Player Matchup

Awilix
Awilix
Silver IV
Crack The Blunt
Awilix
Silver IV
Level 149
God Stats
0W - 3L
1,358 SR
Queue Stats
8W - 19L
1,266 MMR
Party 2
Vulcan
Vulcan
Silver II
ISeeDavid
Vulcan
Silver II
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 31L
1,351 MMR
Party 2
Sobek
Sobek
Silver V
N1KG
Sobek
Silver V
Level 109
God Stats
0W - 1L
1,236 SR
Queue Stats
10W - 32L
1,250 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,365 SR
1,289 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,549 SR
1,250 MMR
Chronos
Chronos
Gold IV
JASEY 579
Chronos
Gold IV
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,440 MMR
Party 1
Mulan
Mulan
Silver IV
LON3SURVIVER804
Mulan
Silver IV
Level 108
God Stats
9W - 4L
1,648 SR
Queue Stats
69W - 129L
824 MMR
Solo
Thor
Thor
Gold V
xBcp32
Thor
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,641
742
9,735
11,264
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ISeeDavid
Vulcan
16
4 / 4 / 4
10,324
794
9,611
6,846
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
N1KG
Sobek
15
1 / 2 / 7
9,422
725
7,857
14,440
18,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesNe ZhaBacchusKumbhakarnaBaron Samedi

VS

Bans
KuzenboAtlasCthulhuAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JASEY 579
Chronos
19
6 / 2 / 3
11,686
899
11,955
12,812
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 7
10,338
795
7,334
13,998
8,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thor
xBcp32
Thor
17
1 / 2 / 7
9,997
769
5,440
12,663
10,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
9
9
Deaths
8
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Vulcan
ISeeDavid
Vulcan
4
4
4
1.5
W
Chronos
JASEY 579
Chronos
6
2
3
3.75
W
2
4
7
1.38
L
Sobek
N1KG
Sobek
1
2
7
2.25
W
Thor
xBcp32
Thor
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
24,729
32,550
Taken
39,473
26,936
Mitigated
23,702
1,311
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,735
3,746
0
414
11,264
4,987
630
4,816
6,448
0
29,422
L
Vulcan
ISeeDavid
Vulcan
9,611
683
0
0
6,846
3,076
444
2,983
3,863
46,340
705
W
Chronos
JASEY 579
Chronos
11,955
4,598
0
4,209
12,812
5,139
3,015
4,321
8,297
52,544
854
W
7,334
592
0
2,594
13,998
8,320
88
6,434
7,304
0
21,080
L
Sobek
N1KG
Sobek
7,857
487
0
897
14,440
18,873
250
4,433
10,007
15,732
0
W
Thor
xBcp32
Thor
5,440
464
0
2,404
12,663
10,243
452
6,256
6,076
431
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
32,021
139
Minions Killed
138
0
Camps Cleared
0
634,799
Distance Traveled
680,667
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,641
742
28
2
0
233,123
0
L
Vulcan
10,324
794
101
8
0
196,616
0
W
Chronos
11,686
899
87
7
0
244,783
0
W
Mulan
10,338
795
23
2
0
210,719
4
L
Sobek
9,422
725
10
1
0
205,060
0
W
Thor
9,997
769
28
2
0
225,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role