Player Matchup

Mulan
Mulan
Garmfell
Mulan
Level 96
God Stats
3W - 0L
1,362 SR
Queue Stats
104W - 104L
1,543 Elo+
Party 2
Scylla
Scylla
YippeeNeverDies
Scylla
Level 49
God Stats
1W - 0L
1,518 SR
Queue Stats
50W - 48L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
odinmainlul
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,744 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,608 Elo+

VS

Team Averages
Level 39
1,470 SR
1,514 Elo+
Bakasura
Bakasura
AmericanAlpha00
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
finsmasher
He Bo
Level 25
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
tyrsleftnut
Fafnir
Level 61
God Stats
6W - 10L
1,494 SR
Queue Stats
74W - 72L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Garmfell
Mulan
14
6 / 1 / 6
8,757
876
4,995
8,898
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
3 / 0 / 9
8,898
890
13,629
2,707
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
odinmainlul
Sylvanus
15
3 / 0 / 9
8,479
848
4,060
5,555
5,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 6 / 1
6,736
674
2,684
10,405
6,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
12
0 / 4 / 1
6,768
677
2,885
6,752
1,858
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
13
1 / 2 / 0
7,674
767
3,795
11,305
11,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
1
0.08
W
Mulan
Garmfell
Mulan
6
1
6
9
W
3
0
9
7.5
L
He Bo
0
4
1
0.13
W
Sylvanus
odinmainlul
Sylvanus
3
0
9
7.5
L
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
9,364
17,160
Taken
28,462
15,059
Mitigated
19,718
5,450
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,684
1,847
0
1,619
10,405
6,078
0
6,075
3,896
0
9,020
W
Mulan
Garmfell
Mulan
4,995
842
0
861
8,898
8,016
29
2,790
5,982
0
18,576
W
13,629
1,809
0
546
2,707
1,218
346
886
1,665
40,089
755
L
He Bo
2,885
644
68
205
6,752
1,858
0
5,125
1,343
10,875
0
W
Sylvanus
odinmainlul
Sylvanus
4,060
1,369
1,636
2,407
5,555
5,825
508
3,043
2,350
18,969
2,767
L
Fafnir
3,795
1,667
0
2,502
11,305
11,782
0
4,989
5,910
23,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
21,178
139
Minions Killed
84
0
Camps Cleared
0
519,766
Distance Traveled
541,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,736
674
36
4
0
176,879
0
W
Mulan
8,757
876
27
3
0
187,211
0
W
Scylla
8,898
890
86
9
0
175,467
0
L
He Bo
6,768
677
25
3
0
176,526
0
W
Sylvanus
8,479
848
26
3
0
157,088
0
L
Fafnir
7,674
767
23
2
0
187,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role