Player Matchup

Medusa
Medusa
Gold V
DarnzRW
Medusa
Gold V
Level 121
God Stats
2W - 3L
1,698 SR
Queue Stats
30W - 38L
1,472 MMR
Solo
Artio
Artio
Silver II
Noegocentric
Artio
Silver II
Level 108
God Stats
3W - 6L
1,474 SR
Queue Stats
52W - 83L
1,368 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
bontus69
Kumbhakarna
Gold IV
Level 129
God Stats
20W - 25L
1,532 SR
Queue Stats
225W - 254L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,568 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,435 SR
1,425 MMR
Poseidon
Poseidon
Silver III
AndrewRxsi
Poseidon
Silver III
Level 88
God Stats
1W - 1L
1,230 SR
Queue Stats
13W - 27L
1,388 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Kar_maa_
Ne Zha
Gold II
Level 127
God Stats
17W - 14L
1,554 SR
Queue Stats
95W - 98L
1,645 MMR
Solo
Surtr
Surtr
Silver III
ekloan
Surtr
Silver III
Level 78
God Stats
2W - 2L
1,520 SR
Queue Stats
20W - 36L
1,243 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarnzRW
Medusa
20
10 / 2 / 2
13,565
904
18,239
16,023
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 6
11,477
765
8,015
22,731
21,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
bontus69
Kumbhakarna
17
0 / 3 / 8
10,396
693
5,519
15,736
15,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AchillesSerqetCthulhuAphroditeCerberus

VS

Bans
KuzenboFafnirThothGebDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AndrewRxsi
Poseidon
18
3 / 6 / 7
12,248
817
15,326
14,571
4,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ne Zha
Kar_maa_
Ne Zha
19
5 / 3 / 6
12,583
839
15,909
18,374
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
ekloan
Surtr
18
3 / 4 / 7
12,301
820
12,415
16,755
17,132
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
13
Kills
11
12
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AndrewRxsi
Poseidon
3
6
7
1.08
L
Medusa
DarnzRW
Medusa
10
2
2
5.5
W
Ne Zha
Kar_maa_
Ne Zha
5
3
6
2.67
L
3
7
6
0.86
L
Kumbhakarna
bontus69
Kumbhakarna
0
3
8
1.33
W
Surtr
ekloan
Surtr
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
43,650
54,490
Taken
49,700
43,059
Mitigated
36,554
15,446
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AndrewRxsi
Poseidon
15,326
4,191
0
3,072
14,571
4,424
1,202
4,668
9,903
61,512
788
L
Medusa
DarnzRW
Medusa
18,239
4,781
0
4,898
16,023
6,039
126
4,762
10,908
0
75,313
W
Ne Zha
Kar_maa_
Ne Zha
15,909
2,353
0
7,383
18,374
14,998
1,649
4,507
13,867
0
48,815
L
8,015
861
1,219
3,887
22,731
21,220
60
7,912
14,111
28,217
0
L
Kumbhakarna
bontus69
Kumbhakarna
5,519
331
0
5,442
15,736
15,800
80
3,148
11,909
18,653
0
W
Surtr
ekloan
Surtr
12,415
3,794
0
4,276
16,755
17,132
634
4,419
12,336
1,277
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
37,132
184
Minions Killed
186
0
Camps Cleared
0
801,774
Distance Traveled
785,560
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,248
817
83
6
0
229,633
0
L
Medusa
13,565
904
134
9
0
270,822
0
W
Ne Zha
12,583
839
48
3
0
309,290
0
L
Artio
11,477
765
34
2
0
256,471
0
L
Kumbhakarna
10,396
693
16
1
0
274,481
4
W
Surtr
12,301
820
55
4
0
246,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role