Player Matchup

Baron Samedi
Baron Samedi
Bronze III
A9 CubanB 7
Baron Samedi
Bronze III
Level 63
God Stats
4W - 7L
1,500 SR
Queue Stats
85W - 118L
1,021 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Dannonino17
Tsukuyomi
Silver II
Level 69
God Stats
9W - 5L
1,659 SR
Queue Stats
74W - 79L
1,097 MMR
Solo
Mulan
Mulan
Silver V
Fatman9030
Mulan
Silver V
Level 104
God Stats
0W - 2L
1,696 SR
Queue Stats
10W - 29L
1,013 MMR
Solo
Bacchus
Bacchus
Silver IV
Mylos666
Bacchus
Silver IV
Level 140
God Stats
94W - 82L
1,559 SR
Queue Stats
143W - 164L
976 MMR
Solo
Skadi
Skadi
Silver III
owensadr
Skadi
Silver III
Level 122
God Stats
50W - 41L
1,529 SR
Queue Stats
152W - 194L
1,006 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,589 SR
1,023 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,508 SR
1,102 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
AlwaysUnafraid
Ao Kuang
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 172L
964 MMR
Party 1
Nu Wa
Nu Wa
Silver II
ImUnapproachable
Nu Wa
Silver II
Level 138
God Stats
19W - 7L
1,680 SR
Queue Stats
95W - 118L
1,029 MMR
Party 1
Raijin
Raijin
Silver II
droga420
Raijin
Silver II
Level 67
God Stats
20W - 24L
1,439 SR
Queue Stats
215W - 243L
1,046 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
jaruizm1
Sun Wukong
Silver II
Level 129
God Stats
34W - 34L
1,421 SR
Queue Stats
319W - 353L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A9 CubanB 7
Baron Samedi
11
2 / 3 / 0
6,507
501
4,734
7,453
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Dannonino17
Tsukuyomi
13
1 / 4 / 1
6,645
511
6,041
11,267
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
9
0 / 5 / 1
5,781
445
7,264
11,596
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Mylos666
Bacchus
8
1 / 0 / 0
5,222
402
3,140
6,308
4,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Skadi
owensadr
Skadi
10
0 / 2 / 0
5,455
420
5,546
8,339
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
CthulhuVulcanDanzaburouAwilix

VS

Bans
ShivaAthenaThanatosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 0 / 1
8,093
623
6,993
7,645
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
13
4 / 2 / 5
7,407
570
5,357
9,056
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 6
7,252
558
5,865
11,119
4,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
droga420
Raijin
13
1 / 2 / 3
7,828
602
4,057
5,352
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
jaruizm1
Sun Wukong
13
5 / 1 / 4
7,860
605
6,931
11,679
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
14
14
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
1
3.5
L
Baron Samedi
A9 CubanB 7
Baron Samedi
2
3
0
0.67
W
Ao Kuang
4
2
5
3.25
L
Tsukuyomi
Dannonino17
Tsukuyomi
1
4
1
0.38
L
Mulan
0
5
1
0.1
W
1
0
6
4
L
Bacchus
Mylos666
Bacchus
1
0
0
1
W
Raijin
droga420
Raijin
1
2
3
1.25
W
Sun Wukong
jaruizm1
Sun Wukong
5
1
4
7
L
Skadi
owensadr
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
29,203
44,963
Taken
44,851
17,682
Mitigated
21,581
14,278
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,993
3,347
0
4,446
7,645
2,204
1,773
507
7,138
0
56,214
L
Baron Samedi
A9 CubanB 7
Baron Samedi
4,734
305
155
1,668
7,453
2,482
0
4,849
2,290
35,620
939
W
Ao Kuang
5,357
694
0
1,741
9,056
3,679
2,003
1,264
7,792
39,283
0
L
Tsukuyomi
Dannonino17
Tsukuyomi
6,041
1,104
0
4,623
11,267
3,474
0
3,529
7,672
0
53,842
L
Mulan
7,264
1,133
0
3,252
11,596
4,829
0
3,363
8,157
0
33,278
W
5,865
2,269
1,808
4,806
11,119
4,565
680
3,199
7,920
22,648
0
L
Bacchus
Mylos666
Bacchus
3,140
489
0
2,987
6,308
4,573
1
1,899
4,409
14,555
0
W
Raijin
droga420
Raijin
4,057
242
0
1,380
5,352
1,804
1,096
2,264
3,088
51,579
0
W
Sun Wukong
jaruizm1
Sun Wukong
6,931
1,122
0
3,137
11,679
9,329
973
640
11,039
1,354
38,876
L
Skadi
owensadr
Skadi
5,546
1,353
0
1,593
8,339
2,324
0
1,860
6,479
0
32,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
38,440
286
Minions Killed
366
0
Camps Cleared
0
1,154,172
Distance Traveled
1,213,167
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,093
623
110
8
0
225,816
3
L
Baron Samedi
6,507
501
70
5
0
212,902
4
W
Ao Kuang
7,407
570
56
4
0
276,503
0
L
Tsukuyomi
6,645
511
90
7
0
284,702
3
L
Mulan
5,781
445
57
4
0
215,582
0
W
Nu Wa
7,252
558
26
2
0
201,292
3
L
Bacchus
5,222
402
24
2
0
206,569
3
W
Raijin
7,828
602
100
8
0
246,592
4
W
Sun Wukong
7,860
605
74
6
0
262,964
5
L
Skadi
5,455
420
45
3
0
234,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role