Player Matchup

Anubis
Anubis
TheDavidx
Anubis
Level 38
God Stats
1W - 1L
1,288 SR
Queue Stats
10W - 14L
1,325 Elo+
Party 1
Neith
Neith
lainez29
Neith
Level 9
God Stats
3W - 1L
1,420 SR
Queue Stats
4W - 6L
1,142 Elo+
Party 1
Fafnir
Fafnir
rodrigoaruebo
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,428 Elo+
Party 1
Team Averages
Level 38
1,402 SR
1,298 Elo+

VS

Team Averages
Level 66
1,458 SR
1,358 Elo+
Hera
Hera
Aestheya
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,344 Elo+
Party 2
Hun Batz
Hun Batz
Paul-NLD
Hun Batz
Level 115
God Stats
3W - 4L
1,374 SR
Queue Stats
909W - 954L
1,386 Elo+
Solo
Artio
Artio
PiAMurv
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TheDavidx
Anubis
18
4 / 3 / 6
12,188
813
14,139
10,732
5,612
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
lainez29
Neith
19
4 / 1 / 7
12,489
833
7,317
7,104
2,645
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

19
3 / 1 / 8
12,321
821
9,538
18,991
26,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
2 / 3 / 1
11,537
769
15,933
7,891
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Paul-NLD
Hun Batz
15
0 / 2 / 3
10,232
682
6,795
10,521
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
PiAMurv
Artio
17
2 / 6 / 2
10,901
727
4,277
18,145
17,475
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
2
3
1
0.83
L
Hun Batz
Paul-NLD
Hun Batz
0
2
3
0.75
L
Artio
PiAMurv
Artio
2
6
2
0.5
W
Anubis
TheDavidx
Anubis
4
3
6
2.33
W
Neith
lainez29
Neith
4
1
7
7.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
27,005
36,827
Taken
36,557
34,467
Mitigated
26,308
10,398
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
15,933
3,326
0
0
7,891
2,580
375
4,761
3,115
59,277
0
L
Hun Batz
Paul-NLD
Hun Batz
6,795
791
0
608
10,521
6,253
0
7,001
3,490
0
29,357
L
Artio
PiAMurv
Artio
4,277
320
395
3,489
18,145
17,475
0
10,307
7,823
14,295
0
W
Anubis
TheDavidx
Anubis
14,139
1,168
0
4,839
10,732
5,612
898
7,534
2,868
56,737
1,573
W
Neith
lainez29
Neith
7,317
3,132
0
2,897
7,104
2,645
2,485
3,365
3,660
0
36,232
W
9,538
3,306
0
2,662
18,991
26,210
484
9,394
9,251
35,773
3,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,998
Gold Earned
32,670
187
Minions Killed
157
0
Camps Cleared
0
807,096
Distance Traveled
779,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,537
769
88
6
0
263,213
0
L
Hun Batz
10,232
682
50
3
0
264,961
0
L
Artio
10,901
727
19
1
0
251,559
0
W
Anubis
12,188
813
90
6
0
256,264
0
W
Neith
12,489
833
61
4
0
264,655
0
W
Fafnir
12,321
821
36
2
0
286,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role