Player Matchup

Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TIKLEIN972
Hercules
Level 109
God Stats
8W - 5L
1,484 SR
Queue Stats
99W - 109L
1,420 Elo+
Party 2
Surtr
Surtr
Tunnfoot32SXM
Surtr
Level 149
God Stats
6W - 4L
1,615 SR
Queue Stats
486W - 536L
1,488 Elo+
Party 2
Anubis
Anubis
beanqueen92TTV
Anubis
Level 88
God Stats
4W - 2L
1,509 SR
Queue Stats
186W - 186L
1,471 Elo+
Solo
Sylvanus
Sylvanus
papapletilla234
Sylvanus
Level 49
God Stats
1W - 1L
1,307 SR
Queue Stats
50W - 54L
1,395 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,455 Elo+

VS

Team Averages
Level 106
1,510 SR
1,438 Elo+
Nox
Nox
BIG-P-DUBBY-DUB
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,443 Elo+
Party 1
Surtr
Surtr
BoofDaTruth
Surtr
Level 107
God Stats
2W - 2L
1,558 SR
Queue Stats
101W - 92L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
FatBron1011
Heimdallr
Level 143
God Stats
0W - 2L
1,280 SR
Queue Stats
167W - 155L
1,497 Elo+
Solo
Hou Yi
Hou Yi
deadloche
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,386 Elo+
Solo
Ix Chel
Ix Chel
jarridsch
Ix Chel
Level 87
God Stats
5W - 3L
1,710 SR
Queue Stats
252W - 263L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 2 / 6
9,262
926
9,611
5,563
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TIKLEIN972
Hercules
16
6 / 2 / 8
9,554
955
7,613
12,149
13,146
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 11
9,123
912
10,282
15,647
15,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 12
8,388
839
6,872
5,131
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
3 / 4 / 8
9,146
915
4,620
12,144
8,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
6,970
697
3,587
4,729
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 2
7,813
781
5,117
12,221
11,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
FatBron1011
Heimdallr
15
4 / 3 / 6
7,531
753
8,799
7,616
2,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
deadloche
Hou Yi
14
1 / 6 / 8
7,274
727
9,464
9,122
2,681
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
jarridsch
Ix Chel
15
3 / 3 / 6
7,435
744
10,899
10,512
3,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
21
Kills
13
13
Deaths
21
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
6
5
L
2
3
4
1.33
L
3
6
2
0.67
L
Heimdallr
FatBron1011
Heimdallr
4
3
6
2.33
W
Hercules
TIKLEIN972
Hercules
6
2
8
5
W
4
3
11
3.17
W
1
2
12
3.5
L
Hou Yi
deadloche
Hou Yi
1
6
8
0.83
L
Ix Chel
jarridsch
Ix Chel
3
3
6
2
W
Sylvanus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,998
Damage
37,866
50,634
Taken
44,200
41,404
Mitigated
21,370
20,088
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,611
718
932
806
5,563
2,209
618
1,265
4,298
20,289
0
L
3,587
53
0
510
4,729
1,598
0
2,097
2,632
7,295
200
L
5,117
1,084
282
1,325
12,221
11,295
0
5,556
6,394
237
15,289
L
Heimdallr
FatBron1011
Heimdallr
8,799
2,854
177
708
7,616
2,706
0
3,777
3,767
0
20,320
W
Hercules
TIKLEIN972
Hercules
7,613
1,174
921
5,668
12,149
13,146
745
4,990
7,159
0
16,499
W
10,282
1,351
1,093
3,870
15,647
15,561
286
3,784
11,863
4,672
20,909
W
6,872
395
230
565
5,131
2,334
476
1,064
4,067
15,637
827
L
Hou Yi
deadloche
Hou Yi
9,464
2,711
220
391
9,122
2,681
0
5,141
3,775
0
18,364
L
Ix Chel
jarridsch
Ix Chel
10,899
244
2,016
3,395
10,512
3,090
0
6,155
4,081
17,009
437
W
Sylvanus
4,620
1,056
2,999
3,004
12,144
8,154
484
3,207
8,937
13,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
37,023
140
Minions Killed
101
0
Camps Cleared
0
876,454
Distance Traveled
726,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,262
926
26
3
0
151,631
0
L
Nox
6,970
697
2
0
0
81,230
0
L
Surtr
7,813
781
20
2
0
130,174
0
L
Heimdallr
7,531
753
33
3
0
171,921
0
W
Hercules
9,554
955
17
2
0
209,370
0
W
Surtr
9,123
912
34
3
0
194,015
0
W
Anubis
8,388
839
41
4
0
155,095
0
L
Hou Yi
7,274
727
28
3
0
158,601
0
L
Ix Chel
7,435
744
18
2
0
184,199
0
W
Sylvanus
9,146
915
22
2
0
166,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role