Player Matchup

Tyr
Tyr
DanieltheGREAT08
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 132L
1,424 Elo+
Party 1
Ra
Ra
JimAlv88
Ra
Level 145
God Stats
1W - 3L
1,321 SR
Queue Stats
69W - 79L
1,443 Elo+
Party 1
Artemis
Artemis
Miltzzz222
Artemis
Level 21
God Stats
27W - 36L
1,447 SR
Queue Stats
36W - 48L
1,398 Elo+
Party 1
Team Averages
Level 98
1,423 SR
1,421 Elo+

VS

Team Averages
Level 136
1,439 SR
1,311 Elo+
Fenrir
Fenrir
CharlieRedd84
Fenrir
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,145 Elo+
Solo
Cernunnos
Cernunnos
Taurhon
Cernunnos
Level 129
God Stats
0W - 3L
1,317 SR
Queue Stats
103W - 112L
1,393 Elo+
Solo
Olorun
Olorun
bluedemon25
Olorun
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,441
844
4,275
9,487
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 0 / 5
9,511
951
6,566
5,470
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Miltzzz222
Artemis
14
2 / 0 / 7
8,775
878
4,901
5,067
1,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,178
718
3,105
9,853
5,658
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Taurhon
Cernunnos
14
1 / 2 / 0
7,852
785
4,081
4,501
1,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
1 / 1 / 1
7,857
786
6,017
6,743
2,151
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
2
4
2.5
W
4
0
5
6.5
W
Artemis
Miltzzz222
Artemis
2
0
7
5.5
L
Cernunnos
Taurhon
Cernunnos
1
2
0
0.5
L
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
13,203
20,024
Taken
21,097
10,207
Mitigated
9,226
6,583
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,105
168
0
536
9,853
5,658
0
2,912
6,658
0
6,999
W
4,275
426
0
780
9,487
6,221
0
3,104
6,373
0
10,165
W
6,566
128
1,173
2,775
5,470
2,099
378
1,079
4,387
38,611
331
W
Artemis
Miltzzz222
Artemis
4,901
1,560
0
1,855
5,067
1,887
271
1,696
3,347
0
26,908
L
Cernunnos
Taurhon
Cernunnos
4,081
655
0
529
4,501
1,417
0
707
3,666
0
26,287
L
Olorun
6,017
2,638
212
1,324
6,743
2,151
0
2,199
4,252
33,753
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
22,887
147
Minions Killed
109
0
Camps Cleared
0
653,369
Distance Traveled
498,807
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,178
718
8
1
0
147,981
2
W
Tyr
8,441
844
11
1
0
214,929
0
W
Ra
9,511
951
95
10
0
220,795
0
W
Artemis
8,775
878
41
4
0
217,645
0
L
Cernunnos
7,852
785
44
4
0
176,745
2
L
Olorun
7,857
786
57
6
0
174,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role