1,530 SR
Queue Stats
963W - 1,000L
1,490 Elo+
Party 1
Chiron
Chiron
yHideki
Chiron
Level 62
God Stats
5W - 2L
1,251 SR
Queue Stats
348W - 368L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 2 / 0
5,553
617
401
2,306
624
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ishtar
12
0 / 4 / 3
6,377
709
9,823
7,618
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Grojmeir93
Yemoja
14
2 / 4 / 2
8,117
902
2,465
12,857
7,168
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Vorlash24
Ah Muzen Cab
13
0 / 3 / 2
6,463
718
9,620
8,947
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
6,876
764
6,885
7,373
2,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Schlieren
Xbalanque
14
0 / 1 / 8
8,367
930
7,496
12,068
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Erlang Shen
StitchEX626-
Erlang Shen
14
4 / 1 / 7
8,411
935
5,527
11,432
13,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Yemoja
ZeMeekerz
Yemoja
13
0 / 0 / 10
8,394
933
3,481
12,025
10,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
15
9 / 1 / 4
9,322
1,036
13,829
9,085
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
yHideki
Chiron
14
3 / 1 / 7
8,379
931
6,693
6,684
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
3
Kills
16
16
Deaths
4
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Ishtar
0
4
3
0.38
L
Yemoja
Grojmeir93
Yemoja
2
4
2
0.75
W
Xbalanque
Schlieren
Xbalanque
0
1
8
4
W
Erlang Shen
StitchEX626-
Erlang Shen
4
1
7
7.5
L
Ah Muzen Cab
Vorlash24
Ah Muzen Cab
0
3
2
0.33
W
Yemoja
ZeMeekerz
Yemoja
0
0
10
5
W
Sol
9
1
4
11
L
1
3
2
0.67
W
Chiron
yHideki
Chiron
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
37,026
39,101
Taken
51,294
16,276
Mitigated
33,664
10,528
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
401
358
0
0
2,306
624
0
1,838
468
0
1,658
L
Ishtar
9,823
3,474
808
778
7,618
2,800
0
3,994
3,624
0
21,368
L
Yemoja
Grojmeir93
Yemoja
2,465
483
4,440
2,287
12,857
7,168
0
4,097
8,760
6,033
0
W
Xbalanque
Schlieren
Xbalanque
7,496
1,219
2,626
1,990
12,068
4,501
2,344
2,511
9,557
0
21,722
W
Erlang Shen
StitchEX626-
Erlang Shen
5,527
1,842
1,331
1,801
11,432
13,324
846
1,843
9,589
261
13,291
L
Ah Muzen Cab
Vorlash24
Ah Muzen Cab
9,620
3,099
537
849
8,947
3,336
0
4,750
4,197
0
18,843
W
Yemoja
ZeMeekerz
Yemoja
3,481
154
12,210
4,604
12,025
10,042
363
1,823
10,202
8,429
0
W
Sol
13,829
1,989
1,377
1,456
9,085
3,188
4,143
1,845
7,240
28,374
334
L
6,885
668
522
307
7,373
2,348
0
2,825
4,548
13,163
137
W
Chiron
yHideki
Chiron
6,693
173
1,824
955
6,684
2,609
224
1,275
5,409
0
19,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
42,873
60
Minions Killed
127
0
Camps Cleared
0
710,659
Distance Traveled
895,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,553
617
1
0
0
36,834
0
L
Ishtar
6,377
709
13
1
0
159,464
0
L
Yemoja
8,117
902
1
0
0
169,344
0
W
Xbalanque
8,367
930
30
3
0
174,911
0
W
Erlang Shen
8,411
935
13
1
0
184,320
0
L
Ah Muzen Cab
6,463
718
24
3
0
173,441
0
W
Yemoja
8,394
933
12
1
0
178,528
0
W
Sol
9,322
1,036
42
5
0
172,294
0
L
Agni
6,876
764
21
2
0
171,576
0
W
Chiron
8,379
931
30
3
0
185,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role