Player Matchup

Danzaburou
Danzaburou
Fristixx
Danzaburou
Level 107
God Stats
24W - 10L
1,603 SR
Queue Stats
329W - 321L
1,465 Elo+
Solo
Da Ji
Da Ji
Shardphoenix
Da Ji
Level 101
God Stats
6W - 6L
1,434 SR
Queue Stats
24W - 24L
1,432 Elo+
Solo
Merlin
Merlin
adribarro07
Merlin
Level 158
God Stats
18W - 29L
1,390 SR
Queue Stats
611W - 620L
1,510 Elo+
Party 1
Bake Kujira
Bake Kujira
albertots_10
Bake Kujira
Level 101
God Stats
2W - 0L
1,566 SR
Queue Stats
142W - 124L
1,484 Elo+
Solo
Izanami
Izanami
oscar-ofc
Izanami
Level 147
God Stats
17W - 22L
1,463 SR
Queue Stats
497W - 481L
1,544 Elo+
Party 1
Team Averages
Level 123
1,491 SR
1,487 Elo+

VS

Team Averages
Level 95
1,576 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MeBrazil
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,382 Elo+
Party 2
Maui
Maui
MeiMeiChanQ
Maui
Level 47
God Stats
3W - 5L
1,691 SR
Queue Stats
23W - 37L
1,394 Elo+
Solo
Nike
Nike
Nyandroo
Nike
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,382 Elo+
Party 2
Nemesis
Nemesis
time2pop
Nemesis
Level 92
God Stats
3W - 2L
1,689 SR
Queue Stats
354W - 316L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fristixx
Danzaburou
14
1 / 2 / 4
8,750
625
6,206
7,757
4,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 3
7,085
506
4,115
9,063
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
1 / 4 / 1
8,228
588
2,503
6,417
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
albertots_10
Bake Kujira
12
5 / 1 / 3
8,385
599
5,461
7,452
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
oscar-ofc
Izanami
15
3 / 1 / 3
9,637
688
4,783
5,630
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 0
6,476
463
1,802
6,362
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
11
0 / 2 / 2
6,089
435
2,806
10,426
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
6,405
458
910
6,720
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
10
1 / 5 / 0
6,340
453
4,446
10,020
6,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
time2pop
Nemesis
15
10 / 2 / 0
9,006
643
9,661
12,152
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
11
11
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Danzaburou
Fristixx
Danzaburou
1
2
4
1.5
L
Ares
0
2
2
0.5
L
0
2
2
0.5
L
Nike
1
5
0
0.2
W
2
3
3
1.17
W
Merlin
1
4
1
0.38
W
Bake Kujira
albertots_10
Bake Kujira
5
1
3
6.5
W
Izanami
oscar-ofc
Izanami
3
1
3
4.5
L
Nemesis
time2pop
Nemesis
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
19,625
36,319
Taken
45,680
16,459
Mitigated
21,665
8,102
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,802
849
0
1,654
6,362
2,330
0
377
5,913
0
44,284
W
Danzaburou
Fristixx
Danzaburou
6,206
2,078
0
2,454
7,757
4,832
716
1,088
6,664
0
54,583
L
Ares
2,806
363
0
4,145
10,426
4,296
0
1,736
8,575
38,819
681
L
910
267
0
1,677
6,720
3,779
0
773
5,785
19,424
0
L
Nike
4,446
149
0
1,000
10,020
6,912
21
799
9,156
0
38,940
W
4,115
535
0
1,806
9,063
3,047
0
604
8,459
0
35,731
W
Merlin
2,503
75
0
527
6,417
1,682
0
312
6,105
56,061
0
W
Bake Kujira
albertots_10
Bake Kujira
5,461
2,364
0
1,970
7,452
4,986
0
1,860
5,567
28,501
500
W
Izanami
oscar-ofc
Izanami
4,783
3,782
0
1,345
5,630
1,912
306
200
5,430
0
81,180
L
Nemesis
time2pop
Nemesis
9,661
3,898
0
3,244
12,152
4,348
0
3,526
8,420
0
68,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,085
Gold Earned
34,316
451
Minions Killed
379
0
Camps Cleared
0
1,413,319
Distance Traveled
1,282,263
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,476
463
84
6
0
238,003
1
W
Danzaburou
8,750
625
98
7
0
261,912
0
L
Ares
6,089
435
82
6
0
259,851
0
L
Maui
6,405
458
34
2
0
241,324
0
L
Nike
6,340
453
60
4
0
222,740
0
W
Da Ji
7,085
506
63
5
0
308,467
0
W
Merlin
8,228
588
99
7
0
273,893
3
W
Bake Kujira
8,385
599
45
3
0
311,410
3
W
Izanami
9,637
688
146
10
0
257,637
0
L
Nemesis
9,006
643
119
9
0
320,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role