Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Anhur-_4
Nemesis
Level 156
God Stats
5W - 0L
1,663 SR
Queue Stats
17W - 16L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
PAD00
Ah Puch
Level 165
God Stats
6W - 1L
1,619 SR
Queue Stats
156W - 119L
1,626 Elo+
Solo
Xing Tian
Xing Tian
SaegusaMayumi-14
Xing Tian
Level 157
God Stats
28W - 22L
1,528 SR
Queue Stats
164W - 196L
1,411 Elo+
Party 1
Chaac
Chaac
Semper-Fi_Silver
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,562 SR
1,512 Elo+

VS

Team Averages
Level 128
1,492 SR
1,495 Elo+
Ix Chel
Ix Chel
GoldPatii
Ix Chel
Level 145
God Stats
96W - 84L
1,554 SR
Queue Stats
322W - 317L
1,465 Elo+
Solo
Nut
Nut
Trubbelkelp
Nut
Level 62
God Stats
13W - 12L
1,554 SR
Queue Stats
67W - 91L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
Wyll-Goumy
Cabrakan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 206L
1,498 Elo+
Solo
Lancelot
Lancelot
broodjekankur
Lancelot
Level 144
God Stats
3W - 7L
1,301 SR
Queue Stats
348W - 334L
1,518 Elo+
Solo
Chaac
Chaac
peperoni123
Chaac
Level 173
God Stats
1W - 3L
1,554 SR
Queue Stats
92W - 112L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 3 / 8
10,487
655
13,056
11,295
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Anhur-_4
Nemesis
18
10 / 2 / 6
9,860
616
11,581
14,569
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
PAD00
Ah Puch
17
4 / 0 / 6
9,652
603
9,587
6,166
2,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xing Tian
12
3 / 0 / 10
8,427
527
4,847
12,738
9,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 2 / 0
6,832
427
2,725
11,995
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GoldPatii
Ix Chel
13
1 / 5 / 2
7,547
472
5,784
10,034
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 3
7,336
459
7,079
10,692
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Wyll-Goumy
Cabrakan
11
1 / 8 / 4
6,806
425
4,315
13,073
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
broodjekankur
Lancelot
12
2 / 4 / 2
7,606
475
5,287
10,687
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 0
10,193
637
12,804
12,269
12,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
24
Kills
7
7
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
3
8
3.67
W
Nemesis
Anhur-_4
Nemesis
10
2
6
6.5
L
Ix Chel
GoldPatii
Ix Chel
1
5
2
0.4
W
Ah Puch
PAD00
Ah Puch
4
0
6
7
W
Xing Tian
3
0
10
8
W
0
2
0
0
L
0
6
3
0.25
L
Cabrakan
Wyll-Goumy
Cabrakan
1
8
4
0.38
L
Lancelot
broodjekankur
Lancelot
2
4
2
0.75
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,796
Damage
35,269
56,763
Taken
56,755
27,447
Mitigated
30,605
14,649
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,056
5,163
0
1,976
11,295
4,201
2,185
2,358
8,727
0
81,245
W
Nemesis
Anhur-_4
Nemesis
11,581
5,599
0
2,269
14,569
6,218
0
3,256
11,028
0
94,054
L
Ix Chel
GoldPatii
Ix Chel
5,784
490
909
1,936
10,034
3,076
0
5,138
4,896
43,615
0
W
Ah Puch
PAD00
Ah Puch
9,587
829
0
4,119
6,166
2,334
128
2,207
3,959
77,317
2,799
W
Xing Tian
4,847
262
0
3,759
12,738
9,030
0
1,907
10,435
21,759
0
W
2,725
165
0
2,526
11,995
5,664
51
1,251
10,744
0
36,745
L
7,079
4,515
0
2,321
10,692
3,209
0
2,676
8,016
0
48,443
L
Cabrakan
Wyll-Goumy
Cabrakan
4,315
69
0
1,841
13,073
7,171
0
1,708
11,365
19,976
397
L
Lancelot
broodjekankur
Lancelot
5,287
331
0
830
10,687
4,257
0
1,847
8,840
0
46,433
L
12,804
982
0
4,915
12,269
12,892
341
2,758
9,511
11,385
84,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
39,488
477
Minions Killed
482
0
Camps Cleared
0
1,740,162
Distance Traveled
1,560,871
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,487
655
125
8
0
310,403
0
W
Nemesis
9,860
616
123
8
0
390,636
0
L
Ix Chel
7,547
472
86
5
0
319,132
7
W
Ah Puch
9,652
603
140
9
0
332,447
4
W
Xing Tian
8,427
527
28
2
0
372,607
12
W
Chaac
6,832
427
61
4
0
334,069
0
L
Nut
7,336
459
108
7
0
268,869
0
L
Cabrakan
6,806
425
44
3
0
317,992
4
L
Lancelot
7,606
475
81
5
0
334,806
0
L
Chaac
10,193
637
163
10
0
320,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role