Player Matchup

Ravana
Ravana
BestPlayerJvzinn
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,447 Elo+
Party 1
Janus
Janus
Derick9955
Janus
Level 49
God Stats
2W - 4L
1,412 SR
Queue Stats
37W - 37L
1,451 Elo+
Party 1
Apollo
Apollo
Marinesi
Apollo
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,472 Elo+
Party 2
Ymir
Ymir
Stlaurant
Ymir
Level 62
God Stats
2W - 4L
1,622 SR
Queue Stats
33W - 29L
1,546 Elo+
Party 2
Bellona
Bellona
rndyzynn
Bellona
Level 47
God Stats
2W - 4L
1,581 SR
Queue Stats
48W - 59L
1,503 Elo+
Party 2
Team Averages
Level 61
1,523 SR
1,484 Elo+

VS

Team Averages
Level 94
1,529 SR
1,430 Elo+
Hades
Hades
JustaSixer
Hades
Level 98
God Stats
58W - 38L
1,615 SR
Queue Stats
114W - 99L
1,505 Elo+
Solo
Arachne
Arachne
KILLER_BEAST567
Arachne
Level 79
God Stats
4W - 1L
1,660 SR
Queue Stats
172W - 163L
1,458 Elo+
Solo
Ullr
Ullr
ccmixcoatl
Ullr
Level 179
God Stats
17W - 12L
1,542 SR
Queue Stats
563W - 524L
1,408 Elo+
Solo
Jormungandr
Jormungandr
t_rain93
Jormungandr
Level 70
God Stats
23W - 30L
1,472 SR
Queue Stats
48W - 62L
1,376 Elo+
Solo
Nox
Nox
trembouser
Nox
Level 43
God Stats
3W - 4L
1,359 SR
Queue Stats
34W - 45L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,182
476
4,375
7,896
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
4 / 3 / 2
7,681
591
7,606
7,038
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Marinesi
Apollo
12
4 / 2 / 1
7,462
574
8,400
7,539
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 3 / 3
7,231
556
5,092
11,430
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
rndyzynn
Bellona
13
3 / 2 / 3
7,565
582
5,291
11,569
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 3 / 6
8,093
623
8,960
10,966
5,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 2 / 4
8,390
645
7,738
10,370
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 4
7,005
539
4,708
7,371
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
t_rain93
Jormungandr
10
1 / 2 / 7
6,162
474
6,107
10,335
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 4 / 7
7,238
557
2,891
9,231
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
13
13
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Janus
4
3
2
1.67
W
Hades
1
3
6
1.33
W
9
2
4
5.5
L
Apollo
Marinesi
Apollo
4
2
1
2.25
L
Ymir
0
3
3
0.5
W
2
1
4
4
L
Bellona
rndyzynn
Bellona
3
2
3
2.25
W
Jormungandr
t_rain93
Jormungandr
1
2
7
2.25
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,764
Damage
30,404
45,472
Taken
48,273
27,966
Mitigated
19,465
11,621
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,375
1,261
0
963
7,896
3,434
0
3,272
4,624
0
35,214
L
Janus
7,606
583
0
809
7,038
2,607
647
2,604
4,434
54,859
1,305
W
Hades
8,960
1,080
65
6,429
10,966
5,434
0
829
10,113
60,854
510
W
7,738
4,266
0
4,408
10,370
3,190
351
1,409
8,883
0
43,014
L
Apollo
Marinesi
Apollo
8,400
5,048
0
2,979
7,539
2,923
946
2,281
5,258
0
56,502
L
Ymir
5,092
811
138
2,406
11,430
9,903
113
3,788
7,642
26,994
2,004
W
4,708
1,868
0
2,472
7,371
2,261
174
1,417
5,954
0
39,917
L
Bellona
rndyzynn
Bellona
5,291
1,882
0
4,326
11,569
9,099
0
5,591
5,978
0
47,882
W
Jormungandr
t_rain93
Jormungandr
6,107
1,154
250
2,585
10,335
6,264
0
2,538
7,797
28,343
1,305
W
2,891
44
0
1,690
9,231
2,316
265
5,494
3,277
41,441
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
36,888
389
Minions Killed
376
0
Camps Cleared
0
1,220,622
Distance Traveled
1,232,317
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,182
476
52
4
0
299,345
0
L
Janus
7,681
591
91
7
0
226,391
0
W
Hades
8,093
623
108
8
0
207,676
0
W
Arachne
8,390
645
64
5
0
303,081
0
L
Apollo
7,462
574
115
9
0
265,991
0
L
Ymir
7,231
556
44
3
0
233,630
0
W
Ullr
7,005
539
77
6
0
229,133
0
L
Bellona
7,565
582
87
7
0
195,265
0
W
Jormungandr
6,162
474
41
3
0
243,047
3
W
Nox
7,238
557
86
7
0
249,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role