Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Baam23
Hachiman
Level 67
God Stats
5W - 6L
1,474 SR
Queue Stats
95W - 106L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
PungentHornet33
Kumbhakarna
Level 44
God Stats
3W - 1L
1,677 SR
Queue Stats
161W - 176L
1,426 Elo+
Party 2
Team Averages
Level 86
1,550 SR
1,443 Elo+

VS

Team Averages
Level 89
1,354 SR
1,338 Elo+
Loki
Loki
Alakkai
Loki
Level 137
God Stats
0W - 1L
1,280 SR
Queue Stats
49W - 51L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Tiz-2000
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 1
Cerberus
Cerberus
kimtrice
Cerberus
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 8
9,587
799
12,800
6,769
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Baam23
Hachiman
17
9 / 1 / 1
11,057
921
13,073
5,116
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
PungentHornet33
Kumbhakarna
15
0 / 1 / 10
9,151
763
5,935
10,867
10,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alakkai
Loki
15
3 / 3 / 0
9,106
759
8,488
13,480
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tiz-2000
Aphrodite
14
0 / 4 / 2
8,138
678
5,110
10,429
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
kimtrice
Cerberus
14
0 / 3 / 2
8,042
670
2,895
14,292
13,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
8
5
L
Loki
Alakkai
Loki
3
3
0
1
W
Hachiman
Baam23
Hachiman
9
1
1
9.5
W
Kumbhakarna
PungentHornet33
Kumbhakarna
0
1
10
5
L
Aphrodite
Tiz-2000
Aphrodite
0
4
2
0.25
L
Cerberus
kimtrice
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,808
Damage
16,493
22,752
Taken
38,201
15,164
Mitigated
22,914
5,538
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,800
690
0
1,867
6,769
2,419
905
2,365
4,404
33,871
448
L
Loki
Alakkai
Loki
8,488
1,670
0
964
13,480
4,886
0
6,219
6,657
0
38,964
W
Hachiman
Baam23
Hachiman
13,073
8,338
0
1,803
5,116
1,910
2,217
1,489
3,616
0
38,536
W
Kumbhakarna
PungentHornet33
Kumbhakarna
5,935
664
0
1,868
10,867
10,835
472
3,777
7,090
17,028
872
L
Aphrodite
Tiz-2000
Aphrodite
5,110
199
5,574
4,584
10,429
4,737
0
5,000
4,795
22,769
0
L
Cerberus
kimtrice
Cerberus
2,895
352
0
1,157
14,292
13,291
0
5,326
8,222
15,087
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
25,286
139
Minions Killed
134
0
Camps Cleared
0
622,395
Distance Traveled
627,136
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,587
799
62
5
0
210,852
0
L
Loki
9,106
759
55
5
0
229,813
1
W
Hachiman
11,057
921
56
5
0
198,301
4
W
Kumbhakarna
9,151
763
21
2
0
213,242
0
L
Aphrodite
8,138
678
50
4
0
198,171
0
L
Cerberus
8,042
670
29
2
0
199,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role